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[Help Thread] Please post your questions here.

Discussion on [Help Thread] Please post your questions here. within the Rappelz Private Server forum part of the Rappelz category.

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Old 09/19/2020, 21:14   #7966
 
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i found some old rappelz-folders on my drives. is there a possibility to get the version-number? or the version of the client?
(would be great if there is a original 9.52)
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Old 09/22/2020, 19:42   #7967
 
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Hello,

I am playing the official server [ME], and I am trying to bypass the gamegaurd.
I used this
Code:
RappelzCmdLauncher.exe SFrame.exe /auth_ip:auth.gamepower7.com /use_nprotect:0 /allow_double_exec:1 /network.max_msg_process:1 /help_url_w:611 /help_url_h:625 /locale:Windows-1256 /country:CN /cash /commercial_shop /layout_dir:6 /layout_auto:0 /cash_url_w:800 /cash_url_h:631 /network.max_msg_process:1 /gift
but after 5 - 10 mins i get disconnected from the server, is it able to bypass it completely and if so, what am I missing?
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Old 09/22/2020, 21:35   #7968
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You are unable to bypass game guard if they are running the other end of it on their server.
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Old 10/03/2020, 00:10   #7969
 
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Can someone send me a list of the gameserver.opt statements. I am trying to alter the stamina rate. I did a search but only came up with post with no answers. I did find the T:game.max_storage_item_count: statement which I added to my opt file. This was really helpful. I also found the N:game.guild_create_level:20 N:game.guild_create_gold:100000 in a lua file but can't see to find the stamina rate.

Thank you all for all of your contributions and every devs hard work! I cannot praise you all enough.
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Old 10/03/2020, 00:40   #7970
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The following I think belonged to Ink Devil and I dont think they mind it being shared...

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Old 10/03/2020, 04:29   #7971
 
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Quote:
Originally Posted by ThunderNikk View Post
The following I think belonged to Ink Devil and I dont think they mind it being shared...

Thank you for this. I'm having difficulties setting the rate of stamina to 1 point every 1 min. Currently the rate is 5 points (at 50%) every 1 minute. Can you please guide me where this is at and how I can change it? I tried the above:

N:game.stamina_bonus_rate

and it did not adjust it, please let me know what I am doing wrong.

Thanks so much.
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Old 10/03/2020, 12:18   #7972
 
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Quote:
Originally Posted by atomicstorm View Post
Thank you for this. I'm having difficulties setting the rate of stamina to 1 point every 1 min. Currently the rate is 5 points (at 50%) every 1 minute. Can you please guide me where this is at and how I can change it? I tried the above:

N:game.stamina_bonus_rate

and it did not adjust it, please let me know what I am doing wrong.

Thanks so much.
N:game.stamina_bonus_rate
-> the rate of exp you get additionally via stamina-effect

The regeneration-rate is not modifyable, except you work with 9.5.2.
In 9.5.2 you have more options like (in your case):
Code:
F:game.stamina_consume_rate:2.500000
F:game.stamina_regen_rate:10.000000
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Old 10/03/2020, 17:14   #7973
 
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Quote:
Originally Posted by InkDevil View Post
N:game.stamina_bonus_rate
-> the rate of exp you get additionally via stamina-effect

The regeneration-rate is not modifyable, except you work with 9.5.2.
In 9.5.2 you have more options like (in your case):
Code:
F:game.stamina_consume_rate:2.500000
F:game.stamina_regen_rate:10.000000
@ you are amazing! Thank you so much this fixed it!, with what I was doing. Another shout out to @ for your help in the forums. Last night I was looking in the source code trying to find it. Found the attached image and tried every variation of this as I noticed it was an external variable - no success. Thank you both you really made my day after hunting all last night haha.

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Old 10/03/2020, 17:33   #7974
 
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Quote:
Originally Posted by atomicstorm View Post
@ you are amazing! Thank you so much this fixed it!, with what I was doing. Another shout out to @ for your help in the forums. Last night I was looking in the source code trying to find it. Found the attached image and tried every variation of this as I noticed it was an external variable - no success. Thank you both you really made my day after hunting all last night haha.

