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pGrind
Discussion on pGrind within the PW Hacks, Bots, Cheats, Exploits forum part of the Perfect World category.
10/03/2011, 16:24
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#226
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elite*gold: 20
Join Date: May 2009
Posts: 1,290
Received Thanks: 326
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Your not playing PWI. That's why.
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10/03/2011, 16:28
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#227
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elite*gold: 0
Join Date: Jan 2008
Posts: 9
Received Thanks: 0
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Beta1 seems to work for my server but i accidentally deleted it. You still have a link for beta1?
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10/03/2011, 16:29
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#228
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elite*gold: 20
Join Date: May 2009
Posts: 1,290
Received Thanks: 326
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No I dont, I never keep old versions ^
What server are you on?
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10/03/2011, 16:31
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#229
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elite*gold: 0
Join Date: Jan 2008
Posts: 9
Received Thanks: 0
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I play on PW-PH.
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10/03/2011, 16:52
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#230
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elite*gold: 20
Join Date: May 2009
Posts: 1,290
Received Thanks: 326
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Ah. Well, while in beta, it does not activly support anything else then PWI - No use in keeping multiple versions active while bot does not even work on one without bugy
Cheers
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10/03/2011, 18:42
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#231
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elite*gold: 0
Join Date: Sep 2011
Posts: 15
Received Thanks: 3
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just a WILD guess here but sometimes buff things works for me and sometimes it doesnt so i believe it's about priority it has lewss than attacking stuff :O or maybe i just don't know what the hell i'm saying xD
Quote:
Originally Posted by x_greg_x
just a WILD guess here but sometimes buff things works for me and sometimes it doesnt so i believe it's about priority it has lewss than attacking stuff :O or maybe i just don't know what the hell i'm saying xD
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i say this because when i was in an area where i got aggro all the time and didnt have time to "rest" between mobs (so i was alwyas killing something and barely had time to pick up things) buff didnt work (beta3) but when i go to another area with less mobs which usually after killing one toon has to run a bit to get to another rebuff do SOMETIMES works..
just something i noticed hope it helps
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10/03/2011, 19:16
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#232
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elite*gold: 20
Join Date: May 2009
Posts: 1,290
Received Thanks: 326
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Yeah, buffs are not passed to skill queue with high enough priority and get overwritten as soon as skills are loaded into queue.
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10/04/2011, 02:05
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#233
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elite*gold: 0
Join Date: Dec 2007
Posts: 14
Received Thanks: 0
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the buff problem is really strange
when i log the bot and re-open it again it works really fine unless i use any skill by my self
other wise ot buffs in time and for ever
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10/04/2011, 09:30
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#234
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elite*gold: 20
Join Date: May 2009
Posts: 1,290
Received Thanks: 326
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Quote:
Originally Posted by Sᴡoosh
Yeah, buffs are not passed to skill queue with high enough priority and get overwritten as soon as skills are loaded into queue.
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Quote:
Originally Posted by 3aber sabil
the buff problem is really strange
when i log the bot and re-open it again it works really fine unless i use any skill by my self
other wise ot buffs in time and for ever
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Theres the problem dude
Fix is on it's way.
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10/04/2011, 21:22
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#235
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elite*gold: 0
Join Date: Dec 2007
Posts: 14
Received Thanks: 0
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ok 1 other problem for the first time i tried to save a path to repair and its working cool but when repair done bot dont close the menu so when my char fly back he cant attack unless i press close
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10/04/2011, 21:53
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#236
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elite*gold: 20
Join Date: May 2009
Posts: 1,290
Received Thanks: 326
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Yeh known issue, It will only work with venomancer currently - fix will be out soon.
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10/05/2011, 00:17
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#237
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elite*gold: 0
Join Date: Jul 2010
Posts: 2
Received Thanks: 0
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after going to a NPC to either auto sell or auto repair, the NPC option page stays open and when the bot returns to the grinding erea, he is unable to auto attack because of this option page in the screen. if only I had a script for pressing the esc key once after auto dealing an NPC this problem would go away but I cant script! lol
anyone know a trick for this?
without auto repair I can only bot for a short while til my weapon breaks! peace out!!
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10/05/2011, 00:19
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#238
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elite*gold: 20
Join Date: May 2009
Posts: 1,290
Received Thanks: 326
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Check 2 posts above you :P
Dont worry, this is a known issue and will be fixed soon.
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10/08/2011, 10:31
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#239
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elite*gold: 0
Join Date: Feb 2008
Posts: 115
Received Thanks: 15
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Well i didnt really read other responses so u might have some of these already. Didnt spend much time observing the bot, so i have no idea of causes, here is what i found:
Downloading new version works fine for me, but some for some of my friends it went really really slowly.
As it updates the old setting files, there is something wrong with the values for mobtypes. Normal, inc.attack, inc.def etc needs to be unchecked and checked again. - Sometimes this needs to be done for new settings files too. Maybe i just didnt save settings idk, but need to do that quite few times.
As for vitals only pot usage works stable. The bot sometimes stops to meditate, sometimes doesnt(couldnt get it to work in the air or wter a single time), heal skills only get to be used occasionally only.
As for buffing my psychic buffs herself very well, always. Sin buff only works 1 time at start, if i set my veno to bramble herself it works fine too. I dont bot with other characters so idk for the rest.
Pet support is worse than in beta 2. Sometimes it heals the pet, sometimes it doesnt, and i coudlnt get it to feed the pet.
Had no time to try scripting/NPCing reapiring stuff, so no idea about those.
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10/08/2011, 10:47
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#240
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elite*gold: 20
Join Date: May 2009
Posts: 1,290
Received Thanks: 326
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Yepp, all you say is known, new version wich looks to fix the pet **** will be out today.
As for slow downloading : Where are tehy from? I can download with 400-600 kb/sec, server is located in the US.
To everyone , as a reason why this version ****** up buffs and pet stuff :
I have implemented a skill queue system in version 3, which supports skill importance. Skills with high importance are placed at index 0 of Queue, hence being executed at the next best possibility. Skills I rated as important are pet heal and self heal and buffs. Now, what I did not consider is the fact that these can overwrite each other if called at the same time. Hence, having only buffs activated should work quite alright, but having pet and buffs activated makes bot fight internally over skill queue.
This prioritizing has been fixed in the upcoming patch, beta 3.1.
Thanks for all your bug reports guys, it really helps getting the job done quickly.
Cheers
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