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[PK2 TOOL] BMS Model converter

Discussion on [PK2 TOOL] BMS Model converter within the SRO Coding Corner forum part of the Silkroad Online category.

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Old 12/31/2012, 21:42   #226
 
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im getting error when im triyg to export boned model by srobj extension but im getting error like this ;



Whats wrong with this ?

There is no problem with the model rigging. i did before but im not doing again ?
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Old 01/01/2013, 11:11   #227
 
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Quote:
Originally Posted by serribaba View Post
im getting error when im triyg to export boned model by srobj extension but im getting error like this ;



Whats wrong with this ?

There is no problem with the model rigging. i did before but im not doing again ?
You probably forgot some vertices while assigning vert groups, also the plugins work best in blender 2.62 if everything else fails
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Old 01/01/2013, 11:39   #228
 
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Thank you i fixed the problem and its worked fine. But i have some other problem. I edited Mangnyang mob and i extrached the srobj without any problems from blender and imported the game but im getting crash when i see the mangnyang mob in gameplay, this problem could be about assigning vert groups ?

You can check out my project ;
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File Type: rar Project Files perrytje.rar (84.2 KB, 93 views)
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Old 01/02/2013, 13:37   #229
 
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Quote:
Originally Posted by serribaba View Post
Thank you i fixed the problem and its worked fine. But i have some other problem. I edited Mangnyang mob and i extrached the srobj without any problems from blender and imported the game but im getting crash when i see the mangnyang mob in gameplay, this problem could be about assigning vert groups ?

You can check out my project ;
The file looks fine to me, could it be that you used the wrong mesh group/material? if it really still doesn't work I will need the .bms and not the .blend to figure out what's going on
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Old 01/02/2013, 17:51   #230
 
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Originally Posted by perrytje View Post
The file looks fine to me, could it be that you used the wrong mesh group/material? if it really still doesn't work I will need the .bms and not the .blend to figure out what's going on
im doing like this, hope its true



-----------------------------------------------------------------

Finally i've done !! Thank you for all...



I think i've found where is at problem. Problem at the Material it is need to be like "mangnyang" not "mangnyang4"
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File Type: rar Project Files2.rar (49.5 KB, 30 views)
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Old 01/02/2013, 19:14   #231
 
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im doing like this, hope its true

The 4 is not part of the material, it's just Mangnyang, you can see the 09 byte after the last byte of the mesh name, that's the length of the material name.
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Old 01/07/2013, 01:03   #232
 
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Firstly, thank you perrytje for great work.

I need help. I read whole this thread, searched around some tutorial etc, but still can't get, how do i edit color of future weapon.
Okey, i think i need to save somehow UV map in blender to .dds and then convert to .ddj. But problem is that, i don't know how to specify compliance between image in .ddj file and model in .bms.

Maybe that info is in .bmt file, idk. I extracted sword1_2_3.ddj, like in perrytje's example, but i see there few different sword images. How do i can create my own color of weapon, or should i edit that .ddj. Thank you.
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Old 01/07/2013, 11:04   #233
 
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The UV map is responsible for mapping the image onto the weapon, try opening the image in the uv screen like I showed in the first post and you will understand.
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Old 01/07/2013, 14:24   #234
 
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Ok, i got it. Thank you!

-----------------------------
First success xD Well, sword is still leaked, but atleast it works xD



Next i will try to make something own xD

---------------------------------------------------------
Okey, now my own work lol
Took like 2 days(not 24/7 work)

Weapon i took from anime


2.6k facess >.>


And here completed weapon :P
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Old 01/15/2013, 21:12   #235
 
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Error

Hey Guys, i need some help. I got an Error :-(

I thought first i did something wrong with my Blender-edit, but if i Convert the BMS to OBJ, (chance nothing) and try to convert it back i got this error:

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Old 01/16/2013, 11:00   #236
 
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Quote:
Originally Posted by ichbinhierneu View Post
Hey Guys, i need some help. I got an Error :-(

I thought first i did something wrong with my Blender-edit, but if i Convert the BMS to OBJ, (chance nothing) and try to convert it back i got this error:

Did u selected whole project in Edit Mode and selected Export settings as perrytje showed?
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Old 01/16/2013, 14:24   #237
 
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Quote:
Originally Posted by yurka333 View Post
And here completed weapon :P
This is really nice, but you should scale it down a bit, it doesn't really fit with the smaller character
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Old 01/16/2013, 14:46   #238
 
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yurka, if you send me the .srobj file I could probably tell you what the problem is here
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Old 01/16/2013, 17:45   #239
 
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perrytje, that's was not my problem, I just quoted ichbinhierneu's post xD
Nezekan, well, its just a bit bigger then in anime, but that not problem, cause it still look cool xD
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Old 01/16/2013, 22:29   #240
 
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awesome work
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Tags
bms, model, obj, pk2, tool


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