You lead yourself into the wrong direction with Supersave.
Supersave-Limits are the level-limits for growth-potion-effects.
Example:
Code:
N:game.super_save_level_min_limit_0:1
N:game.super_save_level_max_limit_0:130
N:game.super_save_level_min_limit_1:121
N:game.super_save_level_max_limit_1:140
N:game.super_save_level_min_limit_2:131
N:game.super_save_level_max_limit_2:150
N:game.super_save_level_min_limit_3:141
N:game.super_save_level_max_limit_3:160
N:game.super_save_level_min_limit_4:121
N:game.super_save_level_max_limit_4:160
N:game.super_save_level_min_limit_5:151
N:game.super_save_level_max_limit_5:170
N:game.super_save_level_min_limit_6:1
N:game.super_save_level_max_limit_6:200
Super Save 0 is connected to Growth Potion Buff-ID :4102
Super Save 1 is connected to Growth Potion Buff-ID :4110
Super Save 2 is connected to Growth Potion Buff-ID :4111
Super Save 3 is connected to Growth Potion Buff-ID :4112
Super Save 4 is connected to Growth Potion Buff-ID :4113
Super Save 5 is connected to Growth Potion Buff-ID :4116
Super Save 6 is connected to Growth Potion Buff-ID :4119

min_limit declares the minimum level to get the actual growthpotion-effect,
max_limit....well, I think you understand.
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Old 10/03/2020, 20:36   #7975
 
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Quote:
Originally Posted by InkDevil View Post
You lead yourself into the wrong direction with Supersave.
Supersave-Limits are the level-limits for growth-potion-effects.
Example:
Code:
N:game.super_save_level_min_limit_0:1
N:game.super_save_level_max_limit_0:130
N:game.super_save_level_min_limit_1:121
N:game.super_save_level_max_limit_1:140
N:game.super_save_level_min_limit_2:131
N:game.super_save_level_max_limit_2:150
N:game.super_save_level_min_limit_3:141
N:game.super_save_level_max_limit_3:160
N:game.super_save_level_min_limit_4:121
N:game.super_save_level_max_limit_4:160
N:game.super_save_level_min_limit_5:151
N:game.super_save_level_max_limit_5:170
N:game.super_save_level_min_limit_6:1
N:game.super_save_level_max_limit_6:200
Super Save 0 is connected to Growth Potion Buff-ID :4102
Super Save 1 is connected to Growth Potion Buff-ID :4110
Super Save 2 is connected to Growth Potion Buff-ID :4111
Super Save 3 is connected to Growth Potion Buff-ID :4112
Super Save 4 is connected to Growth Potion Buff-ID :4113
Super Save 5 is connected to Growth Potion Buff-ID :4116
Super Save 6 is connected to Growth Potion Buff-ID :4119

min_limit declares the minimum level to get the actual growthpotion-effect,
max_limit....well, I think you understand.

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Old 10/05/2020, 20:52   #7976
 
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Hi all, finaly got my testserver working.
When i login with the first time with a character the client crashes. But only the first time.
And when i tried to enter Volcanus dungeon the client crashes too. I guess its a DB-problem with the required items for entering, but dont know how to fix. Do we have fix for this already? I couldnt find anything with searching for "volcanus".

Best H
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Old 10/06/2020, 16:02   #7977
 
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when trying to launch PrincessAuroraServer, i get an error. it says,.. "Can not connect to log server ip 127.0.0.1, port 4516" followed with a dialog box that says "AUTH DB INIT ERROR : Login faied for user 'sa'." i have changed all ip addresses to 127.0.0.1 and compressed game and auth files but still no luck. am i forgetting something?
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Old 10/06/2020, 21:01   #7978
 
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the error AUTH DB INIT ERROR come be causes of the Auth server cannot connect with Databases SQL server is missing information (mybe username or passowrd )

1 the username "sa"
2 the passowrd of login SQL server not hashed with "RappelzZLibPassword" so chek all passowrd inside GameServer.opt and AuthServer.opt
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Old 10/08/2020, 17:28   #7979
 
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Job level is given as half of the level, how can I fix it.Sample
character is 200 lvl and job level is max 100 I am using 9.5 client and files .
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Old 10/08/2020, 17:53   #7980
 
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Quote:
Originally Posted by downdo View Post
Job level is given as half of the level, how can I fix it.Sample
character is 200 lvl and job level is max 100 I am using 9.5 client and files .
you can't fix it , such a feature
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