the problem:
1 - not completed the quest, but appeared portal (2)
3 - can't go into another room. Why? This is first room.
4 - not start a new quest, no appeared portal in second level.
local flag = 'Vul' .. tostring( floor )
local floor_flag = get_flag( flag )
local gate_num = 1
local room_list = {}
local room_count = 0
if floor_flag == 15 then
return
end
if floor == 4 then
warp_floor( floor, gate_num )
else
if floor_flag ~= nil and floor_flag ~= "" then
if floor_flag == 0 or floor_flag == 2 or floor_flag == 4 or floor_flag == 8 or floor_flag == 6 or floor_flag == 10 or floor_flag == 12 or floor_flag == 14 then
room_list[ room_count + 1 ] = 1
room_count = room_count + 1
end
if floor_flag == 0 or floor_flag == 1 or floor_flag == 4 or floor_flag == 8 or floor_flag == 5 or floor_flag == 9 or floor_flag == 12 or floor_flag == 13 then
room_list[ room_count + 1 ] = 2
room_count = room_count + 1
end
if floor_flag == 0 or floor_flag == 1 or floor_flag == 2 or floor_flag == 8 or floor_flag == 3 or floor_flag == 9 or floor_flag == 10 or floor_flag == 11 then
room_list[ room_count + 1 ] = 3
room_count = room_count + 1
end
if floor_flag == 0 or floor_flag == 1 or floor_flag == 2 or floor_flag == 4 or floor_flag == 3 or floor_flag == 5 or floor_flag == 6 or floor_flag == 7 then
room_list[ room_count + 1 ] = 4
room_count = room_count + 1
end
end
Thanks, mate... I had tried this before but it seems permission 1 is no longer valid. Can't believe it was something that simple. :/
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So, I've got a whole new issue. Never seen this before, but maybe someone has come across this.
When I create a new character, it always set's the sid to 0 and all accounts, no matter which you log into, access the same characters. Anyone have any insight into this?
Es liegt daran, das die Datenbank (Nein, nicht die Datenbank des Packs, sondern die allgemeine Datenbank, sprich MSSQL) langsam ist, da euer Rechner nicht auf einem Server basiert.
Sprich: Habt ihr 'nen Server, ist der Server laggfrei.
Hm komisch...
die Anderen Server z.b. 7.3 laufen auch ohne lags und das auch auf mssql 2012
anyone can give me the 7.4 monstermotionset.rdb as sql ? don't work with us this rdb.. we miss the mobs from 7.4 in this table for add the effekt files in our database..
/edit or anyone can give me the model_id from the 2 yaksa's and butkadah ? i cannot find from this 3 mobs o.O
i am actually surprised nobody has mentioned about the pillar of light buff missing from the database, its the buff that makes hc mobs cause light damage on the players when grinding hc dungeons of toa and above.
it was completely working in the 7.3 server files but now is missing from the 7.4, now maybe it was intentionally removed, or maybe it was missing which is why it was not working on official servers either. but also sandlord give battle healing buff to the tank instead of himself, which was the root cause of the pillar buff vanishing from the mobs too.
2012/07/24 23:50:19 DB COM ERROR(Thread:3, HRESULT:80040E14, GUID:0C733A63-2A1C-11CE-ADE5-00AA0044773D) : DB_GetCommercialStorageInfo(dbo.smp_check_purchase d_item) : Die gespeicherte Prozedur 'dbo.smp_check_purchased_item' wurde nicht gefunden.