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Disconnected player

Discussion on Disconnected player within the SRO Coding Corner forum part of the Silkroad Online category.

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Old   #1
 
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Disconnected player

I wanna to know if the clientless bot has the ability to know the player nearest to him is disconnected, logged off or not
I have tried a Ox3016 packet but it gives me the player disconnected or goes away from me
But i need know if he disconnected only..
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Old 01/16/2019, 07:09   #2
 
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How would a disconnected-logged off player be ingame to be near your character

Do you mean if the target disappears?
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Old 01/16/2019, 16:13   #3
 
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Quote:
Originally Posted by #HB View Post
How would a disconnected-logged off player be ingame to be near your character

Do you mean if the target disappears?
I want if one of the participants of events
Pvp is logged off or disconnected to remove it from the list without using addlogchar Log event id 6
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Old 01/16/2019, 19:05   #4
 
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I am not sure if that's possible without a server-side handling.
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Old 01/17/2019, 07:01   #5
 
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Quote:
Originally Posted by Mr.Awesome1337 View Post
I want if one of the participants of events
Pvp is logged off or disconnected to remove it from the list without using addlogchar Log event id 6
Use 1 region for the event arena
Player teleports/logs off = 3016
Moves away != 3016
I believe that's how it works
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Old 01/17/2019, 19:38   #6
 
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Originally Posted by B1Q View Post
Use 1 region for the event arena
Player teleports/logs off = 3016
Moves away != 3016
I believe that's how it works
3016 it is appear when a player teleport, logs off and moves away
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Old 01/17/2019, 19:46   #7
 
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Quote:
Originally Posted by Mr.Awesome1337 View Post
3016 it is appear when a player teleport, logs off and moves away
lol, isn't the teleport a move away?
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Old 01/17/2019, 20:41   #8
 
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lol, isn't the teleport a move away?
Lol moves awy may be the player in the same. Region but far awy from me by distance
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Old 01/17/2019, 21:10   #9
 
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Sorry, I really can't get your last sentence.
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Old 01/17/2019, 23:10   #10
 
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I hope the last sentence got you
Sorry... Is that English?

The real ****** is the guy who cannot explain and also doesn't even get what he's saying. Probably you just don't understand the meaning of "move away".

The teleport is a shape of moving away/despawn, you're talking like moving away is a thing and teleporting is another thing, both have the same theory, he's just getting away from your character by exceeding the maximum vision range by teleporting, walking or using a skill, all of those are shapes of moving away.
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Old 01/17/2019, 23:40   #11
 
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Quote:
Originally Posted by Mr.Awesome1337 View Post
Are you retard?!
3016 packet appears if the player moves away from me, teleport, logged off
Teleport is away from me but in other region for an example if i'm in hotan and player goes. To jangan ��
The meaning of away from me if iam near to alex storage and the player goes to alex outside gate
I hope the last sentence got you
that's rude, he's trying to help.

Hi there, JUST MAKE 1 REGION for the whole area (the arena you get teleported to)

for example, the survival arena, if a player moves far away you can still see them with the zoom hack because they're STILL in the same region as you are
you get 3016 when an object disappears
i.e, exits current region(enters a new one or logs off, this applies for all kinds of gameobjects + monsters they also exit the region(3016) once they're killed)
not sure if i can provide a better explanation this whole thing is pretty self explanatory
you just have to make the event region a 1 REGION ID (if that's possible)
I don't do db so i can't provide any more information

i don't think that guy will provide anymore help and the same goes for me.
not this thread or any new threads you post.

u good luck.

Quote:
Originally Posted by #HB View Post
The teleport is a shape of moving away/despawn, you're talking like moving away is a thing and teleporting is another thing, both have the same theory, he's just getting away from your character by exceeding the maximum vision range by teleporting, walking or using a skill, all of those are shapes of moving away.
moving away does not mean the player exited the region(?)
it's just them moving away from your camera's view angle but they can still be in the same region but you don't see them(?) behind a building for example

I'd say despawn is the correct term for what he's trying to explain.

I'm not up for discussing this any longer, just let it go and if i'm wrong don't bother explaining
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Old 01/18/2019, 01:14   #12
 
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Originally Posted by B1Q View Post
that's rude, he's trying to help.

Hi there, JUST MAKE 1 REGION for the whole area (the arena you get teleported to)

for example, the survival arena, if a player moves far away you can still see them with the zoom hack because they're STILL in the same region as you are
you get 3016 when an object disappears
i.e, exits current region(enters a new one or logs off, this applies for all kinds of gameobjects + monsters they also exit the region(3016) once they're killed)
not sure if i can provide a better explanation this whole thing is pretty self explanatory
you just have to make the event region a 1 REGION ID (if that's possible)
I don't do db so i can't provide any more information

i don't think that guy will provide anymore help and the same goes for me.
not this thread or any new threads you post.

u good luck.



moving away does not mean the player exited the region(?)
it's just them moving away from your camera's view angle but they can still be in the same region but you don't see them(?) behind a building for example

I'd say despawn is the correct term for what he's trying to explain.

I'm not up for discussing this any longer, just let it go and if i'm wrong don't bother explaining
Thank you for helping me and clarifying to me the information, I have understood your point..
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Old 01/23/2019, 14:38   #13
 
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maybe msg the player in private after getting the packet ?
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