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[Help Thread] Please post your questions here.
Discussion on [Help Thread] Please post your questions here. within the Rappelz Private Server forum part of the Rappelz category.
07/28/2016, 15:15
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#5821
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elite*gold: 0
Join Date: Jul 2015
Posts: 477
Received Thanks: 633
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Just a small note that you only have to say = '' when you are searching for a string. For int/single/double you can just write: WHERE id = 3631032
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08/03/2016, 15:46
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#5822
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elite*gold: 0
Join Date: Apr 2015
Posts: 39
Received Thanks: 0
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hi i just need one information it's legal to implante news part epic ( dunjon / mobs / stuff 9.3 + 9.4 ) in my public server ?
my communoty say care .. webzen come for u if u use this.
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08/03/2016, 16:30
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#5823
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elite*gold: 0
Join Date: Sep 2015
Posts: 594
Received Thanks: 1,188
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Quote:
Originally Posted by kojima2501
hi i just need one information it's legal to implante news part epic ( dunjon / mobs / stuff 9.3 + 9.4 ) in my public server ?
my communoty say care .. webzen come for u if u use this.
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The complete theme "Rappelz Private Server" is not really legal.
If you use now 'only' 9.1 serverfiles, or 9.1 serverfiles with 9.3/9.4 content...
I doubt this makes a difference for webzen xDDD
But I dunno about that much p-servers closed by webzen/gpot ^^
Most of them were closed by their owner, because they were sick of paying for that (or equal reasons), and using such statements as excuses
I don't think they really care about p-server that much anymore, because it would cost too much for them starting a fight in front of a court for that.
Possibly you'll get in trouble with tax-office, if you earn money for your own pocket...the probability for this should be much higher than an accusation for your hosted server. ^^
Just my thoughts, no promises, and you don't need to believe if you don't want to
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08/03/2016, 16:35
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#5824
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elite*gold: 0
Join Date: Dec 2015
Posts: 12
Received Thanks: 0
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For some reason, i can't use commands in game even thou i gave myself permission, the only way to use commands is by (Captain herlock) even with that, i can't use insert commands atall even with captain herlock, so can anybody help?
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08/03/2016, 16:43
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#5825
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elite*gold: 0
Join Date: Apr 2015
Posts: 39
Received Thanks: 0
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okay ur detail answer thx Lamia
i not have cash shop for this moment but i place DonatePaypal for help pay my server
all content in my server it's free .. play for have only
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08/03/2016, 16:43
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#5826
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elite*gold: 0
Join Date: Sep 2015
Posts: 594
Received Thanks: 1,188
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Quote:
Originally Posted by hellokitty12210
For some reason, i can't use commands in game even thou i gave myself permission, the only way to use commands is by (Captain herlock) even with that, i can't use insert commands atall even with captain herlock, so can anybody help?
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Check two points:
- Did you really give your character permission 100?
- Did you use /run [command] ingame instead of #[command] ?
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08/03/2016, 22:56
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#5827
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elite*gold: 0
Join Date: Dec 2015
Posts: 12
Received Thanks: 0
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Quote:
Originally Posted by LamiaCore
Check two points:
- Did you really give your character permission 100?
- Did you use /run [command] ingame instead of #[command] ?
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Yea i tried that.. and i checked again, still nothing working
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08/04/2016, 02:41
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#5828
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,780
Received Thanks: 1,462
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Check your characters permission again and make sure it is 100...Oh unless you are running an older epic, in older epics permission for GMs was 1
Then type the command you are trying to use here. We can then tell you if there is a syntax error in your command which would make it useless and do nothing.
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08/04/2016, 21:57
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#5829
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elite*gold: 0
Join Date: Dec 2015
Posts: 12
Received Thanks: 0
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Thanks alot guys, i fixed it, so i figured maybe the problem was in the "Allowed commands (telecaster/arcadia), and i was right the permissions were set to 1000 for the commands, i set everything back to 100, (telecaster/arcadia) and i could use all the commands ingame now, thanks alot for the help.
Another question thou, if i wanna create a buff item, what should i do?
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08/05/2016, 11:41
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#5830
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elite*gold: 0
Join Date: Sep 2015
Posts: 594
Received Thanks: 1,188
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Quote:
Originally Posted by hellokitty12210
Thanks alot guys, i fixed it, so i figured maybe the problem was in the "Allowed commands (telecaster/arcadia), and i was right the permissions were set to 1000 for the commands, i set everything back to 100, (telecaster/arcadia) and i could use all the commands ingame now, thanks alot for the help.
Another question thou, if i wanna create a buff item, what should i do?
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Insert a new row in your ItemResource with 'on_use_item' in script_text-column.
(you could copy,edit and paste for example any potion, change values and add 'on_use_item' in script_text-column)
Then open your NPC_DarkMarket.lua and add a new IF-case to that on_use_item_by_design_team-function for your new item-id.
