-Why would I waste network, memory and processing to re-send a data that is already being sent but just in a different shape?
Since this packet is received by all clients, so my way will be more network saving than yours. That's small things that some people may not notice or care about. But scientifically, they can make even a tiny difference in speed.
Why do you think joymax did that in sro_client internally as well instead of server files?
-It's not about being a DLL or filter, we usually use a DLL to modify/control main executable code, at least in this field.
So, you can imagine that this is the real executable code, because in theory, it is true.
-Why would I waste network, memory and processing to re-send a data that is already being sent but just in a different shape?
Since this packet is received by all clients, so my way will be more network saving than yours. That's small things that some people may not notice or care about. But scientifically, they can make even a tiny difference in speed.
Why do you think joymax did that in sro_client internally as well instead of server files?
-It's not about being a DLL or filter, we usually use a DLL to modify/control main executable code, at least in this field.
So, you can imagine that this is the real executable code, because in theory, it is true.
here i got 5 errors after i copy the header and source files
Open each of them, and write this in the first line:
Code:
#include "stdafx.h"
Alternative solution, in case you didn't even wanna use a precompiled header:
Select Your Project from Solution Explorer -> Alt + Enter to open Properties -> Configuration Properties -> Precompiled Headers -> Precompiled Header -> Switch it to "Not Using Precompiled Headers"
Open each of them, and write this in the first line:
Code:
#include "stdafx.h"
Alternative solution, in case you didn't even wanna use a precompiled header:
Select Your Project from Solution Explorer -> Alt + Enter to open Properties -> Configuration Properties -> Precompiled Headers -> Precompiled Header -> Switch it to "Not Using Precompiled Headers"
when i'm Not Using Precompiled Headers i got more errors and when i write this #include "stdafx.h" in first line also errors appear
[BETA]Beta-Max Online ~ 120 CAP ~ D13 ~ Custom Events ~ Custom Quests ~ Custom Areas 03/25/2012 - SRO PServer Advertising - 109 Replies Hello there,
I would like to announce the BETA opening of Astro Server, We are here for the community not for competition. We don't care if we are #1 or #1001.
The BETA will last one week, to find any small bugs that may still exist. During this time users will receive 5000 Wonga as soon as you register this is part of the BETA test. Also users will be rewarded for helping when we go live, Which you can find more information on this at the forum.
Please be aware after the BETA ends...
Beta-Max Online ~ 120 CAP ~ D13 ~ Custom Events ~ Custom Quests ~ Custom Areas 03/19/2012 - SRO PServer Advertising - 6 Replies Fantastic Server. If reliablility is what you want then Beta-Max is for you. Unique PVP Battles - Pets - Items - Quests - Jobs - Wonga and so much more
Server Details:
Level Cap: 120
Skill Cap: 120
Chinese Mastery Cap: 360
European Mastery Cap: 240
Item Degree: 13th Degree
Active Areas: All (Including Jupiter)