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Rappelz server files
Discussion on Rappelz server files within the Rappelz Private Server forum part of the Rappelz category.
05/03/2011, 08:27
#376
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Quote:
Originally Posted by
manlive
someone open server beta .. we play there and we tell u all bugs on this server
this best way for fix bugs
(sry 4 my English)
Easier to fix all major bugs first, then release a beta when there are not many bugs left... Otherwise there would be a server restart every 5 minutes
05/03/2011, 08:32
#377
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Quote:
Originally Posted by
martyn12444
Easier to fix all major bugs first, then release a beta when there are not many bugs left... Otherwise there would be a server restart every 5 minutes
ok u right ^_*
05/03/2011, 11:27
#378
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Fixed friend system and party system.
Download DB
05/03/2011, 12:36
#379
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whats funny is epic 7 part 2 now in real server and no r7 capes but in the database in epic 6 lol a t3 r7 cape
Attached Images
rappelz_screen00000000.JPG
(102.8 KB, 124 views)
05/03/2011, 12:52
#380
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Join Date: Jul 2009
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this cape was one of the prices on german servers for the first person on each server who hits 160.
05/03/2011, 13:00
#381
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My friends, why not making a new topic? new start
05/03/2011, 14:21
#382
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and corrected a bug with pets?
05/03/2011, 15:50
#383
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Join Date: Jan 2010
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Found some buffs while looking through the lua scripts.
write it in Gameserver and dont forget the #
Note, You get disconnected when entering wrong buffId.
for example #add_state(1000, 50, 9000, "Your ToonName here")
Template:
#add_state( ID , VALUE, TIME, NAME)
--Gm buff i suppose--
#add_state(1001, 50, 9000, "Your Toonname Here") //max HP
#add_state(1002, 50, 9000, "Your Toonname Here") //max MP
#add_state(1003, 50, 9000, "Your Toonname Here") //hp reg.
#add_state(1004, 50, 9000, "Your Toonname Here") //hp Rec.
#add_state(1005, 50, 9000, "Your Toonname Here") //mp Reg.
#add_state(1006, 50, 9000, "Your Toonname Here") //mp rec.
#add_state(1007, 50, 9000, "Your Toonname Here") //Patk.
#add_state(1008, 50, 9000, "Your Toonname Here") //Matk
#add_state(1009, 50, 9000, "Your Toonname Here") //Pdef
#add_state(1010, 50, 9000, "Your Toonname Here") //Mdef
#add_state(1011, 50, 9000, "Your Toonname Here") //Atk Speed
#add_state(1012, 50, 9000, "Your Toonname Here") //Cast Speed
#add_state(1013, 50, 9000, "Your Toonname Here") //Mov Speed
#add_state(1014, 50, 9000, "Your Toonname Here") //Acc.
#add_state(1015, 50, 9000, "Your Toonname Here") //Evasion
#add_state(1016, 50, 9000, "Your Toonname Here") //Macc
#add_state(1017, 50, 9000, "Your Toonname Here") //Mres
#add_state(1018, 50, 9000, "Your Toonname Here") //Crit Ratio
#add_state(1019, 50, 9000, "Your Toonname Here") //Crit Pow.
--normal HV buffs--
#add_state(1051, 50, 9000, "Your Toonname Here") //HV Patk
#add_state(1052, 50, 9000, "Your Toonname Here") //HV Matk
#add_state(1053, 50, 9000, "Your Toonname Here") //HV Pdef
#add_state(1054, 50, 9000, "Your Toonname Here") //HV Mdef
#add_state(1055, 50, 9000, "Your Toonname Here") //HV Atk Speed
#add_state(1056, 50, 9000, "Your Toonname Here") //HV Cast Speed
#add_state(1057, 50, 9000, "Your Toonname Here") //HV Mov Speed
--other--
#warp( X , Y , "Your Toonname Here") //Warp
#kill_target("Your Toonname Here") //Kill Your Target Mob
Enjoy!
05/03/2011, 16:13
#384
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Any Can create a Tutorial for the P Server ? i have so much files but i dont know how it works ? Thx A lot
05/03/2011, 16:19
#385
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There will be one when server will run correctly
05/03/2011, 17:14
#386
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btw demonroro, since you host a site that has the rappelz files for download... can you perhaps make a quick run throu guide... i know that server isn't running perfectly.. and the guide is already written here (on 40 pages ;P ) but for some1 just joining in, would be nice if they can get to where others are in few hours
05/03/2011, 18:57
#387
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If you can wait until this Friday, we'll bring up a guide for you guys how to get on the same progress where we are at right now.
A small update. I just updated the LevelResource table, so you can get a level above 60.