For example:
Code:
if ID==104 then
add_state(BuffID1,bufflevel,duration)
add_state(BuffID2,bufflevel,duration)
add_state(BuffID3,bufflevel,duration)
[...]
end
There are ofc different ways how to reach this result,
but that would be one possibility ^^
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08/05/2016, 21:16
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#5831
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elite*gold: 0
Join Date: Apr 2015
Posts: 39
Received Thanks: 0
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Launcher 9.1
hi all it's me again
my public server is on but i have one problem some people detect my launcher = Virus
and they can't come.
i try with .bat too for friend and they can't too .
windows defender and anti virus deactivated .
So i try to make one launcher detected Safe with no invisible command.
i try with 3 launcher Release but i have all time the same problem
if i use ;
Code:
Private Sub Button4_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button4.Click
Shell("RappelzCmdLauncher.exe sframe.exe /auth_ip:XXXXXXXX /auth_port:58422 /use_nprotect:0 /help_url_w:611 /help_url_h:625 /locale:windows-1256 /country:FR /cash /commercial_shop /layout_dir:6 /layout_auto:0 /cash_url_w:800 /cash_url_h:631", vbNormalFocus)
Me.Close()
End Sub
or with TheChinStrap launcher
Code:
private void strtGameBtn_Click(object sender, EventArgs e)
{
Process.Start("RappelzCmdLauncher.exe sframe.exe /auth_ip:XXXXX /auth_port:58422 /use_nprotect:0 /help_url_w:611 /help_url_h:625 /locale:windows-1256 /country:FR /cash /commercial_shop /layout_dir:6 /layout_auto:0 /cash_url_w:800 /cash_url_h:631");
this.Close();
}
i have one Error like this
this is detail Error =
Consultez la fin de ce message pour plus de détails sur l'appel du débogage
juste-à-temps (JIT) à la place de cette boîte de dialogue.
************** Texte de l'exception **************
System.IO.FileNotFoundException: Fichier introuvable.
à Microsoft.VisualBasic.Interaction.Shell(String PathName, AppWinStyle Style, Boolean Wait, Int32 Timeout)
à launcher_v3._1.Form1.Button4_Click(Object sender, EventArgs e)
à System.Windows.Forms.Control.OnClick(EventArgs e)
à System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent)
à System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
à System.Windows.Forms.Control.WndProc(Message& m)
à System.Windows.Forms.ButtonBase.WndProc(Message& m)
à System.Windows.Forms.Button.WndProc(Message& m)
à System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Assemblys chargés **************
mscorlib
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8689 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
mscorlib.resources
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8689 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
launcher v3.1
Version de l'assembly*: 1.0.0.0
Version Win32*: 1.0.0.0
CodeBase*: file:///C:/Users/AziaMafia/Desktop/Funzone/launcher%20v3.1.exe
----------------------------------------
Microsoft.VisualBasic
Version de l'assembly*: 8.0.0.0
Version Win32*: 8.0.50727.8670 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8690 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8670 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8681 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8670 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8679 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8670 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Microsoft.VisualBasic.resources
Version de l'assembly*: 8.0.0.0
Version Win32*: 8.0.50727.8670 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/8.0.0.0_fr_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll
----------------------------------------
System.Windows.Forms.resources
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8670 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_fr_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
************** Débogage JIT **************
Pour activer le débogage juste-à-temps (JIT), le fichier de configuration pour cette
application ou cet ordinateur (machine.config) doit avoir la valeur
jitDebugging définie dans la section system.windows.forms.
L'application doit également être compilée avec le débogage
activé.
Par exemple*:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
Lorsque le débogage juste-à-temps est activé, les exceptions non gérées
seront envoyées au débogueur JIT inscrit sur l'ordinateur
plutôt que d'être gérées par cette boîte de dialogue.
thx for ur help again (i see bypass by SilentWisdom but i not understand how to use this)
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08/05/2016, 21:45
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#5832
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elite*gold: 0
Join Date: Sep 2015
Posts: 594
Received Thanks: 1,188
|
Quote:
Originally Posted by kojima2501
hi all it's me again
my public server is on but i have one problem some people detect my launcher = Virus
and they can't come.
i try with .bat too for friend and they can't too .
windows defender and anti virus deactivated .
So i try to make one launcher detected Safe with no invisible command.
i try with 3 launcher Release but i have all time the same problem
if i use ;
Code:
Private Sub Button4_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button4.Click
Shell("RappelzCmdLauncher.exe sframe.exe /auth_ip:XXXXXXXX /auth_port:58422 /use_nprotect:0 /help_url_w:611 /help_url_h:625 /locale:windows-1256 /country:FR /cash /commercial_shop /layout_dir:6 /layout_auto:0 /cash_url_w:800 /cash_url_h:631", vbNormalFocus)
Me.Close()
End Sub
or with TheChinStrap launcher
Code:
private void strtGameBtn_Click(object sender, EventArgs e)
{
Process.Start("RappelzCmdLauncher.exe sframe.exe /auth_ip:XXXXX /auth_port:58422 /use_nprotect:0 /help_url_w:611 /help_url_h:625 /locale:windows-1256 /country:FR /cash /commercial_shop /layout_dir:6 /layout_auto:0 /cash_url_w:800 /cash_url_h:631");
this.Close();
}
i have one Error like this
this is detail Error =
Consultez la fin de ce message pour plus de détails sur l'appel du débogage
juste-à-temps (JIT) à la place de cette boîte de dialogue.
