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[IDEAS|DEV] Huge Wars! vSRO188 Hybrid Emulator

Discussion on [IDEAS|DEV] Huge Wars! vSRO188 Hybrid Emulator within the SRO Private Server forum part of the Silkroad Online category.

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Old 03/05/2015, 15:26   #76
 
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Originally Posted by Javiscript View Post
Sorry that I don't like getting max level in a day or 2. I actually like partying up and doing other **** other than pvping. So unless you have a better argument, then just keep your comments to yourself.
There is no "other ****". There cannot be until you recreate the whole cap/gear system. Why? Cause you can't do job until you get cap/decent set (unless you call trade runs "job" in which case you might as well play on a hamachi server), you can't pvp, the quest system sucks, battle arena and the other instanced events are useful only for leveling and let's not even talk about uniques.

The game itself feels static until you reach the cap and gear up. And it's freaking pointless. Every single server I play follows the same path: get lvl X as fast as you can > get decent set > create goldbots for alchemy farm > make trade runs like a no lifer to get X job set and then scratch your *** when you realize there is no end game content.

Items are not end game content. Fighting **** is. And until they realize that, the only outcome will be yet another pointless farming exercise and I for one I'm bored of that. I want to play a game not farm my brains out.
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Old 03/05/2015, 21:51   #77
 
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so much hate
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Old 03/05/2015, 23:10   #78
 
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(Didn't read the last 3 pages so my bad if anything I say is mentioned..)
About that bidding system which you are coding for consignment, I remember a server few years back who had that system on their website which is a much easier take on it rather than coding it for the game. It kept things pretty interesting where I found myself checking the website on my phone and bidding while I was out. For Huge wars, maybe you would consider something like "sub-party"s where the master is in party with 8-10 other commanders and each of those commanders have their own parties of 8-10. I'm really impressed and grateful for people who are working on these ideas and good luck!
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Old 03/06/2015, 06:39   #79
 
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Calm down guys stop fighting on epvp.

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I stopped fighting with @Wickednite as I found it's useless. Not only he but also many people hate Egyptians out of their stupidity on sro. "Not all egyptians are playing silkroad (10k maximum)". Therefore I won't explain to anyone who think that all egyptians are stupid because it's not important for him.

Hello @Wicked how are you?I hope you are well and enjoying your life
anyway @Royalblade, you should delete useless comments if it's possible as you are looking forward to finding new ideas which are going to make us happy
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Old 03/06/2015, 14:10   #80
 
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where is RoyalBlade is he still on this post ?
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Old 03/06/2015, 15:39   #81
 
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where is RoyalBlade is he still on this post ?
No, aliens kidnapped him cus of his knowledge.
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Old 03/06/2015, 23:43   #82
 
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yes, I'm still on this post. But didn't want to interfere in the useless talk in the past two pages.

I only answer when there are serious thoughts on the actual topic, not on useless bullshitting.
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Old 03/07/2015, 00:29   #83
 
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Well i put an idea in comment number 56
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Old 03/07/2015, 05:00   #84
 
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Originally Posted by mster no View Post
Well i put an idea in comment number 56
Here you are
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Originally Posted by mster no View Post
i am thinking about giving people with full set some thing to look for
i don't know if that is even possible but what about having a system that's about a daily quest that changes every day and the reward is some thing Let's call it skill opener for now , that by collecting it day per day opens new special skills ( and i have seen new skill in other server so i know this one is possible )
example
Day 1 Kill 400 monster in taklmakan reward 4 skill opener
day 2 collect 20 **** from ***** reward 10 skill opener
day 30 kill uniq **** 1 time reward 40 skill opener
and you need like 500 of skill opener to open a skill
making some of the questes in the middle ( let's say day 15 or day 30 ) give special things like a zerk or some thing will make it more attractive
and of course you can't see quest of day 2 unless you are in the next day of finishing day 1 's
this will make sure ur game last for longer and give player some thing to look forward daily
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Old 03/07/2015, 14:24   #85
 
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^
wow such help, much work, big boii, no one was able to find that
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Old 03/08/2015, 01:06   #86

 
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he saved from some effort though
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Old 03/08/2015, 20:24   #87
 
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@mster_no

We want to ADD features. We don't want to remove half of the gameplay and then make it different. That's not the goal. Don't know why you even wanted an answer on that.

If the goal was to re-work the whole thing, then there are different methods.
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Old 03/08/2015, 23:06   #88
 
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Skill updates for special effects or Ancients/good lvling spots like Venture had would be nice for Elamidas 2
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Old 03/11/2015, 13:49   #89
 
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At Elamidas find & kill Tyrael is ULTRA FUNNY it's make an active server.
I hope you guys can find ideas like that
SERVER SHOULD BE ACTIVE
BOTTING should be < PLAY WITH HANDS


Find a solution Elixir farming, i mean at last Theta everyone goes FGW for elixir box 1-50 elixir drops , you can get 15-20 elixir box in fgw 1* .. Then go botting, its make server full alchemy.. We don't want FUSESRO ...
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Old 03/13/2015, 18:52   #90
 
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Quote:
Originally Posted by clericakar View Post
At Elamidas find & kill Tyrael is ULTRA FUNNY it's make an active server.
I hope you guys can find ideas like that
SERVER SHOULD BE ACTIVE
BOTTING should be < PLAY WITH HANDS


Find a solution Elixir farming, i mean at last Theta everyone goes FGW for elixir box 1-50 elixir drops , you can get 15-20 elixir box in fgw 1* .. Then go botting, its make server full alchemy.. We don't want FUSESRO ...
About alchemy, we're changing the actual way alchemy works, so that your wont have "unlucky" items ever again. However, I don't have any ideas to actually make it interesting properly.

btw haven't been around at silkroad for quite some time again. Working on another real life project, so yeh. Progress has been delayed greatly.
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