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[Help Thread] Please post your questions here.

Discussion on [Help Thread] Please post your questions here. within the Rappelz Private Server forum part of the Rappelz category.

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Old 01/21/2015, 23:47   #4171
 
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I remember before about 2 or 3 years that this issue was show up because of the server files @.@! but i don't remember why!or how to fix it.
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Old 01/22/2015, 00:43   #4172
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I guess I really only ever worked with and had running the 7.4 server files, and I know there were to 7.4 sframes a V1 and a V2 and they would cause issues depending on where in 7.4 the server updates were.

I really don't know much about the 7.3 clients and or sframes and what was available.

I am almost certain none of the user interface is handled server sided aside from what information is populated into the fields.
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Old 01/22/2015, 15:34   #4173
 
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mohamad512 stop ******* around with using different client <> server files. All of your issues lie in that same thing. If you are modding your server files do it correctly or don't do it at all.
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Old 01/22/2015, 15:49   #4174
 
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there is a code that calls the monster in x , y and layer ?
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Old 01/22/2015, 16:35   #4175
 
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I'm not sure Layer is relevant to monsters.

/run add_npc(id, x,y,count)
//regenerate id count
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Old 01/22/2015, 20:58   #4176
 
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I want Skill 9.1

Welcome to the youth I want Skill 9.1 I was working on Dragon Files
You want the skills to be modified to add the Dragon Files
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Old 01/22/2015, 21:07   #4177
 
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Soul Pet Problem

Ich habe nicht den Skill soul Taming wie behebe ich sowas ?
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Old 01/22/2015, 21:28   #4178
 
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I want Skills 9.1 Plus fishing skill files Dragon
I took surfer Volcano files not in SkillResource Laced with redundant columns, such as From
jp_1 To jp_50 I want foals Mazboot files, and the subject of the hunting skill files Dragon and be Mazboot to enter the Dragon Pack Please Ward quickly .
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Old 01/23/2015, 07:27   #4179
 
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hey gays do any one now how can i make server 7.3 and 8.1 in the same host ?

note : 7.3auth different than 8.1 ...^
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Old 01/23/2015, 10:42   #4180
 
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Quote:
Originally Posted by mohamad512 View Post
hey gays do any one now how can i make server 7.3 and 8.1 in the same host ?

note : 7.3auth different than 8.1 ...^
Launch separate auth/gs?
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Old 01/23/2015, 12:03   #4181
 
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Quote:
Originally Posted by ismokedrow View Post
I'm not sure Layer is relevant to monsters.

/run add_npc(id, x,y,count)
//regenerate id count
Both will add the mob on the layer where the commands were executed.

Means if Gm Is layer 1 and use the command will add the mob on layer 1. if the command is in a lua it will add the Mob on that layer where the user/mob is located who triggered the script.
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Old 01/23/2015, 21:24   #4182
 
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i have a problem with map copying
I took m002_008
And made m002_009

And put it in newmap
and copy for resource

then i took the definition of world location for m002_009 which it


and change it to


then i open the server and i went to the position
nothing happened
every thing around is white

help


sorry for my bad english
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Old 01/23/2015, 21:30   #4183
 
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Quote:
Originally Posted by Sherock View Post
i have a problem with map copying
I took m002_008
And made m002_009

And put it in newmap
and copy for resource

then i took the definition of world location for m002_009 which it


and change it to


then i open the server and i went to the position
nothing happened
every thing around is white

help


sorry for my bad english
Did you add the new Mapfile to terrainseamlessworld.cfg? It's in newmap too.

Mapfiles+terrainseamlessworld.cfg have to be in client and server resources!
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Old 01/23/2015, 21:45   #4184
 
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Quote:
Originally Posted by c1ph3r View Post
Did you add the new Mapfile to terrainseamlessworld.cfg? It's in newmap too.

Mapfiles+terrainseamlessworld.cfg have to be in client and server resources!
terrainseamlessworld.cfg i think it's only for the name of location
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Old 01/23/2015, 21:54   #4185
 
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Quote:
Originally Posted by Sherock View Post
terrainseamlessworld.cfg i think it's only for the name of location
no this cfg is telling your client and your server what mapfiles have to be loaded...

name of locations are loaded by worldlocation
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