Quote:
Originally Posted by maroki
Sorry for the confusion but that is one of the factors that needs to be checked upon and I know its endless. As what Ish b1sh just said earlier, skill bugs especially on templars will be a big challenge to all; both ynk rohan and private servers in general. I do received tons of complaints about that endless OP hype about templars though, those templars I know are pros and knows the skill well which is also gives a disadvantage as well.
When I announced that I had plans to nerf the templar skill I had been stormed with messages asking of never nerfing them. Its hard to maintain an "ultimate server" if you got players like that.
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Theres a lot of smart rohan devs here. I have no doubt they can manage to keep an antihack up to date and functional. There are people around that know how to handle OP templar damage. That is not what this thread is about.
Everybody here knows the base game has lots of bugs and design flaws to exploit and I think most can actually list them off from memory. Nobody is worried about how hard the ultimate rohan would be to maintain. That is a question for after that UltiRohan
(tm) is built and alive. The question on the table is what will that ultimate rohan need to earn that 'ultimate' name?
What does the 'Ultimate Rohan' mean to you today? What features would it have? What things can it do without?