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[Help Thread] Please post your questions here.
Discussion on [Help Thread] Please post your questions here. within the Rappelz Private Server forum part of the Rappelz category.
02/23/2014, 17:51
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#3166
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Check the following item ID's
3630297
3630298
3630299
3631001
3631002
Set "cool_time" and "cool_time_group" to 0
2. Reduce your max HP, there is a cap limit coded into the game server with an incorrect integer setting.
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02/23/2014, 18:06
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#3167
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Join Date: Apr 2013
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thanks , how can i change this article .. what is resource name ?
exp(uda:'RTWQ:Gtethgea.GD)
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02/23/2014, 18:23
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#3168
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static_login_published(ascii).png
1 f,4#`;PEduTJUX'ufab+Kt`Ko4mF`&r O
or
static_login_published.png
t2,1x466upd2}@#I)tFb_h {fT!d
depending on your launch arguments.
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02/23/2014, 19:09
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#3169
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Client resource hasn't got a : 1 f,4#`;PEduTJUX'ufab+Kt`Ko4mF`&r O
and " t2,1x466upd2}@#I)tFb_h {fT!d " is not I showed my pictures file.
This is ;
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02/23/2014, 19:43
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#3170
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Then they may have edited the actual Log in lobby and loading screens directly.
Do a client dump and check the jpg files for loading screen and login screen jpgs, see if they did a direct edit.
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02/23/2014, 19:52
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#3171
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Join Date: Oct 2012
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Quote:
Originally Posted by .BlackCat.
If you don't have dbo.IPLog Table on your Auth , create it using :
Code:
USE [Auth]
GO
/****** Object: Table [dbo].[IPLog] Script Date: 22/02/2014 08:28:23 ******/
DROP TABLE [dbo].[IPLog]
GO
/****** Object: Table [dbo].[IPLog] Script Date: 22/02/2014 08:28:23 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
CREATE TABLE [dbo].[IPLog](
[account_id] [int] NULL,
[account_name] [nvarchar](32) NOT NULL,
[ip] [nvarchar](50) NOT NULL,
[login_date] [date] NOT NULL,
[login_time] [time](7) NOT NULL
) ON [PRIMARY]
GO
INSERT [dbo].[IPLog] ([account_id], [account_name], [ip], [login_date], [login_time]) VALUES (8715, N'BlackCat', N'127.0.0.1', CAST(0x23380B00 AS Date), CAST(0x076099F554520000 AS Time))
& smp_account like that :
Code:
USE [Auth]
GO
/****** Object: StoredProcedure [dbo].[smp_account] Script Date: 22/02/2014 08:26:57 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
ALTER PROCEDURE [dbo].[smp_account]
@IN_ACCOUNT nvarchar(31),
@IN_GAMECODE nvarchar(50),
@IN_PASSWORD nvarchar(32)
AS
SET NOCOUNT ON
DECLARE @THIS_ACCOUNT_ID INT
SELECT @THIS_ACCOUNT_ID=account_id FROM dbo.Accounts WHERE login_name = @IN_ACCOUNT
INSERT INTO dbo.IPLog(
account_id,
account_name,
ip,
login_date,
login_time
)VALUES(
@THIS_ACCOUNT_ID,
@IN_ACCOUNT,
@IN_GAMECODE,
GETDATE(),
GETDATE()
)
SELECT * FROM dbo.Accounts WHERE login_name = @IN_ACCOUNT AND password = @IN_PASSWORD
RETURN @@ERROR
If you don't have "Accounts" table like mine . EDIT THE SMP .
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this for old Auth
it's not work with Auth V2
thanks any way
EDIT: i have try to change columns name but still give an ERROR message in Authserver
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02/23/2014, 20:07
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#3172
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Quote:
Originally Posted by MrStubborn
this for old Auth
it's not work with Auth V2
EDIT: i have try to change columns name but still give an ERROR message in Authserver
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Don't edit the column names in the database.
Edit the provided SQL to reflect the column names you have.
