elite*gold: 0
Join Date: May 2012
Posts: 61
Received Thanks: 4
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ok well i downloaded it where do i put the game.exe?
can someone post a link for episode 5 DB and game.exe that work together?
after i started the game i found this in the PS_DBAGENT sys log files 2012-05-15 17:06:18 PS_DBAGENT__system log start (DBAgent01)
2012-05-15 17:06:20 UpdateGuildPointRankDB Result=-1
2012-05-15 17:06:41 connect game
2012-05-15 17:08:58 err=-1, [Microsoft][ODBC SQL Server Driver][SQL Server]Could not find server 'PS_USERDB01' in sys.servers. Verify that the correct server name was specified. If necessary, execute the stored procedure sp_addlinkedserver to add the server to sys.servers., SQL STATE: 42000, NATIVE ERROR: 7202 (0x1C22)
2012-05-15 17:08:58 ::LoadBillingItem 1 qerr=-1, EXEC usp_Read_Char_Product_Item_E 1
2012-05-15 17:13:30 err=-1, [Microsoft][ODBC SQL Server Driver][SQL Server]Could not find server 'PS_USERDB01' in sys.servers. Verify that the correct server name was specified. If necessary, execute the stored procedure sp_addlinkedserver to add the server to sys.servers., SQL STATE: 42000, NATIVE ERROR: 7202 (0x1C22)
2012-05-15 17:13:30 ::LoadBillingItem 1 qerr=-1, EXEC usp_Read_Char_Product_Item_E 1
and i found this in the
2012-05-15 17:06:21 PS_GAME__system log start (Game01)
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/sorp1
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/croco1
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/croco2
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/Troll1
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/Spink1
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/GoldenPig
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/Sorp3
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/SorpNamed1
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/SorpNamed2
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/Sorp2
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/CrocoNamed1
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/CrocoNamed2
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/CrocoNamed3
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/OrcNamed1
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/OrcNamed2
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/OrcNamed3
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/TrollNamed1
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/HellTouthNamed1
2012-05-15 17:06:21 Loaded Behavior In Factory : data/ai/Deinos
2012-05-15 17:06:22 Loaded Behavior In Factory : data/ai/Parridalis
2012-05-15 17:06:22 Loaded Behavior In Factory : data/ai/Alcarian
2012-05-15 17:06:22 Loaded Behavior In Factory : data/ai/ZinAlcaria
2012-05-15 17:06:22 Loaded Behavior In Factory : data/ai/Belizabeth
2012-05-15 17:06:22 Loaded Behavior In Factory : data/ai/Kirhiross
2012-05-15 17:06:22 Loaded Behavior In Factory : data/ai/CrypticOne
2012-05-15 17:06:25 error mob item drop info load error
2012-05-15 17:06:26 error mob item drop info load error
2012-05-15 17:06:39 CItemDrop::InitSequenceItemCreate SequenceItemCreate open 0
2012-05-15 17:06:41 connect mgr 948
2012-05-15 17:06:41 connect dbagent 952
2012-05-15 17:06:41 connect gamelog 964
2012-05-15 17:06:42 map 0, zone 2 mob count = 0
2012-05-15 17:06:42 map 1, zone 3 mob count = 0
2012-05-15 17:06:42 map 2, zone 4 mob count = 0
2012-05-15 17:06:42 map 3, zone 5 mob count = 0
2012-05-15 17:06:42 map 4, zone 6 mob count = 0
2012-05-15 17:06:42 map 5, zone 7 mob count = 0
2012-05-15 17:06:42 map 6, zone 8 mob count = 0
2012-05-15 17:06:42 map 7, zone 9 mob count = 0
2012-05-15 17:06:42 map 8, zone 10 mob count = 0
2012-05-15 17:06:42 map 9, zone 11 mob count = 0
2012-05-15 17:06:42 map 10, zone 12 mob count = 0
2012-05-15 17:06:42 map 11, zone 13 mob count = 0
2012-05-15 17:06:42 map 12, zone 14 mob count = 0
2012-05-15 17:06:42 map 13, zone 15 mob count = 0
2012-05-15 17:06:42 map 14, zone 16 mob count = 0
2012-05-15 17:06:42 map 15, zone 17 mob count = 0
2012-05-15 17:06:42 map 16, zone 18 mob count = 0
2012-05-15 17:06:42 map 17, zone 19 mob count = 0
2012-05-15 17:06:42 map 18, zone 20 mob count = 0
2012-05-15 17:06:42 map 19, zone 21 mob count = 0
2012-05-15 17:06:42 map 20, zone 22 mob count = 0
2012-05-15 17:06:42 map 21, zone 23 mob count = 0
2012-05-15 17:06:42 map 22, zone 24 mob count = 0
2012-05-15 17:06:42 map 23, zone 25 mob count = 0
2012-05-15 17:06:42 map 24, zone 26 mob count = 0
2012-05-15 17:06:42 map 25, zone 27 mob count = 0
2012-05-15 17:06:42 map 26, zone 28 mob count = 0
2012-05-15 17:06:42 map 27, zone 29 mob count = 0
2012-05-15 17:06:42 map 28, zone 30 mob count = 0
2012-05-15 17:06:42 map 29, zone 31 mob count = 0
2012-05-15 17:06:42 map 30, zone 32 mob count = 0
2012-05-15 17:06:42 map 31, zone 33 mob count = 0
2012-05-15 17:06:42 map 32, zone 34 mob count = 0
2012-05-15 17:06:42 map 33, zone 35 mob count = 0
2012-05-15 17:06:42 map 34, zone 36 mob count = 0
2012-05-15 17:06:42 map 35, zone 37 mob count = 0
2012-05-15 17:06:42 map 36, zone 38 mob count = 0
2012-05-15 17:06:42 map 37, zone 39 mob count = 0
2012-05-15 17:06:42 map 38, zone 40 mob count = 0
2012-05-15 17:06:42 map 39, zone 41 mob count = 0
2012-05-15 17:06:42 map 40, zone 42 mob count = 0
2012-05-15 17:06:42 map 41, zone 43 mob count = 0
2012-05-15 17:06:42 map 42, zone 44 mob count = 0
2012-05-15 17:06:42 map 43, zone 45 mob count = 0
2012-05-15 17:06:42 map 44, zone 46 mob count = 0
2012-05-15 17:08:37 <Console input> /nprotectoff
2012-05-15 17:08:37 <Console output> cmd NProtect off ok
2012-05-15 17:08:59 discon client: (104, 1236) T=000:00:00:000, RC=1,RCS=0, RB=24,RBS=0, SC=1,SCS=0, SB=22,SBS=0
2012-05-15 17:13:30 discon client: (104, 1236) T=000:00:00:000, RC=1,RCS=0, RB=24,RBS=0, SC=1,SCS=0, SB=22,SBS=0
everything that showed up after i started game is "2012-05-15 17:13:30"
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