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[Release] Epic 5.2 Server and Partial Client

Discussion on [Release] Epic 5.2 Server and Partial Client within the Rappelz Private Server forum part of the Rappelz category.

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Old 12/22/2013, 15:40   #61
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Quote:
Originally Posted by ffenril View Post
the server works fine in 64bits but when i use the client into Windows 7 64bits my id ans password is no correct
Check your caps lock and number lock keys. Try a simpler password for testing, The issue may be easier than you think.
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Old 12/22/2013, 23:28   #62
 
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im testing a for id and a for pasword and no works



this is the sending for client Windows 7 64bits to server Windows 7 64 bits
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Old 01/05/2014, 22:37   #63

 
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ZERO
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Old 01/05/2014, 23:38   #64
 
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Quote:
Originally Posted by ffenril View Post
im testing a for id and a for pasword and no works



this is the sending for client Windows 7 64bits to server Windows 7 64 bits
Be sure that the codepage used to create the password is the same as your client, if you use non letter characters (for example, non english letters like arab ones, korean, ... "é" is also considered as non english letter. More specifically, it's all non ascii letters that can cause problems)

the sframe codepage is the one you tell using /locale. for example, sframe.exe /locale:windows-1252 will use the 1252 codepage for west europe language (Windows-1252 - Wikipedia, the free encyclopedia).

If you have a working client, check which /locale you use. Else try using Code page - Wikipedia, the free encyclopedia or just change your password
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Old 02/01/2014, 15:39   #65
 
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Hallo zusammen wie kann ich mir den permission geben auf dem 5.2
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Old 02/01/2014, 15:49   #66
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Probably permission 1
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Old 02/01/2014, 16:12   #67
 
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danke

Eine andere frage kann man die sframe irgendwie bearbeiten?

Möchte gerne die deutsche 5.2 sframe haben.Hätten tu ich sie,aber wie kann ich sie bearbeiten das der gameguard da draußen ist?
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Old 02/06/2014, 16:00   #68
 
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Hi I have the problem that the 5.2 server lags can fix the problem?
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Old 02/06/2014, 17:49   #69
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Check the log entries in the game server .opt make them the same as the 8.1...



Read a few of the posts in that area of the release topic.
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Old 02/06/2014, 19:05   #70
 
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oh overlooked many thanks but still a question how do I get the client to German
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Old 02/06/2014, 22:25   #71
 
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oh overlooked many thanks but still a question how do I get the client to German
download german resource (too many server have it just search)
take string.rdb file & import it to database (every rdb tool can do it)
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Old 02/06/2014, 22:54   #72
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Quote:
Originally Posted by eziorav View Post
download german resource (too many server have it just search)
take string.rdb file & import it to database (every rdb tool can do it)
There is already a German string table in the database.

arcadia.dbo.StringResource_DE

Just rename dbo.StringResource to dbo.StringResource_old / Then rename dbo.StringResource_DE to dbo.StringResource

All you will need then is the string.rdb for the client from a German client. Hash it and place it in the resource folder.

Or DB to RDB tool by Raskim.

If you want to make sure your client rdb and database is 8.2 then your best method is to do what eziorav recommended.
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Old 02/06/2014, 23:07   #73
 
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that's what I've done but it does not work client is still English, it may be due to the sframe? I also asked in my no locale: windows-1252 make dan crashes the client from
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Old 02/07/2014, 01:10   #74
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Maybe you are using the wrong hash name.

Make sure you are not hashing the name to the (ascii)or English hash because if you do when you launch under the German locale it will not use the db_string(ascii).rdb

It wants the db_string.rdb

should be sdXwe'vmvdeHga$

I think

The ascii or English hash is !PWS)3rDAd3O'`dU+O}deN
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Old 02/07/2014, 12:57   #75
 
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I have the sdXwe'vmvdeHga $ in my resource folder understand the degree not quite do I start yes file with a bat in there is that with the locale: ASCII but if I paraphrase the yes starts the game not so must the well, what with the sframe.exe have to do
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