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02/23/2014, 21:52
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#3173
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Join Date: Apr 2013
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HOW CAN I ADD NPC , JP menu
When I click the menu at the NPC, NPC Give jp
This is not true .. dlg_menu( "<#F7E920>JP", "sv("jp",500000)" )
What is the true
how can i add ? what is the code
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02/23/2014, 22:43
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#3174
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Quote:
Originally Posted by TRTeta
HOW CAN I ADD NPC , JP menu
When I click the menu at the NPC, NPC Give jp
This is not true .. dlg_menu( "<#F7E920>JP", "sv("jp",500000)" )
What is the true
how can i add ? what is the code
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well you can use
Code:
dlg_menu("JP","Test_JP()")
then create a a function with the same name i used " "
Code:
function Test_JP()
sv("jp",500000)
end
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02/23/2014, 23:46
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#3175
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Join Date: Apr 2013
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Received Thanks: 16
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thanks
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02/24/2014, 05:55
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#3176
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Join Date: Mar 2009
Posts: 198
Received Thanks: 40
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deutsch
moin moin.problem 1. Kann mir jemand vielleicht ein tip geben woran es liegen kann das alle meine soulpets die Attribute vit, int, str, usw 0 haben?? In der db hatte ich schon geguckt bei statresourcen da sind stat eingetragen für die soulpets und hatte dies auch als versuch gehasht und in den resourcen ordner getan aber weiterhin die stats 0 bei soulpets.... mir fällt leider nichts mehr ein was man machen könnte.
problem 2.. Wenn ich die string resourcen änder und sie dann in meine resourcen vom client tu funktioniert alles wunderbar nur ein fehler kommt alle skillkarten zeigen kein wert mehr an zb patk 200 der zeigt danach nur noch patk %value% woran kann das liegen das er das ändert...
english
moin.. problem 1.. Can someone maybe give me a tip what could be there that all my soulpets have the attributes vit, int, str, etc 0 ? In the db I have already looked at statresourcen there are stat registered for soulpets and have hashed as a trial and but done in the resouces folder still the stats at 0 soulpets .... whats i can make..
problem 2...If I change the string resouces and i put it to my rescource from client then works .why all skill cards not worth more to eg patk 200 of the shows after that only patk %value% why he change that. ..
sorry for bad english
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02/24/2014, 15:54
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#3177
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Join Date: Apr 2013
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Received Thanks: 16
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I use Royal repack , When I opened a new account, hidden village passport comes automatically reserved.How do I stop coming.
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02/24/2014, 20:59
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#3178
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Join Date: Jul 2012
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Quote:
Originally Posted by TRTeta
I use Royal repack , When I opened a new account, hidden village passport comes automatically reserved.How do I stop coming.
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open :
on_first_login.lua or d4b666e4533a0230159074c218fa2150.lua
go to the line that have the item id (last lines)
& remove it
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02/24/2014, 21:09
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#3179
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elite*gold: 0
Join Date: Apr 2013
Posts: 136
Received Thanks: 16
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i do , but on_first_login hasn't code : insert item ...
Quote:
-- Lua ½ºÅ©¸³Æ® ¾ÏÈ£È*
function get_module_name()
return "on_first_login"
end
function on_first_login( name )
-- º»·¡ HP ¼¼ÆÃÇÏ´ø ÀÚ¸® (Ȥ½Ã ¸ô¶ó¼* ±×³É ³ÀµÒ)
set_value( "hp" , get_value( "max_hp") )
set_value( "mp" , get_value( "max_mp") )
-- Á¾Á· üũ
local state_code = get_local_info()
local race = get_value( "race" )
local deva_x, deva_y, asura_x, asura_y, gaia_x, gaia_y, i
-- °¢ ¼ö·ÃÀÚÀÇ ¼¶ ½ÃÀÛ ÁöÁ¡ À§Ä¡
deva_x = 164474
deva_y = 52932
asura_x = 168356
asura_y = 55399
gaia_x = 164335
gaia_y = 49510
local start_x, start_y, start_layer, start_channel_no
if state_code == 64 then
end
-- µ¥¹Ù ½ÃÀÛÁöÁ¡ üũ
if race == 4 then
--½ÃÀÛ À§Ä¡ ¼³Á¤
start_x = deva_x
start_y = deva_y
-- ¾Æ¼ö¶ó ½ÃÀÛÁöÁ¡ üũ
elseif race == 5 then
--½ÃÀÛ À§Ä¡ ¼³Á¤
start_x = asura_x
start_y = asura_y
-- ±×¿Ü(°¡ÀÌ¾Æ 3) ½ÃÀÛÁöÁ¡ üũ
else
--½ÃÀÛ À§Ä¡ ¼³Á¤
start_x = gaia_x
start_y = gaia_y
end
-- ¼ö·ÃÀÚÀÇ ¼¶(ä³ÎID 1000)¿¡¼* °¡Àå ÀûÀıÇÑ Ã¤³ÎÀ» °ñ¶ó ·¹À̾ ¼¼ÆÃÇÑ´Ù.
start_channel_no = get_proper_channel_num( 1000 )
start_layer = get_layer_of_channel( 1000, start_channel_no )
-- ±ÍȯÁö¿ª ¼³Á¤
set_flag( "rx", start_x + math.random(0,60) - 30)
set_flag( "ry", start_y + math.random(0,60) - 30)
local text
text = sconv("@90010092", "#@number@#", tostring( start_channel_no ) ) -- º¯¼ö¸¦ ½ÇÁ¦ °ª(½ºÆ®¸µ)À¸·Î ġȯ ½ÃŲ´Ù.
message( text ) -- ½Ã½ºÅÛ ¸Ş¼¼Áö·Î ÇØ´ç ä³ÎID Ãâ·Â.
