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To Share or Not to Share

Discussion on To Share or Not to Share within the RF Online forum part of the MMORPGs category.

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Old 04/18/2008, 15:56   #661
 
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Quote:
Originally Posted by SatelliteKiD View Post
here's your request:

Intense Hora Spear [7]
Keen Talics

these are all the send packets:


GOD HAND MODE [NO GEMS, ONLY KEEN USED]

+1

11 00 07 11 00 37 00 11 00 0B 00 00 00 14 00 00
00

14 00 66 03 32 C5 BF EE EC 86 6E A5 44 EA 5C 97
15 B4 0B D5


+2

11 00 07 11 00 37 00 11 00 0B 00 00 00 14 00 00
00

14 00 66 03 88 2D 86 0A EE 3C 77 74 EC 2C 6C 14
95 18 DA 75


+3

11 00 07 11 00 37 00 11 00 0B 00 00 00 14 00 00
00

14 00 66 03 D9 D7 B4 DA 6C CA 85 A3 23 CF 10 A6
DA AA 2A C0


+4

14 00 66 03 F9 45 C5 8B 2D 71 9E 85 60 40 75 B0
64 27 C7 A2

11 00 07 11 00 37 00 11 00 0B 00 00 00 14 00 00
00

14 00 66 03 05 B0 5A C9 9E BD FA D5 F8 D5 D4 A3
2C AE 53 82


+5

14 00 66 03 A2 79 CB 55 0B 6A D2 1A 01 2D D2 27
48 35 77 5B

11 00 07 11 00 37 00 11 00 0B 00 00 00 14 00 00
00

14 00 66 03 43 F3 9A A9 CE A8 DB 94 90 A4 B5 E8
91 B8 5C DC


+6

11 00 07 11 00 37 00 11 00 0B 00 00 00 14 00 00
00

14 00 66 03 79 F0 1F 35 B5 F0 6D 7C 7B E7 87 46
5E C4 56 34


+7

11 00 07 11 00 37 00 11 00 0B 00 00 00 14 00 00
00

14 00 66 03 C9 53 55 D5 A0 39 DB F1 C1 2E 89 E2
8E 62 97 E1

14 00 66 03 34 9F 17 F4 AF BA F9 93 77 D7 27 8D
D5 D5 C3 D3



lets help each other to analyze the packets.
so i take it that either "37" or "0B" is the id for keen talics. ( please correct if wrong), but whats the id for the weapon. iam at work right now so i cant analyze anything just yet.

cant wait for the weekend w00t!
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Old 04/18/2008, 16:05   #662
 
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you wrong if u think gem bit show type of tier, so u can replace t1 to t5
the fact is that offset show where gem located in your bag, so if u use t5 gem then replace t5 with t1 in your bag, the server calculate for tier 1
n if u try modify t1 packet gem with t5 packet you wrong, it just tell the server that you'll use t5 not t1, so t5 gem decreased when u manipulate that packet
if u modify with random hexa number in gem offset, it says "item related error : precious stone not available"
if you move to another map/relog char/reseting game you'll see different packet, because it encrypted again

u should try it first before giving statement
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Old 04/18/2008, 16:20   #663
 
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Any 1 Knows this 100%...Just Pm me Pllzzz. And Give Another hint AnyBody here!!!!PLZZ.Im tired and Sleepyy...
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Old 04/18/2008, 16:23   #664
 
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Quote:
Originally Posted by hige View Post
you wrong if u think gem bit show type of tier, so u can replace t1 to t5
the fact is that offset show where gem located in your bag, so if u use t5 gem then replace t5 with t1 in your bag, the server calculate for tier 1
n if u try modify t1 packet gem with t5 packet you wrong, it just tell the server that you'll use t5 not t1, so t5 gem decreased when u manipulate that packet
if u modify with random hexa number in gem offset, it says "item related error : precious stone not available"
if you move to another map/relog char/reseting game you'll see different packet, because it encrypted again

u should try it first before giving statement
if your directing this to me, you might also wanna try shutting the fk up, becuase if you actually read my post you dont see anything about editing t5 gems, let alone the phrase "t5".

just a bit of advice

maybe some English grammar classes wouldn't hurt as well.
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Old 04/18/2008, 16:24   #665
 
