[bothmob_XXX, (MapID, MobCount, SpawnTimeInSeconds, (100, 2000))] = (X, Y, Z coordinates), (MobID)
[Randomrespawn] = (add as many lines depending on how many random spawn points you want) (X, Y, Z), (X, Y, Z), etc.
[bothmob_XXX, (MapID, MobCount, SpawnTimeInSeconds, (100, 2000))] = (X, Y, Z coordinates), (MobID)
[Randomrespawn] = (add as many lines depending on how many random spawn points you want) (X, Y, Z), (X, Y, Z), etc.
If you are not difficult to help fix it. Thank you.
Mobs Random Spawn 10/19/2014 - Shaiya PServer Development - 5 Replies Hello, someone know an answer for this question?
Random Spawn 07/01/2014 - CO2 Private Server - 8 Replies How to make This a Random Spawn Cord.
#region SnowBanshe
if (Now64.Minute == 27 && Now64.Second == 00 && Kernel.Spawn == false)
{
if (Kernel.Maps.ContainsKey(1762))
{
Kernel.Spawn = true;
Database.MonsterInformation mob;
Spawn Random 01/20/2014 - Flyff Private Server - 0 Replies Hello, i need for spawn random in guild siege but i don't the folder. It is the eveschool.cpp ? Thanks
question random spawn. 04/23/2013 - Shaiya Private Server - 6 Replies Probably a stupid question, but... I want to do a few bosses spawn "randomly". that would spawn the boss., not in one place., and randomly in one of the 3 \ 4 of coordinates ....
or randomly on the map, anywhere .. how can implement it?
or unrealistic at all?...what I tried, does not work.