------=========== ** ½ÃÀÛ¾ÆÀÌÅÛ ¼³Á¤ÇØÁÖ´Â ºÎºĞÀº ¼*¹ö¿¡¼* ±¸Çö ** ============------
-- ¾Æ¼ö¶ó(5)¸é ´õÅ©(´Ü°Ë), µ¥¹Ù¸é ½º¸ô¸ŞÀ̽º, °¡À̾ƴ ¹Ğ¸²µµ¸¦ ÁØ´Ù.
-- µğÆúÆ® Á÷¾÷À» ³Ö¾îÁØ´Ù. (µ¥¹Ù:°¡À̵å, ¾Æ¼ö¶ó:½ºÅׯÛ, ±×¿Ü:ÆÄÀÌÅÍ(°¡À̾Æ) )
local race = get_value( "race" )
if race == 4 then
-- ÃʱâÁ÷¾÷À» °¡À̵å(200)·Î ¼³Á¤ÇÑ´Ù.
set_value( "job" , 200 )
elseif race == 5 then
set_value( "job" , 300 )
else
set_value( "job" , 100 )
end
-- Á÷¾÷ ¼³Á¤ ÈÄ ¼¼ÆÃµÈ ½ºÅÈ¿¡ ¸Â´Â HP·Î ´Ù½Ã ä¿öÁÜ
set_value( "hp" , get_value( "max_hp") )
set_value( "mp" , get_value( "max_mp") )
-- ±¹°¡ ÄÚµå Àоî¿À±â
-- get_local_info()ÀÇ ¹İȯ°ªµé
--LOCAL_INFO_KOREA = 1
--LOCAL_INFO_HONGKONG = 2
--LOCAL_INFO_AMERICA = 4
--LOCAL_INFO_EUROPE = 8
--LOCAL_INFO_JAPAN = 16
--LOCAL_INFO_TAIWAN = 32
--LOCAL_INFO_CHINA = 64
--Àü±¹°¡ °øÅë
local state_code = get_local_info()
--if state_code = 32 then
if race == 4 then
if get_env("game.use_auto_trap") == 1 then
open_popup("game.caution_url", "game.newbiehelp_deva_url", 0,1)
else
open_popup("game.newbiehelp_deva_url", 0,1)
end
elseif race == 5 then
if get_env("game.use_auto_trap") == 1 then
open_popup("game.caution_url", "game.newbiehelp_asura_url", 0,1)
else
open_popup("game.newbiehelp_asura_url", 0,1)
end
else
if get_env("game.use_auto_trap") == 1 then
open_popup("game.caution_url", "game.newbiehelp_gaia_url", 0,1)
else
open_popup("game.newbiehelp_gaia_url", 0,1)
end
-- end
--else
--±âÁ¸ ´ë¸¸ Á¦°Å
--local state_code = get_local_info()
--if state_code ~= 32 then
-- --if race == 4 then
-- --if get_env("game.use_auto_trap") == 1 then
-- open_popup("game.caution_url", "game.newbiehelp_deva_url", 0,1)
-- else
-- open_popup("game.newbiehelp_deva_url", 0,1)
-- end
-- elseif race == 5 then
-- if get_env("game.use_auto_trap") == 1 then
-- open_popup("game.caution_url", "game.newbiehelp_asura_url", 0,1)
-- else
-- open_popup("game.newbiehelp_asura_url", 0,1)
-- end
-- else
-- if get_env("game.use_auto_trap") == 1 then
-- open_popup("game.caution_url", "game.newbiehelp_gaia_url", 0,1)
-- else
-- open_popup("game.newbiehelp_gaia_url", 0,1)
-- end
-- end
end
-- ½ÃÀÛÁÂÇ¥ ¼³Á¤ ij¸¯ÅÍ »ı¼ºÀÌ Çѹø¿¡ ¸¹ÀÌ ¹ß»ıÇÏ¸é ¹®Á¦°¡ »ı°Ü¼* ¾Æ·¡·Î À̵¿
set_value( "x" , start_x)
set_value( "y" , start_y)
set_value( "layer", start_layer )
local annc = "<#8bd1db>ãÑÍÈÇğ Èß "..name.." İí ÇáÓíÑİÑ </#8bd1db>"
whisper(name,annc)
end
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02/24/2014, 21:30
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#3180
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Moderator
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Could be the function is_premium but I forget which .lua at the moment.
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