elitepvpers [RO2] Spoofing Items (Potions as Example)
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# [RO2] Spoofing Items (Potions as Example)

Discussion on [RO2] Spoofing Items (Potions as Example) within the RO Exploits, Hacks, Bots & Guides forum part of the Ragnarok Online category.

 11/16/2013, 19:55 #31 elite*gold: 0 The Black Market: 0/0/0 Join Date: Aug 2013 Posts: 1 Received Thanks: 0 Hi can someone tell me all the programs used in that video plss
 11/21/2013, 15:22 #32 elite*gold: 0 The Black Market: 0/0/0 Join Date: Feb 2013 Posts: 2 Received Thanks: 0 Very useful tut. Now I don't need to talk to npc to buy some items. Example leaf/warp scroll/etc Oh and yes spamming 100x mermaid lol
11/21/2013, 18:33   #33

elite*gold: 0
Join Date: Aug 2011
Posts: 4

Quote:
 Originally Posted by dr8breed Gold is easy to get ingame and if 260 rupee is a big deal to you then i'm not sure what to say. lolol Other then that, ever heard of pork's belly? Yeah you could get that ID and use them in colo
what i really mean is when he changed a red potion packet to purple potion packet (which cost 260 rupees) then he bought a red potion and he got a purple potion instead, he still paid a potion in purple potion cost but red potion cost.

i'm not good at English, i'm sorry if there are any mistakes here.

11/21/2013, 19:05   #34

elite*gold: 0
Join Date: Nov 2013
Posts: 2
Quote:
 Originally Posted by dr8breed Gold is easy to get ingame and if 260 rupee is a big deal to you then i'm not sure what to say. lolol Other then that, ever heard of pork's belly? Yeah you could get that ID and use them in colo
do you know pork belly item ID? I've tried, but till now i can't find the ID
my question if we found that pork belly ID what we do next? pork belly ID is belong to fabre not a character as a target buff. Can you edit with WPE?

 11/22/2013, 04:05 #35 elite*gold: 0 The Black Market: 0/0/0 Join Date: Mar 2013 Posts: 15 Received Thanks: 1 What do you mean by pork belly item ID? If you are referring to the RAW item ID, then: Buff Name: Asset.VDK > Asset > Lang > 65 > String > String_Effect_Name.tbl Line 565: 630071000 Pork Belly (five layers) --- Buff Effect: Asset.VDK > Asset > Asset > Effect_Table.ct Row , ID , KR_Name , Name , Effect_Name , String_Effect_Description , Is_System_Message , Class , Priority , Group , Group_Priority , Effect_Use_Type , Logout_Handling , Init_Handling , After_Death_Handling , Warp_Handling , Visible_Type , Influence_Type , Picking_Delete_Type , Channeling_Cancel_Type , Stack_Num , Active_Cycle , Icon_Path , State_Option_Type , Condition_Group , Task , Task_Name , Trait_Kind , Task_Type , Basic_Add_Value , Level_Multiply_Value , State_Type_Value 4707 , 2342 , 71000 , ì˜¤ê²¹ì‚´ , Effect_Quest_196 , 630071000 , 0 , 0 , 12 , 5 , 71000 , 10 , 12 , 1 , 0 , 0 , 1 , 1 , 1 , 1 , 0 , 1 , 0.0 , .\UI\icon\Skill\Skill_Knight_Shield_Fortress_01.dd s , 0 , 1 , 0 , 2 , 0 , 0 , 71000.0 , 0.0 , 0 4709 , 2343 , 71000 , ì˜¤ê²¹ì‚´ , Effect_Quest_196 , 630071000 , 647100002 , 0 , 12 , 5 , 71000 , 10 , 12 , 1 , 0 , 0 , 1 , 1 , 1 , 1 , 0 , 1 , 0.0 , .\UI\icon\Skill\Skill_Knight_Shield_Fortress_01.dd s , 0 , 1 , 1 , 2 , 4 , 51 , -9900.0 , 0.0 , 0
 Thanks 1 User
11/22/2013, 06:50   #36

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Join Date: Feb 2013
Posts: 2
Quote:
 Originally Posted by marcalfaro What do you mean by pork belly item ID? If you are referring to the RAW item ID, then: Buff Name: Asset.VDK > Asset > Lang > 65 > String > String_Effect_Name.tbl Line 565: 630071000Pork Belly (five layers) --- Buff Effect: Asset.VDK > Asset > Asset > Effect_Table.ct Row , ID , KR_Name , Name , Effect_Name , String_Effect_Description , Is_System_Message , Class , Priority , Group , Group_Priority , Effect_Use_Type , Logout_Handling , Init_Handling , After_Death_Handling , Warp_Handling , Visible_Type , Influence_Type , Picking_Delete_Type , Channeling_Cancel_Type , Stack_Num , Active_Cycle , Icon_Path , State_Option_Type , Condition_Group , Task , Task_Name , Trait_Kind , Task_Type , Basic_Add_Value , Level_Multiply_Value , State_Type_Value 4707 , 2342 , 71000 , ì˜¤ê²¹ì‚´ , Effect_Quest_196 , 630071000 , 0 , 0 , 12 , 5 , 71000 , 10 , 12 , 1 , 0 , 0 , 1 , 1 , 1 , 1 , 0 , 1 , 0.0 , .\UI\icon\Skill\Skill_Knight_Shield_Fortress_01.dd s , 0 , 1 , 0 , 2 , 0 , 0 , 71000.0 , 0.0 , 0 4709 , 2343 , 71000 , ì˜¤ê²¹ì‚´ , Effect_Quest_196 , 630071000 , 647100002 , 0 , 12 , 5 , 71000 , 10 , 12 , 1 , 0 , 0 , 1 , 1 , 1 , 1 , 0 , 1 , 0.0 , .\UI\icon\Skill\Skill_Knight_Shield_Fortress_01.dd s , 0 , 1 , 1 , 2 , 4 , 51 , -9900.0 , 0.0 , 0

