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[Help]Port Forwarding won't work.
Discussion on [Help]Port Forwarding won't work. within the Shaiya PServer Development forum part of the Shaiya Private Server category.
04/20/2014, 02:15
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#1
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Join Date: Dec 2012
Posts: 47
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[Help]Port Forwarding won't work.
Hello guys,
As I am trying to portforward my server to make it public, I ran up to the "Cannot connect to login server" error right when I launch game. I have tried and searched for a full day now, but nothing seems to help, not even a slight bit. Before port forwarding I was able to run the game on localhost and actually play on it without problems. What did I do?:
1. Changed the GamePublicIP on PS_Game.ini from PSM_Client/Bin/Config file from 127.0.0.1 to my IP adress from whatismyip.com
2. Changed the GamePublicIP on Server Patch Config from 127.0.0.1 to the same as #1
3. Changed my game.exe IP from 127.0.0.1 to same as #1 and #2.
4. Allowed 30800 and 30810 ports (TCP only) on my router.
5. Allowed 30800 and 30810 ports (TCP only aswell) on my Firewall, both windows Firewall and Kaspersky, both incoming and outgoing.
Yet it is still giving the Cannot connect to login server error. Did I maybe overlook something? I can not get ingame from host PC neither from another PC. The logs don't give me any (specific) error. And the Server Patch Config stays on Play aswell. (I also tried to shutdown the virus scanner and firewalls but didn't work aswell, still got the error.)
PS: I am on a Windows 8 system using SQL 2008 R2 SP1
Thanks in advance!
EDIT: I've found port 30800 to be open, same goes for 30810.
Now we found something which said we should use the skill fix from LPH. It still didn't work, but did give me some weird stuff in the Session log. Just can't figure out what it means.
PS_Session
Code:
2014-04-18 23:37:46 1 1 SAgent::Disconnect: (4, 64)
2014-04-18 23:37:46 1 1 T=001:21:00:000, RC=507,RCS=0, RB=4041,RBS=0, SC=22,SCS=0, SB=236,SBS=0
2014-04-18 23:37:46 disconnect login
2014-04-18 23:37:46 1 1 SAgent::Disconnect: (4, 64)
2014-04-18 23:37:46 1 1 T=000:45:00:000, RC=12,RCS=0, RB=113,RBS=0, SC=10,SCS=0, SB=41,SBS=0
2014-04-18 23:37:46 disconnect game
2014-04-18 23:37:46 3 1 SERVICE_CONTROL_STOP
2014-04-18 23:37:46 1 1 SAgent::Disconnect: (3, 1236)
2014-04-18 23:37:46 1 1 T=001:21:00:000, RC=16,RCS=0, RB=64,RBS=0, SC=17,SCS=0, SB=101,SBS=0
2014-04-18 23:37:46 log system server disconnection
2014-04-18 23:37:46 PS_SESSION__system log end (Session)
2014-04-18 23:37:46 3 1 SService::ServiceCtrlDispatcher(): service shutdown
2014-04-18 23:46:49 PS_SESSION__system log start (Session)
2014-04-18 23:46:50 connect login
2014-04-18 23:46:54 connect game
bump
bump
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04/21/2014, 22:56
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#2
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elite*gold: 246
Join Date: Dec 2010
Posts: 33,480
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Shaiya Private Server -> Shaiya PServer Development
#moved
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04/22/2014, 03:18
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#3
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elite*gold: 0
Join Date: Dec 2012
Posts: 47
Received Thanks: 15
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Bump, somehow it won't work.
on Local IP it is working, but once I switch to public IP, it won't. Required ports are open though.
Btw, ty for moving, didn't see I posted in the wrong section, sorry for that @Autrux.
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04/22/2014, 11:14
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#4
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elite*gold: 10
Join Date: Jan 2012
Posts: 1,698
Received Thanks: 5,456
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Are you trying to connect from the same network as the server is on ? That won't work.
Also, are you sure you're forwarding the ports to the machine the server is on ?