************** Texte de l'exception **************
System.IO.FileNotFoundException: Fichier introuvable.
à Microsoft.VisualBasic.Interaction.Shell(String PathName, AppWinStyle Style, Boolean Wait, Int32 Timeout)
à launcher_v3._1.Form1.Button4_Click(Object sender, EventArgs e)
à System.Windows.Forms.Control.OnClick(EventArgs e)
à System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent)
à System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
à System.Windows.Forms.Control.WndProc(Message& m)
à System.Windows.Forms.ButtonBase.WndProc(Message& m)
à System.Windows.Forms.Button.WndProc(Message& m)
à System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Assemblys chargés **************
mscorlib
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8689 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
mscorlib.resources
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8689 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
launcher v3.1
Version de l'assembly*: 1.0.0.0
Version Win32*: 1.0.0.0
CodeBase*: file:///C:/Users/AziaMafia/Desktop/Funzone/launcher%20v3.1.exe
----------------------------------------
Microsoft.VisualBasic
Version de l'assembly*: 8.0.0.0
Version Win32*: 8.0.50727.8670 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8690 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8670 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8681 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8670 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8679 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8670 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Microsoft.VisualBasic.resources
Version de l'assembly*: 8.0.0.0
Version Win32*: 8.0.50727.8670 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/8.0.0.0_fr_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll
----------------------------------------
System.Windows.Forms.resources
Version de l'assembly*: 2.0.0.0
Version Win32*: 2.0.50727.8670 (QFE.050727-8600)
CodeBase*: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_fr_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
************** Débogage JIT **************
Pour activer le débogage juste-à-temps (JIT), le fichier de configuration pour cette
application ou cet ordinateur (machine.config) doit avoir la valeur
jitDebugging définie dans la section system.windows.forms.
L'application doit également être compilée avec le débogage
activé.
Par exemple*:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
Lorsque le débogage juste-à-temps est activé, les exceptions non gérées
seront envoyées au débogueur JIT inscrit sur l'ordinateur
plutôt que d'être gérées par cette boîte de dialogue.
thx for ur help again (i see bypass by SilentWisdom but i not understand how to use this)
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It's a CmdLauncher, so I think you should start a cmd-process?
Code:
Process.Start("cmd","/c RappelzCmdLauncher.exe sframe.exe /auth_ip:XXXXX /auth_port:58422 /use_nprotect:0 /help_url_w:611 /help_url_h:625 /locale:windows-1256 /country:FR /cash /commercial_shop /layout_dir:6 /layout_auto:0 /cash_url_w:800 /cash_url_h:631")
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08/05/2016, 23:29
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#5833
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elite*gold: 0
Join Date: Jun 2015
Posts: 21
Received Thanks: 1
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guys i have a weird probleme
the mobs go out of map range so its pass the collision like koala when you attack him he run and pass the walls and i cant follow them
this probleme i got it in epic 7.3 and 8.1
anyone knows something about this
i change nfa files
even monster respawn and roaming from the lua files
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08/06/2016, 00:37
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#5834
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elite*gold: 0
Join Date: Nov 2011
Posts: 978
Received Thanks: 1,011
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Quote:
Originally Posted by elbatouri
guys i have a weird probleme
the mobs go out of map range so its pass the collision like koala when you attack him he run and pass the walls and i cant follow them
this probleme i got it in epic 7.3 and 8.1
anyone knows something about this
i change nfa files
even monster respawn and roaming from the lua files
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Allready answered a thousand times
Code:
T:game.monster_wandering:1
T:game.no_collision_check:0
T:game.skip_loading_attribute:0
T:game.monster_pathfinding:1
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08/06/2016, 03:20
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#5835
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elite*gold: 0
Join Date: Dec 2015
Posts: 12
Received Thanks: 0
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Quote:
Originally Posted by LamiaCore
Insert a new row in your ItemResource with 'on_use_item' in script_text-column.
(you could copy,edit and paste for example any potion, change values and add 'on_use_item' in script_text-column)
Then open your NPC_DarkMarket.lua and add a new IF-case to that on_use_item_by_design_team-function for your new item-id.
For example:
Code:
if ID==104 then
add_state(BuffID1,bufflevel,duration)
add_state(BuffID2,bufflevel,duration)
add_state(BuffID3,bufflevel,duration)
[...]
end
There are ofc different ways how to reach this result,
but that would be one possibility ^^
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Thanks alot, what i did was add buffs for the "Deva's blessing" Item and modify some buffs in it, i tried to add a new item, but it was non located, so i also added it in string resource and hashed item database/String resource and added them to my client resource file.. still non located, for that new item i copied the same details of the "Deva's blessing" the only thing different is the id, but for some reason it's still non located.
Thanks alot for the help!
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