Try renaming to db_string(ascii), if your launcher uses locale:ascii. If that doesn't work try to convert your db (dbo.StringResource) to rdb, as far as I remember there was these string in db.
Royal repack 8.1/8.2 undergraund dungeon monsterspawn lua upload please
if you have an 8.2 client just dump it and import the necessary files : db_worldlocation.rdb , db_string.rdb , db_monster.rdb , ....
there is so much files to import
if you have an 8.2 client just dump it and import the necessary files : db_worldlocation.rdb , db_string.rdb , db_monster.rdb , ....
there is so much files to import
monsterspawn lua???8.3 dumper files add to SQL server no fix it
monster_ID = {151013, 153003, 0, 0, 0, 0} ----- monster id (normal monsters in this spawn area)
density = {0.05, 0.05, 0.05, 0.15, 0.15, 0.15} ----- standard density (how dense they spawn together in the box)
interval = {1000, 1000, 1000, 2000, 1500, 1500} (the respawn time of each monster_id in order)
Raremob_ID = {154003, 0, 0, 0} --------------------- waste grinder (local boss) Regeneration Area
Raremob_count = {1, 1, 1, 1} --------- number of raremob to be spawned in order (e.g. 154003 only spawns once per spawn)
Raremob_interval = {360000, 0, 0, 0} -------- respawn time of raremob in order
Hard Mode Monsters (Dungeons): InstanceRespawnResource (might be off on the name but it's something as this)[No this doesn't require RDB update -- at-least I'm pretty sure]
So if the underground dungeons are instanced (e.g. hm cv,pp,sanc,toa-tols, cube) then the spawns are written to the InstanceRespawn resource, if not they are part of their physical maps. A good way to test is to:
Go to the dungeon, type in /position and do a bit of math to get the map name:
Example:
X Coord: 20801
Map Name X: 20801 / 16128 = 1 (m001)
Y Coord: 27536
Map Name Y: 27536 / 16128 = 1 (m001)
For a total map name of m001_001, this would mean the spawn file for this is m001_001.nfs and you should look at my sig and get a copy of the source for the Map Editor, saving an NFS is the direct opposite of reading it so good luck studying.
monster_ID = {151013, 153003, 0, 0, 0, 0} ----- monster id (normal monsters in this spawn area)
density = {0.05, 0.05, 0.05, 0.15, 0.15, 0.15} ----- standard density (how dense they spawn together in the box)
interval = {1000, 1000, 1000, 2000, 1500, 1500} (the respawn time of each monster_id in order)
Raremob_ID = {154003, 0, 0, 0} --------------------- waste grinder (local boss) Regeneration Area
Raremob_count = {1, 1, 1, 1} --------- number of raremob to be spawned in order (e.g. 154003 only spawns once per spawn)
Raremob_interval = {360000, 0, 0, 0} -------- respawn time of raremob in order
Hard Mode Monsters (Dungeons): InstanceRespawnResource (might be off on the name but it's something as this)[No this doesn't require RDB update -- at-least I'm pretty sure]
So if the underground dungeons are instanced (e.g. hm cv,pp,sanc,toa-tols, cube) then the spawns are written to the InstanceRespawn resource, if not they are part of their physical maps. A good way to test is to:
Go to the dungeon, type in /position and do a bit of math to get the map name:
Example:
X Coord: 20801
Map Name X: 20801 / 16128 = 1 (m001)
Y Coord: 27536
Map Name Y: 27536 / 16128 = 1 (m001)
For a total map name of m001_001, this would mean the spawn file for this is m001_001.nfs and you should look at my sig and get a copy of the source for the Map Editor, saving an NFS is the direct opposite of reading it so good luck studying.
Have a good day!
you are right he just have to follow your steps to adjust the monsters spawn
Moin.. Kann mir jemand bitte bei dem Problem hier helfen...
fehler ist das man das Pet/Monster/Lootpet Butkadah nicht mehr sehen kann, ist unsichtbar.
man kann es anklicken/töten alles man sieht es einfach nicht. kann mir jemand vielleicht sagen woran das liegen kann....
the error is that i can no longer see the Pet / Monster / Lootpet Butkadah, is invisible.
i can click / kill everything but i see it not more. maybe can anyone tell me on what to do ...
I guess this is a motion_file_id issue.
Try to change motion_file_id in MonsterResource/PetResource/SummonResource. to "3" or to another mob motion_file_id to check . (and Re convert to RDB of course).
[Helping Topic] 24/7 Helping Services! 08/27/2008 - EO PServer Hosting - 31 Replies stucked on anything while setuping your server?
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