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Problems creating new Mobs with sStudio
Discussion on Problems creating new Mobs with sStudio within the Shaiya Private Server forum part of the Shaiya category.
05/15/2012, 04:55
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#1
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elite*gold: 0
Join Date: Mar 2012
Posts: 35
Received Thanks: 5
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Problems creating new Mobs with sStudio
Hi Guys,
i've a really mysterious problem with creating mobs.
I'm not able to create a complete new mob with Shaiya Studio.
I'm sure that i did everything right and if i change some
existing mobs, on client and serverside everything function.
I have 2 absolut identical (except the row and mobid) Datasets
for 2 Testmobs in my Database, the one i created new does not
function, the one with changed details from a existing mob works.
(I'm not even able to spawn the one mob with /mmake mobid,
without any error, it happens nothing.)
If i let the mob spawn automatically by a map, it were invisible and
is named like "Monster kann nicht gefunden werden" ("mob cannot be found" or
anything like this in english)
All client files are up to date, the SQL is completely injected,
i created the data with a MonsterEx.sdata and so on.
Have anyone any ideas? ._. Have i to insert the new mob also in
another table which does sStudio not generating a query for?
Regards
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05/15/2012, 18:01
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#2
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elite*gold: 0
Join Date: Apr 2012
Posts: 9
Received Thanks: 1
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...
Quote:
Originally Posted by blaaablu
Hi Guys,
i've a really mysterious problem with creating mobs.
I'm not able to create a complete new mob with Shaiya Studio.
I'm sure that i did everything right and if i change some
existing mobs, on client and serverside everything function.
I have 2 absolut identical (except the row and mobid) Datasets
for 2 Testmobs in my Database, the one i created new does not
function, the one with changed details from a existing mob works.
(I'm not even able to spawn the one mob with /mmake mobid,
without any error, it happens nothing.)
If i let the mob spawn automatically by a map, it were invisible and
is named like "Monster kann nicht gefunden werden" ("mob cannot be found" or
anything like this in english)
All client files are up to date, the SQL is completely injected,
i created the data with a MonsterEx.sdata and so on.
Have anyone any ideas? ._. Have i to insert the new mob also in
another table which does sStudio not generating a query for?
Regards
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The SHstudio make a sql query for Item.sdata,Skill.sdata and Cash.sdata
BUT not for Monster.sdata i Think
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05/15/2012, 20:46
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#3
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elite*gold: 0
Join Date: Apr 2012
Posts: 129
Received Thanks: 75
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Of course she also does a file to sql query.
But I think that your new mobs that are creating, you need a new ID and all other details that you can add to ShStudios.
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05/15/2012, 21:14
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#4
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elite*gold: 0
Join Date: Mar 2012
Posts: 35
Received Thanks: 5
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Quote:
Originally Posted by George St-Pierre
Of course she also does a file to sql query.
But I think that your new mobs that are creating, you need a new ID and all other details that you can add to ShStudios.
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They have a new id ;D
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05/15/2012, 22:40
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#5
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elite*gold: 70
Join Date: Feb 2009
Posts: 502
Received Thanks: 88
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you have to create the new monster in der DB too, or it wont work, just copy the monster wich u want to create, change some stats and the ID and its done, dont forget to make same changes as in ShStudio
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05/16/2012, 00:03
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#6
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elite*gold: 0
Join Date: Mar 2012
Posts: 35
Received Thanks: 5
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As i already said, the mob exist in db and the client.
I think the fact that everything works (the new attacks from the mob + new model
(so, the client + database data must be correct in that case)) if i edit
a existing mob shows that's everything must be right.
I don't understand why nothing works with new mobs -.-
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