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could any one post the packets using T5 upgrading +1-+4 not using a godhand, please, i think i had made some calculations, coz i dont have a t5, thx
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Old 04/18/2008, 16:29   #666
 
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Quote:
Originally Posted by zhoea View Post
I just found the packet for 100% upgrade success. It has a 8 Packets to be change..Each Tier has a different packets..Now I just wondering if im going to share or not coz most of the leecher is waiting for this...then they will share this to R F - C H E A T S. O R G just to increase their post their..Now SHARE or NOT to SHARE? thats the question.
Quote:
Originally Posted by SatelliteKiD View Post
can anyone give another hint?

this packets never changed from +1-+7 [fail/success]
i used:
Intense Hora Spear[7]
Keen Talic

Upgrading using God Hand (4 High Gems)

21 00 07 11 00 48 00 12 00 0C 00 00 00 15 00 00
04 00 30 00 E9 00 0D 00 B0 00 2F 00 D8 00 0E 00
C0

Upgrading using Chicken Hand (4 High Gems)

21 00 07 11 00 48 00 12 00 0C 00 00 00 15 00 00
04 00 30 00 E9 00 0D 00 B0 00 2F 00 D8 00 0E 00
C0

04 = number of gems used
30 = wind obsidian/ice crystal/poison topaz/fire ruby
0D = wind obsidian/ice crystal/poison topaz/fire ruby
2F = wind obsidian/ice crystal/poison topaz/fire ruby
OE = wind obsidian/ice crystal/poison topaz/fire ruby

--------------

Upgrading using God Hand (Fire Ruby Used) 1 gem

15 00 07 11 00 47 00 12 00 0C 00 00 00 15 00 00
01 00 30 00 E9

01 = number of gem used
30 = Fire Ruby

Upgrading using God Hand (Fire & Poison Topaz Used) 2 gems

19 00 07 11 00 47 00 12 00 0C 00 00 00 15 00 00
02 00 30 00 E9 00 2F 00 08

02 = number of gem used
30 = Fire Ruby
2F = Poison Topaz

Upgrading using God Hand (Fire Ruby/Poison Topaz/Truth Obsidian Used) 3 gems

1D 00 07 11 00 47 00 12 00 0C 00 00 00 15 00 00
03 00 30 00 E9 00 2F 00 08 00 31 00 D8

03 = number of gem used
30 = Fire Ruby
2F = Poison Topaz
31 = Truth Obsidian


the problem is when i send the edited packets, i got disconnected when the upgrade is success.

can anyone confirm what should i edit, 21 or 14?
do i need to use filter?
Quote:
Originally Posted by edtexodus View Post
To dispel this myth once and forever, it is impossible to modify your outgoing packets to get a 100% success rate.

After analyzing tons of packets i can assure you that the 21 00 package is the one sending the upgrade request to the server. The 14 00 package is the ping pong response of your client, which when resend will cause a bad packet failure disconnect, because of the incorrect encryption key used. The 21 00 package contains several values such as information about the gems/talics you use and the item you want to upgrade. This information is more or less useless on newer versions, because the server already gets information about what you put in the upgrader before you click the upgrade button, thus giving you different failure messages and bad upgrade request log entries in the server log, making it possible for a gm to spot anyone fiddling around with the upgrade packets. On older versions you still need the required upgrade materials in your inventory and they will be used, no matter what other stuff you put into the upgrader. Neither success chance, nor upgrade materials nor the upgraded item can be altered or faked.

To confirm my conclussions on the update process i talked to several of my older friends involved in game hacks (like the popular ogc for half life and mods) and they aswell looked into it on a private test server and came to the same results. On top of that i got myself a copy of an older rfo server source code and checked the functions responsible for upgrading. It is quite safe to assume that they did not move the upgrade calculations to the client side on later versions.

The validation of your used upgrade materials and the item to upgrade, aswell as the calculation of your success rate and the calculation of the final upgrade result are in the server code. There is no way you can change the result by editing your packets. It might be possible using sql injection methods, but packet modification will have no results in the best case, and a ban in the worst case.

For those who got it working, they are either playing on a probably very old or modified (private) version of rfo, or had a lucky streak on the upgrade process and wrongly assumed they had a 100% upgrade chance.
IN FACT I DONT BELIEVE ITS POSSIBLE ANYMORE, AND I HOPE IT WONT NEVER BE RELEASED CAUSE THE GAME WOULD GET F*CKD UP!!
but well let me compare those post...

