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[IDEAS|DEV] Huge Wars! vSRO188 Hybrid Emulator
Discussion on [IDEAS|DEV] Huge Wars! vSRO188 Hybrid Emulator within the SRO Private Server forum part of the Silkroad Online category.
03/04/2015, 23:24
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#61
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elite*gold: 15
Join Date: Jul 2014
Posts: 1,614
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Quote:
Originally Posted by Javiscript
The party in the UI should probably only show the top 8 or 10 members in the party, maybe according to level? The rest of the list should come up in the party window and u can just scroll through the whole list.. Question, though, what about share exp? you'd be able to make it so that the exp is shareable among, say, 30 members in a party? just out of curiosity, I don't really think you'll have 30-50 member parties grinding at a specific spot but maybe for dungeons it wouldn't be a bad idea. Because at that point dungeons can be modified so that it can be a challenge according to party size.
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you do realise it's a private server and level doesn't matter.
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03/04/2015, 23:35
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#62
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elite*gold: 8
Join Date: Apr 2007
Posts: 427
Received Thanks: 112
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Quote:
Originally Posted by TheWickedNite
you do realise it's a private server and level doesn't matter.
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Considering it's a private server with low rates, to some people it might. Besides this type of partying can definitely promote the creation of low rate servers like srozone.
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03/04/2015, 23:47
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#63
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elite*gold: 15
Join Date: Jul 2014
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Quote:
Originally Posted by Javiscript
Considering it's a private server with low rates, to some people it might. Besides this type of partying can definitely promote the creation of low rate servers like srozone.
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facepalm...
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03/05/2015, 00:23
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#64
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Join Date: Sep 2014
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Quote:
Originally Posted by TheWickedNite
facepalm...
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He has a point.
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03/05/2015, 00:27
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#65
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elite*gold: 8
Join Date: Apr 2007
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Received Thanks: 112
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Quote:
Originally Posted by TheWickedNite
facepalm...
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Sorry that I don't like getting max level in a day or 2. I actually like partying up and doing other **** other than pvping. So unless you have a better argument, then just keep your comments to yourself.
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03/05/2015, 00:45
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#66
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elite*gold: 15
Join Date: Jul 2014
Posts: 1,614
Received Thanks: 1,375
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Quote:
Originally Posted by Javiscript
Sorry that I don't like getting max level in a day or 2. I actually like partying up and doing other **** other than pvping. So unless you have a better argument, then just keep your comments to yourself.
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You go make a 1/2/3x server that is overpopulated, or just play alone on a hamachi server with your 8 friends to make a party.So yea I do have a point, now gtfo.
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03/05/2015, 02:56
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#67
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elite*gold: 8
Join Date: Apr 2007
Posts: 427
Received Thanks: 112
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Quote:
Originally Posted by TheWickedNite
You go make a 1/2/3x server that is overpopulated, or just play alone on a hamachi server with your 8 friends to make a party.So yea I do have a point, now gtfo.
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Lol now you're just talking out of your ***, as always. You're a ******* idiot.
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03/05/2015, 03:57
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#68
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elite*gold: 15
Join Date: Jul 2014
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Quote:
Originally Posted by Javiscript
Lol now you're just talking out of your ***, as always. You're a ******* idiot.
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Fight me m8.
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03/05/2015, 13:42
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#69
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elite*gold: 0
Join Date: May 2013
Posts: 1,447
Received Thanks: 1,046
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This epvp fights are so funny. @Wicked, yup he has a point.. One of the main reasons I started playing sro back then was the fact that you could team up with some friends and play together while leveling (not 24/7 alchemyING like most of the servers are doing now, after the coin system is completed in a week). The fact that bots were created made it even better (till some point). Everybody hated the goldbots (especially the penon ones..) but on the other hand silkroad was/is (if we are talking about the official one) leveling based game.. If it wasn't important it wouldn't be a part of the game. You could just get a char and start doing dungeons/jobbing/etc like the pvp servers [not even trying to start an argument, just using my right to express an opinion.]. Anyway back on topic, the party idea is good, but if it could be limited only to some areas it will be much better in my opinion. Because.. how you see it 15-20 chars botting at same spot (largest spots in iSRO @ degree 11 used to spawn 7 mobs at once if I am not wrong). But if you manage to create new and a bit more interesting instances (for example.. CTF where everybody is equal allows you to team up with all the players that joined from the red/blue team, then it's all matter of skills and organization if you will win or loose. Same could apply for arena even fortress war if you want, but FW's idea will go completly wrong if the equalization is applied there.. If it was unclear pm me in skype will explain ya better.
