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Ingame red error lines on custom skill/scroll
Discussion on Ingame red error lines on custom skill/scroll within the SRO Private Server forum part of the Silkroad Online category.
03/21/2017, 21:40
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#1
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Ingame red error lines on custom skill/scroll
Hello community!
I'm having this problem and can't figure it out by myself. Here are the details.
When using custom scroll which give me some skill (example: title or honor buff) I get this:
There is no any kind of crash. Everything works fine but it's just annoying to see that red color. Errors are visible on spawn/teleport when skill is active and on exact time of using scrolls.
Any help/hints on how to solve this is appreciated. Thanks and Regards!
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03/22/2017, 01:05
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#2
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that means the skill is loading on the database and not the client or its on the client and not in the database find out which and add it and all will be good
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03/22/2017, 02:10
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#3
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Quote:
Originally Posted by mtnman33
that means the skill is loading on the database and not the client or its on the client and not in the database find out which and add it and all will be good
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Are you sure?
I checked it. However, there is nothing missing. Both client and database are fine.
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03/22/2017, 03:33
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#4
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That's because you don't have skilleffect lines, and it only shows for GM characters, not normal players.
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03/22/2017, 03:54
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#5
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Quote:
Originally Posted by WickedNite.
That's because you don't have skilleffect lines, and it only shows for GM characters, not normal players.
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Thank you sir !
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03/22/2017, 14:59
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#6
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Quote:
Originally Posted by Bokyyy
Are you sure?
I checked it. However, there is nothing missing. Both client and database are fine.
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Don't be that sure, man. If everything is alright, as you say, then no error should show up, isn't it?
The problem is in skilleffect.txt
Make sure the skill name is right written or just copy the skill name from database and paste it in silkeffect.txt
Otherwise let it as it is, no normal player will be able to see that errors
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03/22/2017, 15:53
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#7
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elite*gold: 276
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Skilleffect dude
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03/23/2017, 09:35
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#8
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Skilleffect
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03/23/2017, 14:06
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#9
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*lets add more to this* ITZ SKILLEFFECTZ DOOD!
No, srsly, check its lines for the regular animation and effects.
As long as you see the mob getting any damage (magically, no figures appearing at all), then everything is just fine.
And as already been stated here, only GMs are able to see those debugging messages.
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03/23/2017, 16:42
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#10
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Quote:
Originally Posted by blapanda
*lets add more to this* ITZ SKILLEFFECTZ DOOD!
No, srsly, check its lines for the regular animation and effects.
As long as you see the mob getting any damage (magically, no figures appearing at all), then everything is just fine.
And as already been stated here, only GMs are able to see those debugging messages.
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As long as you see the mob getting any damage
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03/23/2017, 17:31
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#11
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Quote:
Meh, overall it's a skilleffects.txt issue, no less or more. :P
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03/28/2017, 14:16
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#12
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Code:
Line 3788: 1 명중의 두루마리 SKILL_ETC_E051123_HIT_SCROLL 0 FALSE 0 DEFAULT none none none none none none none none 0 0,0,0,0 ONE none none none none none none none 0 1
Line 9736: 명중의 두루마리 SKILL_ETC_E051123_HIT_SCROLL ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false system\ item_qt_hit.efp none 0,0,0 none 0,0,0 none 0 none none none
Change and try:
Code:
1 명예버프(동) SKILL_HONOR_RANK_COPPER 0 FALSE 0 DEFAULT none none none none none none none none 0 0,0,0,0 ONE none none none none none none none 0 1
명예버프(동) SKILL_HONOR_RANK_COPPER ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false system\ item_qt_hit.efp none 0,0,0 none 0,0,0 none 0 none none none
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