The first post said we have to send 8 packets, maybe we just dont need to modify the 21 00 packet... as far as i understand this is just the packet wich contains the mats information u put in your upgrader. Maybe it is possible to change some stuff here... As you can see in the second post the #god hand update packet is the same - so it cant be this packet for the 100% successrate!

1. Packet -> Opening Upgrader
2. Packet -> Adding the upgrade Item
3. Packet -> Adding Talic
4. Packet -> Adding the Gem
5. Packet -> Adding the Gem
6. Packet -> Adding the Gem
7. Packet -> Adding the Gem
8. Packet -> Clicking the Upgrade Button

Probably you have to capture the 1 to 7 packets and then you can edit some information - especially for the packet 4 to 7.

Its just an idea, i would test it if i had a private server. But mine won't start ;(
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Old 04/18/2008, 16:31   #667
 
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sinse 21 packages aint got any info about successrate..

Is the GodHand packages editable?
can a normal player use that "skill" or is it serverside

<. edit, seems like its not possible... or is there any way around?
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Old 04/18/2008, 16:34   #668
 
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Quote:
Originally Posted by zereke View Post
sinse 21 packages aint got any info about successrate..

Is the GodHand packages editable?
can a normal player use that "skill" or is it serverside

<. edit, seems like its not possible... or is there any way around?
-.-"

if you've been reading, only GM can use godhand.

EDIT: and no, you can't create a GM account. that's what i've read so far.
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Old 04/18/2008, 16:40   #669
 
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@zereke

Where did you get your sig? is it a part of a movie? what's the title? lol ^_^

@deo001

What calculations youve come up? mind sharing it with us? ^_^rofl!

--------------------------------------
I'm kinda interested with BankotsuBR's theory..
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Old 04/18/2008, 16:51   #670
 
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i have comeup w/ some conclusions, ^_^
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Old 04/18/2008, 16:52   #671
 
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jpgo yes
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Old 04/18/2008, 16:56   #672
 
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@flclkun
lol, i'm not directing u, didn't you see post of
Quote:
hmm im giving up this.... i will try again when zhoea say something(hint) =....

and i repeat: i think its impossible to 100% but you can send to the server you are using t5 but in real you are using t1 and the server will calculate with %=t5
i want to say that for BankotsuBR

n sorry not quoting his post

i'm giving up with this, i already know that each offset didn't contain type of gem
which mean we can't edit it to get more success chance
n i didn't see offset that contain GM mode
i'm going to sleep
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Old 04/18/2008, 16:56   #673
 
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im still thinking, is it ryt that godhand use 100% success? nice1 bankotsu, its already ok w/ that be contented of what you have dont look for more, ^_^ but if you coppy the packets that a godhand send maybe you can also do it, even your not a GM, try that, too bad i dont have a GM account. lolx!
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Old 04/18/2008, 16:58   #674
 
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Quote:
Originally Posted by TwixMan View Post
IN FACT I DONT BELIEVE ITS POSSIBLE ANYMORE, AND I HOPE IT WONT NEVER BE RELEASED CAUSE THE GAME WOULD GET F*CKD UP!!
but well let me compare those post...

The first post said we have to send 8 packets, maybe we just dont need to modify the 21 00 packet... as far as i understand this is just the packet wich contains the mats information u put in your upgrader. Maybe it is possible to change some stuff here... As you can see in the second post the #*** hand update packet is the same - so it cant be this packet for the 100% successrate!

1. Packet -> Opening Upgrader
2. Packet -> Adding the upgrade Item
3. Packet -> Adding Talic
4. Packet -> Adding the Gem
5. Packet -> Adding the Gem
6. Packet -> Adding the Gem
7. Packet -> Adding the Gem
8. Packet -> Clicking the Upgrade Button

Probably you have to capture the 1 to 7 packets and then you can edit some information - especially for the packet 4 to 7.

Its just an idea, i would test it if i had a private server. But mine won't start ;(
holy **** that might be it!
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Old 04/18/2008, 16:58   #675
 
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hehe, i duno what movie eric, i just found it randomly on google =)

anyhow. I give up this project. about 100% success. Dont think its possible except if you modify the server code.

nvm about question me just sleepy.
ack, i hate rfPoA, its always something **** with the login server.
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