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[Help Thread] Please post your questions here.
Discussion on [Help Thread] Please post your questions here. within the Rappelz Private Server forum part of the Rappelz category.
02/25/2018, 17:59
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#6901
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elite*gold: 0
Join Date: Aug 2017
Posts: 4
Received Thanks: 0
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What can cause the client to crash immediately after trying to log in?
"Cannot connect to the login server.(10061)"
My Auth server is connected, no error message there, but the game is obviously incapable of connecting to the Auth server, why could that be?
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02/25/2018, 19:15
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#6902
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,780
Received Thanks: 1,462
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Your start .bat make sure it is pointing to the correct IP and port.
Make sure you opened ports unless you are connecting on the same computer.
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02/25/2018, 19:22
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#6903
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elite*gold: 0
Join Date: Aug 2017
Posts: 4
Received Thanks: 0
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RappelzCmdLauncher.exe sframe.exe /auth_ip:127.0.0.1 /auth_port:58422 /use_nprotect:0 /help_url_w:611 /help_url_h:625 /locale:ASCII /country:US /cash /commercial_shop /layout_dir:6 /layout_auto:0 /cash_url_w:800 /cash_url_h:631
I am connecting on the same computer.
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02/25/2018, 19:55
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#6904
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,780
Received Thanks: 1,462
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So what does your .opt file say your .bat should be?
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02/25/2018, 20:12
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#6905
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elite*gold: 0
Join Date: Aug 2017
Posts: 4
Received Thanks: 0
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02/27/2018, 13:19
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#6906
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elite*gold: 0
Join Date: Nov 2012
Posts: 920
Received Thanks: 234
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Quote:
Originally Posted by LenartP
What can cause the client to crash immediately after trying to log in?
"Cannot connect to the login server.(10061)"
My Auth server is connected, no error message there, but the game is obviously incapable of connecting to the Auth server, why could that be?
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client don't match server's version most likely, can be related to sframe aswell. try new client and hash new databases instead the ones u have in ur resource folder.
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03/01/2018, 23:20
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#6907
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elite*gold: 0
Join Date: Sep 2017
Posts: 6
Received Thanks: 0
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how to remove an item from the script-lua? The object is used and the usual command delete_item does not help.
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03/02/2018, 14:56
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#6908
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elite*gold: 0
Join Date: Nov 2012
Posts: 920
Received Thanks: 234
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Quote:
Originally Posted by AlesGaleks
how to remove an item from the script-lua? The object is used and the usual command delete_item does not help.
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PHP Code:
local count = find_item( 1000404 ) if count >= 1 then delete_item( get_item_handle( 1000404 ), 1 )
define how much items you waant function to check means if he has 1 it will delete 1, you can make it delete 1 if he had 2 and so on just look at the code and u'll understand.
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03/02/2018, 23:55
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#6909
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elite*gold: 0
Join Date: May 2011
Posts: 5,084
Received Thanks: 3,458
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Quote:
Originally Posted by thefear511
PHP Code:
local count = find_item( 1000404 ) if count >= 1 then delete_item( get_item_handle( 1000404 ), 1 )
define how much items you waant function to check means if he has 1 it will delete 1, you can make it delete 1 if he had 2 and so on just look at the code and u'll understand.
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I'd recommend to always use is_erasable_item as well.
Code:
local count = find_item( 1000404 )
local handle = get_item_handle( 1000404 )
if count >= 1 and is_erasable_item(handle) then
delete_item( handle, 1 )
end
Check from the Emu, it does the same thing retail does and this is what's called when using is_erasable_item
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03/03/2018, 00:14
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#6910
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elite*gold: 0
Join Date: Nov 2012
Posts: 920
Received Thanks: 234
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Quote:
Originally Posted by Xijezu
I'd recommend to always use is_erasable_item as well.
Code:
local count = find_item( 1000404 )
local handle = get_item_handle( 1000404 )
if count >= 1 and is_erasable_item(handle) then
delete_item( handle, 1 )
end
Check from the Emu, it does the same thing retail does and this is what's called when using is_erasable_item
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u da expert xd im just a noobie
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03/04/2018, 17:40
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#6911
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elite*gold: 0
Join Date: Feb 2018
Posts: 21
Received Thanks: 0
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Help please (epic 9.4)
On the server there is a problem with skill chain lightning, if the circuit is done the leap from player, mob or another player, those who are around ejected from the game. In case of 1 rebound a no. What to do?
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03/04/2018, 20:47
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#6912
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elite*gold: 0
Join Date: Mar 2018
Posts: 4
Received Thanks: 0
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Hey guys,
how can I disable an NPC every day at 4am for one hour?
Maybe working with this ?
local current_time = get_os_date( "%Y-%m-%d %H:%M:%S" )
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03/05/2018, 01:08
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#6913
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elite*gold: 0
Join Date: May 2011
Posts: 5,084
Received Thanks: 3,458
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Quote:
Originally Posted by Pepsilight69
Hey guys,
how can I disable an NPC every day at 4am for one hour?
Maybe working with this ?
local current_time = get_os_date( "%Y-%m-%d %H:%M:%S" )
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If I'm not mistaken there's no way of despawning an NPC through commands.
What you can do, however, is using the NPC event period stuff.
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03/05/2018, 05:26
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#6914
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elite*gold: 0
Join Date: Mar 2018
Posts: 4
Received Thanks: 0
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authserver.opt
S:app.name:Auth
S:auth.allowed_special_char:@.
N:auth.check_adult_server:0
N:auth.max_client_per_ip:9999
N:auth.max_daily_client_per_ip:9999999
N:auth.user_rate_mod:20
N:auth.version:201507080
S:io.ip_address:127.0.0.1
S:db.auth._password:
S:db.auth.account:sa
S:db.auth.md5_key:2011
S:db.auth.name:Auth
S:db.auth.server:127.0.0.1
N:io.auth.port:9881
S:db.billing.account:sa
S:db.billing.name:BILLING
S:db.billing.server:127.0.0.1
N:db.auth.use_md5:1
N:db.auth.use_md5_for_security_no:1
N:game.user_limit_server_001:400
S:log.ip:127.0.0.1
N:billing.allow_login_without_billing:0
N:billing.check_server_keep_alive_timeout:0
N:billing.server_keep_alive_interval:6000
N:billing.server_keep_alive_timeout:3000
N:billing.use:0
N:billing.user_keep_alive_interval:60000
N:billing.user_keep_alive_timeout:3000
Sql Server 2017 , Developer Edition
Auth db. name: Auth
user sa has no password.
Sql server management studio v.17.5
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03/05/2018, 12:55
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#6915
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elite*gold: 0
Join Date: Nov 2012
Posts: 920
Received Thanks: 234
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Quote:
Originally Posted by Pepsilight69
Hey guys,
how can I disable an NPC every day at 4am for one hour?
Maybe working with this ?
local current_time = get_os_date( "%Y-%m-%d %H:%M:%S" )
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not possible to hide npc without doing a restart, but what you can is make an option available via lua code. just like online rewards
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