Thank you for this tips. I managed to change my peco mount to white messenger mount

11/22/2013, 09:06   #37

elite*gold: 0
Join Date: Nov 2013
Posts: 2
Quote:
 Originally Posted by marcalfaro What do you mean by pork belly item ID? If you are referring to the RAW item ID, then: Buff Name: Asset.VDK > Asset > Lang > 65 > String > String_Effect_Name.tbl Line 565: 630071000 Pork Belly (five layers) --- Buff Effect: Asset.VDK > Asset > Asset > Effect_Table.ct Row , ID , KR_Name , Name , Effect_Name , String_Effect_Description , Is_System_Message , Class , Priority , Group , Group_Priority , Effect_Use_Type , Logout_Handling , Init_Handling , After_Death_Handling , Warp_Handling , Visible_Type , Influence_Type , Picking_Delete_Type , Channeling_Cancel_Type , Stack_Num , Active_Cycle , Icon_Path , State_Option_Type , Condition_Group , Task , Task_Name , Trait_Kind , Task_Type , Basic_Add_Value , Level_Multiply_Value , State_Type_Value 4707 , 2342 , 71000 , ì˜¤ê²¹ì‚´ , Effect_Quest_196 , 630071000 , 0 , 0 , 12 , 5 , 71000 , 10 , 12 , 1 , 0 , 0 , 1 , 1 , 1 , 1 , 0 , 1 , 0.0 , .\UI\icon\Skill\Skill_Knight_Shield_Fortress_01.dd s , 0 , 1 , 0 , 2 , 0 , 0 , 71000.0 , 0.0 , 0 4709 , 2343 , 71000 , ì˜¤ê²¹ì‚´ , Effect_Quest_196 , 630071000 , 647100002 , 0 , 12 , 5 , 71000 , 10 , 12 , 1 , 0 , 0 , 1 , 1 , 1 , 1 , 0 , 1 , 0.0 , .\UI\icon\Skill\Skill_Knight_Shield_Fortress_01.dd s , 0 , 1 , 1 , 2 , 4 , 51 , -9900.0 , 0.0 , 0
I mean ID that can be found on packet editor, so I can filter and use pork belly on my char.
Quote:
 Row , ID , KR_Name , Name , Effect_Name , String_Effect_Description , Is_System_Message , Class , Priority , Group , Group_Priority , Effect_Use_Type , Logout_Handling , Init_Handling , After_Death_Handling , Warp_Handling , Visible_Type , Influence_Type , Picking_Delete_Type , Channeling_Cancel_Type , Stack_Num , Active_Cycle , Icon_Path , State_Option_Type , Condition_Group , Task , Task_Name , Trait_Kind , Task_Type , Basic_Add_Value , Level_Multiply_Value , State_Type_Value
I think that is the sequence that appears in the packet editor
Example:
Rogue skill Mark of Genocide :
1357012F01E405594B060061A8E1439E. . . . . bla bla bla bla
Row, ID, KR_Name
is my guess correct?

 11/24/2013, 22:52 #38 elite*gold: 0 The Black Market: 0/0/0 Join Date: Sep 2012 Posts: 17 Received Thanks: 0 It's hard to find the I'd cause too many ppl spamming in chat. Any tips to make it easier?
 11/26/2013, 09:57 #39 elite*gold: 0 The Black Market: 0/0/0 Join Date: Nov 2013 Posts: 3 Received Thanks: 0 hi mate i am unable to look at the video any chance you could pm me so i would be able to ask you some questions or even pm a link to a working tutorial for this? thank you for your time
11/28/2013, 16:42   #40

elite*gold: 0
Join Date: Mar 2013
Posts: 15
Quote:
 Originally Posted by keemwong It's hard to find the I'd cause too many ppl spamming in chat. Any tips to make it easier?
To be accurate, I get all the IDs from the *.CT files inside the Asset.vdk file.

See Attached Image.
Attached Images
 Skills SS.jpg (46.5 KB, 274 views)

 11/30/2013, 06:32 #41 elite*gold: 0 The Black Market: 0/0/0 Join Date: Nov 2013 Posts: 1 Received Thanks: 0 so video's not working, can someone pm me how to do this? wanna try with some dnas
 02/12/2014, 06:28 #42 elite*gold: 0 The Black Market: 0/0/0 Join Date: Dec 2012 Posts: 3 Received Thanks: 0 Anyone can tell me what's the address to use other class buff? also pork belly and enrage 650%? many thanks for you
 02/14/2014, 00:56 #43 elite*gold: 0 The Black Market: 0/0/0 Join Date: Sep 2013 Posts: 1 Received Thanks: 0 can someone teach me step by step on how to do it the program n so on, im really noob here
 11/23/2014, 06:23 #44 elite*gold: 0 The Black Market: 0/0/0 Join Date: Nov 2014 Posts: 1 Received Thanks: 0 heii guys, how to open .ct file??? -_-

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