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03/05/2015, 14:21
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#70
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elite*gold: 50
Join Date: Sep 2014
Posts: 607
Received Thanks: 429
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Quote:
Originally Posted by Zed*
This epvp fights are so funny. @Wicked, yup he has a point.. One of the main reasons I started playing sro back then was the fact that you could team up with some friends and play together while leveling (not 24/7 alchemyING like most of the servers are doing now, after the coin system is completed in a week). The fact that bots were created made it even better (till some point). Everybody hated the goldbots (especially the penon ones..) but on the other hand silkroad was/is (if we are talking about the official one) leveling based game.. If it wasn't important it wouldn't be a part of the game. You could just get a char and start doing dungeons/jobbing/etc like the pvp servers [not even trying to start an argument, just using my right to express an opinion.]. Anyway back on topic, the party idea is good, but if it could be limited only to some areas it will be much better in my opinion. Because.. how you see it 15-20 chars botting at same spot (largest spots in iSRO @ degree 11 used to spawn 7 mobs at once if I am not wrong). But if you manage to create new and a bit more interesting instances (for example.. CTF where everybody is equal allows you to team up with all the players that joined from the red/blue team, then it's all matter of skills and organization if you will win or loose. Same could apply for arena even fortress war if you want, but FW's idea will go completly wrong if the equalization is applied there.. If it was unclear pm me in skype will explain ya better.
[spoiler]
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The fact that you managed to misspell "grammar" tells me not to read your post.
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03/05/2015, 14:22
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#71
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elite*gold: 0
Join Date: Apr 2008
Posts: 934
Received Thanks: 746
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Quote:
Originally Posted by Zed*
This epvp fights are so funny. @Wicked, yup he has a point.. One of the main reasons I started playing sro back then was the fact that you could team up with some friends and play together while leveling (not 24/7 alchemyING like most of the servers are doing now, after the coin system is completed in a week). The fact that bots were created made it even better (till some point). Everybody hated the goldbots (especially the penon ones..) but on the other hand silkroad was/is (if we are talking about the official one) leveling based game.. If it wasn't important it wouldn't be a part of the game. You could just get a char and start doing dungeons/jobbing/etc like the pvp servers [not even trying to start an argument, just using my right to express an opinion.]. Anyway back on topic, the party idea is good, but if it could be limited only to some areas it will be much better in my opinion. Because.. how you see it 15-20 chars botting at same spot (largest spots in iSRO @ degree 11 used to spawn 7 mobs at once if I am not wrong). But if you manage to create new and a bit more interesting instances (for example.. CTF where everybody is equal allows you to team up with all the players that joined from the red/blue team, then it's all matter of skills and organization if you will win or loose. Same could apply for arena even fortress war if you want, but FW's idea will go completly wrong if the equalization is applied there.. If it was unclear pm me in skype will explain ya better.
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Take off nostalgia glasses and you will see that wicked is right.
Quote:
Originally Posted by hihi.
The fact that you managed to misspell "grammar" tells me not to read your post.
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03/05/2015, 14:30
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#72
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elite*gold: 0
Join Date: May 2013
Posts: 1,447
Received Thanks: 1,046
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Quote:
Originally Posted by hihi.
The fact that you managed to misspell "grammar" tells me not to read your post.
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You don't really understand irony, do you?
Quote:
Originally Posted by paxemuman
Take off nostalgia glasses and you will see that wicked is right.
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He also has a point, I never said he isn't right. I just supported the other guy's opinion.
When I take off the glasses.. all I can see is how Silkroad dies day by day.. And it makes meh sad.
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03/05/2015, 14:37
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#73
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elite*gold: 0
Join Date: Mar 2009
Posts: 57
Received Thanks: 2
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Get a chat and stop spamming here
If you have ideas post it if not don't write any thing
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03/05/2015, 14:57
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#74
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elite*gold: 15
Join Date: Jul 2014
Posts: 1,614
Received Thanks: 1,375
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Quote:
Originally Posted by Zed*
This epvp fights are so funny. @Wicked, yup he has a point.. One of the main reasons I started playing sro back then was the fact that you could team up with some friends and play together while leveling (not 24/7 alchemyING like most of the servers are doing now, after the coin system is completed in a week). The fact that bots were created made it even better (till some point). Everybody hated the goldbots (especially the penon ones..) but on the other hand silkroad was/is (if we are talking about the official one) leveling based game.. If it wasn't important it wouldn't be a part of the game. You could just get a char and start doing dungeons/jobbing/etc like the pvp servers [not even trying to start an argument, just using my right to express an opinion.]. Anyway back on topic, the party idea is good, but if it could be limited only to some areas it will be much better in my opinion. Because.. how you see it 15-20 chars botting at same spot (largest spots in iSRO @ degree 11 used to spawn 7 mobs at once if I am not wrong). But if you manage to create new and a bit more interesting instances (for example.. CTF where everybody is equal allows you to team up with all the players that joined from the red/blue team, then it's all matter of skills and organization if you will win or loose. Same could apply for arena even fortress war if you want, but FW's idea will go completly wrong if the equalization is applied there.. If it was unclear pm me in skype will explain ya better.
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Oh please, this nostalgia shit is so 2010, stop showing how much of a shit you are.
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03/05/2015, 15:00
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#75
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elite*gold: 0
Join Date: Apr 2008
Posts: 934
Received Thanks: 746
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Quote:
Originally Posted by TheWickedNite
Oh please, this nostalgia **** is so 2010, stop showing how much of a **** you are.
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Cmon wicked he has good intentions no need to be rude.
Quote:
Originally Posted by mster no
Get a chat and stop spamming here
If you have ideas post it if not don't write any thing
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Says guy full of ideas with 20 posts....
Actually half of this thread its a spam include your **** worth post. You could atleast post a funny picture? Do me a favor and if you don't have anything better to do over telling people to not spam cut off your ******* internet cable mkay??
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