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04/22/2014, 14:57
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#5
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elite*gold: 0
Join Date: Dec 2012
Posts: 47
Received Thanks: 15
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Yes, I opened the ports for the machine the server is on. But somehow the router was being a bish and the ports were still filtered. Got it working now, as another problem was an error in the linked servers. Can get ingame and all now from another network.
Btw, is it somehow possible to get ingame on the host PC? (Virtual box maybe?)
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04/22/2014, 15:09
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#6
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elite*gold: 10
Join Date: Jan 2012
Posts: 1,698
Received Thanks: 5,456
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I don't think so, last time I tried (about a year ago) it failed, and it makes sense, so I didn't dig any further. I know you can do that using Hamachi, but I never tried it.
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04/23/2014, 07:52
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#7
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elite*gold: 0
Join Date: Aug 2012
Posts: 3
Received Thanks: 1
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Quote:
Originally Posted by Prideness
Hello guys,
As I am trying to portforward my server to make it public, I ran up to the "Cannot connect to login server" error right when I launch game. I have tried and searched for a full day now, but nothing seems to help, not even a slight bit. Before port forwarding I was able to run the game on localhost and actually play on it without problems. What did I do?:
1. Changed the GamePublicIP on PS_Game.ini from PSM_Client/Bin/Config file from 127.0.0.1 to my IP adress from whatismyip.com
2. Changed the GamePublicIP on Server Patch Config from 127.0.0.1 to the same as #1
3. Changed my game.exe IP from 127.0.0.1 to same as #1 and #2.
4. Allowed 30800 and 30810 ports (TCP only) on my router.
5. Allowed 30800 and 30810 ports (TCP only aswell) on my Firewall, both windows Firewall and Kaspersky, both incoming and outgoing.
Yet it is still giving the Cannot connect to login server error. Did I maybe overlook something? I can not get ingame from host PC neither from another PC. The logs don't give me any (specific) error. And the Server Patch Config stays on Play aswell. (I also tried to shutdown the virus scanner and firewalls but didn't work aswell, still got the error.)
PS: I am on a Windows 8 system using SQL 2008 R2 SP1
Thanks in advance!
EDIT: I've found port 30800 to be open, same goes for 30810.
Now we found something which said we should use the skill fix from LPH. It still didn't work, but did give me some weird stuff in the Session log. Just can't figure out what it means.
PS_Session
Code:
2014-04-18 23:37:46 1 1 SAgent::Disconnect: (4, 64)
2014-04-18 23:37:46 1 1 T=001:21:00:000, RC=507,RCS=0, RB=4041,RBS=0, SC=22,SCS=0, SB=236,SBS=0
2014-04-18 23:37:46 disconnect login
2014-04-18 23:37:46 1 1 SAgent::Disconnect: (4, 64)
2014-04-18 23:37:46 1 1 T=000:45:00:000, RC=12,RCS=0, RB=113,RBS=0, SC=10,SCS=0, SB=41,SBS=0
2014-04-18 23:37:46 disconnect game
2014-04-18 23:37:46 3 1 SERVICE_CONTROL_STOP
2014-04-18 23:37:46 1 1 SAgent::Disconnect: (3, 1236)
2014-04-18 23:37:46 1 1 T=001:21:00:000, RC=16,RCS=0, RB=64,RBS=0, SC=17,SCS=0, SB=101,SBS=0
2014-04-18 23:37:46 log system server disconnection
2014-04-18 23:37:46 PS_SESSION__system log end (Session)
2014-04-18 23:37:46 3 1 SService::ServiceCtrlDispatcher(): service shutdown
2014-04-18 23:46:49 PS_SESSION__system log start (Session)
2014-04-18 23:46:50 connect login
2014-04-18 23:46:54 connect game
bump
bump
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Change the PublicIP here:
SERVER\PSM_Client\Bin\Config =>ps_login.ini
SERVER\PSM_Server\ShaiyaServerPatch\Config\Game01\ PS_Game=>ps_login.ini
It is very important that you must have a static IP, which means that's how much time refresh in whatismyip, it would not change.
Besides PF is not a main tool, you must open modem ports manually
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