LevelResource table:
USE [Arcadia]
GO
IF EXISTS (SELECT * FROM dbo.sysobjects WHERE id = OBJECT_ID(N'[DF_LevelResource_huh1]') AND type = 'D')
BEGIN
ALTER TABLE [dbo].[LevelResource] DROP CONSTRAINT [DF_LevelResource_huh1]
END
GO
IF EXISTS (SELECT * FROM dbo.sysobjects WHERE id = OBJECT_ID(N'[DF_LevelResource_huh2]') AND type = 'D')
BEGIN
ALTER TABLE [dbo].[LevelResource] DROP CONSTRAINT [DF_LevelResource_huh2]
END
GO
USE [Arcadia]
GO
/****** Object: Table [dbo].[LevelResource] Script Date: 05/03/2011 18:40:38 ******/
IF EXISTS (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'[dbo].[LevelResource]') AND type in (N'U'))
DROP TABLE [dbo].[LevelResource]
GO
USE [Arcadia]
GO
/****** Object: Table [dbo].[LevelResource] Script Date: 05/03/2011 18:40:39 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
CREATE TABLE [dbo].[LevelResource](
[level] [int] NOT NULL,
[normal_exp] [bigint] NOT NULL,
[jl1] [int] NOT NULL,
[jl2] [int] NOT NULL,
[jl3] [int] NOT NULL,
[jl4] [int] NOT NULL,
CONSTRAINT [IX_LevelResource] UNIQUE NONCLUSTERED
(
[level] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
) ON [PRIMARY]
GO
ALTER TABLE [dbo].[LevelResource] ADD CONSTRAINT [DF_LevelResource_huh1] DEFAULT ((0)) FOR [jl1]
GO
ALTER TABLE [dbo].[LevelResource] ADD CONSTRAINT [DF_LevelResource_huh2] DEFAULT ((0)) FOR [jl2]
GO
INSERT INTO [dbo].[LevelResource]
([level]
,[normal_exp]
,[jl1]
,[jl2]
,[jl3]
,[jl4])
VALUES
(1,6,3,20,210,0),
(2,21,5,30,300,0),
(3,53,8,40,430,0),
(4,125,12,60,620,0),
(5,285,20,80,1040,0),
(6,605,32,110,1730,0),
(7,1145,67,150,2880,0),
(8,2030,88,210,5750,0),
(9,3362,148,300,11500,0),
(10,5087,0,430,23500,0),
(11,7841,0,490,24000,0),
(12,11747,0,620,25000,0),
(13,17219,0,670,26000,0),
(14,24485,0,820,27000,0),
(15,33795,0,1230,34000,0),
(16,45345,0,2400,71000,0),
(17,59680,0,2800,73000,0),
(18,77344,0,3200,76000,0),
(19,98344,0,3700,79000,0),
(20,129386,0,4100,81000,0),
(21,166170,0,4600,85000,0),
(22,208635,0,5200,88000,0),
(23,257560,0,5700,91000,0),
(24,313560,0,6300,94000,0),
(25,377569,0,8500,119000,0),
(26,450194,0,9200,123000,0),
(27,531800,0,10000,127000,0),
(28,623528,0,10900,132000,0),
(29,726092,0,11800,136000,0),
(30,864672,0,17800,280000,0),
(31,1018497,0,19100,289000,0),
(32,1188315,0,20500,298000,0),
(33,1374874,0,21900,307000,0),
(34,1580112,0,23400,317000,0),
(35,1804648,0,30200,400000,0),
(36,2050348,0,32200,417000,0),
(37,2317012,0,34100,436000,0),
(38,2606574,0,36200,454000,0),
(39,2921070,0,38200,473000,0),
(40,3332910,0,69300,800000,0),
(41,3777510,0,73100,831000,0),
(42,4257225,0,76900,864000,0),
(43,4772140,0,80900,897000,0),
(44,5324948,0,85500,930000,0),
(45,5918588,0,126600,1369000,0),
(46,6552713,0,132700,1419000,0),
(47,7230316,0,139000,1470000,0),
(48,7954516,0,145500,1522000,0),
(49,8724924,0,152100,1575000,0),
(50,9721584,0,0,0,0),
(51,10782792,0,0,0,0),
(52,11908056,0,0,0,0),
(53,13102054,0,0,0,0),
(54,14368651,0,0,0,0),
(55,15707833,0,0,0,0),
(56,17124083,0,0,0,0),
(57,17124083,0,0,0,0),
(58,18621473,0,0,0,0),
(59,20199993,0,0,0,0),
(60,21864390,0,0,0,0),
(61,23999216,0,0,0,0),
(62,26248216,0,0,0,0),
(63,28614833,0,0,0,0),
(64,31101189,0,0,0,0),
(65,33714429,0,0,0,0),
(66,36456765,0,0,0,0),
(67,39331859,0,0,0,0),
(68,42342659,0,0,0,0),
(69,45496040,0,0,0,0),
(70,48799078,0,0,0,0),
(71,53018478,0,0,0,0),
(72,57431304,0,0,0,0),
(73,62041636,0,0,0,0),
(74,66858773,0,0,0,0),
(75,71881661,0,0,0,0),
(76,77126131,0,0,0,0),
(77,82591179,0,0,0,0),
(78,88286667,0,0,0,0),
(79,94217067,0,0,0,0),
(80,100386851,0,0,0,0),
(81,108258962,0,0,0,0),
(82,116448072,0,0,0,0),
(83,124967478,0,0,0,0),
(84,133815873,0,0,0,0),
(85,143006774,0,0,0,0),
(86,152555270,0,0,0,0),
(87,162458730,0,0,0,0),
(88,172732521,0,0,0,0),
(89,183392430,0,0,0,0),
(90,194435686,0,0,0,0),
(91,208515558,0,0,0,0),
(92,223101106,0,0,0,0),
(93,238212727,0,0,0,0),
(94,253859287,0,0,0,0),
(95,270051163,0,0,0,0),
(96,286808143,0,0,0,0),
(97,304128439,0,0,0,0),
(98,322044882,0,0,0,0),
(99,340554109,0,0,0,0),
(100,359680117,0,0,0,0),
(101,384066732,0,0,0,0),
(102,409248614,0,0,0,0),
(103,435252714,0,0,0,0),
(104,462095292,0,0,0,0),
(105,489802342,0,0,0,0),
(106,518375467,0,0,0,0),
(107,547841037,0,0,0,0),
(108,578229773,0,0,0,0),
(109,609541459,0,0,0,0),
(110,641805391,0,0,0,0),
(111,682972147,0,0,0,0),
(112,725390787,0,0,0,0),
(113,769083621,0,0,0,0),
(114,814068853,0,0,0,0),
(115,860385721,0,0,0,0),
(116,908057401,0,0,0,0),
(117,957102741,0,0,0,0),
(118,1007542905,0,0,0,0),
(119,1059418845,0,0,0,0),
(120,1112752377,0,0,0,0),
(121,1180528458,0,0,0,0),
(122,1249861486,0,0,0,0),
(123,1320758242,0,0,0,0),
(124,1393225147,0,0,0,0),
(125,1467302005,0,0,0,0),
(126,1542995015,0,0,0,0),
(127,1620312683,0,0,0,0),
(128,1699292327,0,0,0,0),
(129,1779939527,0,0,0,0),
(130,1862259485,0,0,0,0),
(131,1966986941,0,0,0,0),
(132,207389255,0,0,0,0),
(133,2182982311,0,0,0,0),
(134,2294305079,0,0,0,0),
(135,2407869401,0,0,0,0),
(136,2523680365,0,0,0,0),
(137,2641748743,0,0,0,0),
(138,2762116943,0,0,0,0),
(139,2884792207,0,0,0,0),
(140,3009781372,0,0,0,0),
(141,3140344299,0,0,0,0),
(142,3277985887,0,0,0,0),
(143,3424546633,0,0,0,0),
(144,3582014433,0,0,0,0),
(145,3754413121,0,0,0,0),
(146,3946617382,0,0,0,0),
(147,4170664219,0,0,0,0),
(148,4443062241,0,0,0,0),
(149,4801879649,0,0,0,0),
(150,5310943496,0,0,0,0),
(151,6023632881,0,0,0,0),
(152,7028524913,0,0,0,0),
(153,8455471598,0,0,0,0),
(154,10496005357,0,0,0,0),
(155,13434373969,0,0,0,0),
(156,17695008456,0,0,0,0),
(157,23915534807,0,0,0,0),
(158,33059708542,0,0,0,0),
(159,46593085669,0,0,0,0),
(160,66757817588,0,0,0,0),
(161,90955495890,0,0,0,0),
(162,120234686635,0,0,0,0),
(163,155955299343,0,0,0,0),
(164,199891652973,0,0,0,0),
(165,254372731474,0,0,0,0),
(166,322474079600,0,0,0,0),
(167,408281778238,0,0,0,0),
(168,517257555508,0,0,0,0),
(169,656746550413,0,0,0,0),
(170,836687353840,0,0,0,0)
GO
05/03/2011, 19:48
#388
elite*gold: 0
Join Date: Mar 2008
Posts: 939
Received Thanks: 517
Quote:
Originally Posted by
jw988
whats funny is epic 7 part 2 now in real server and no r7 capes but in the database in epic 6 lol a t3 r7 cape
thats a bad *** cloak
05/03/2011, 21:08
#389
elite*gold: 0
Join Date: Oct 2010
Posts: 218
Received Thanks: 8
I have noticed that things do not fall 7 rank, or rather non-existent
05/03/2011, 21:09
#390
elite*gold: 0
Join Date: Apr 2011
Posts: 5
Received Thanks: 0
Hello
on my server I don t no monster, some tell me or give me the missing table
thank you
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Rappelz Server-Files
02/17/2012 - Rappelz - 10 Replies
Hy,
Here the Server-Files From Rappelz.
The Files are From Gpotato
and the Language is german.
This Downloads has all Information
witch i have .
I can't give support for this Files .
Thanks For Understanding
And
Is there anyone there has the Rappelz server files?
04/08/2011 - Rappelz - 4 Replies
Is there anyone there has the Rappelz server files?
I just wanna know becouse I relly need them..
If nobody have them cant we just "grab" the data? we got the ip's?
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