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Questions and Answers

Discussion on Questions and Answers within the Planetside forum part of the Shooter category.

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Old 06/14/2007, 19:27   #31
 
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Whoops, yeah I typo'd that post. I was able to find Z with the Z-1 and Z+1 float range search. I'm still not having any luck with X or Y. Is it the same 'form' as that of the Z (i.e. mov [<variable>+<hex>],<diff variable>), or is it different? I've been having problems narrowing the values down to less than 100ish, even after crossing the sanc a few times over. Any techniques you might be able to share would be appreciated!

On another interesting note, I found that you can modify the coordinates of the 3rd person view to center around an arbitrary point. I haven't looked into it too seriously, but I bet you could probably make a 'crystal ball' type of hack out of it if you know the /loc of an area (say an enemy-guarded cc or something) that would probably be fairly hard to detect
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Old 06/15/2007, 00:06   #32
 
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Quote:
Originally posted by craby987+Jun 10 2007, 07:45--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (craby987 @ Jun 10 2007, 07:45)</td></tr><tr><td id='QUOTE'>

Quote:
Originally posted by -redb00mer@Jun 9 2007, 17:39
Quote:
Originally posted by -craby987@Jun 8 2007, 11:21
Quote:
Originally posted by -redb00mer@Jun 8 2007, 12:29
<!--QuoteBegin--craby987
Quote:
Quote:
Quote:
@Jun 7 2007, 23:02
OK thanks. Could you tell me the concept of a teleport hack? If you feel the information is to sensitive PM me.

Change the value of the addresses that define your X, Y, Z coordinates.

using an edit box right?

That's the most simple way. If you wanted to get complicated, add a hotkey that adds N to your Z value, and another that subtracts N from your Z value; N being the height difference between flights of tower stairs. I believe it's 30 or 32, but don't quote me on that.

Edit: Getting super-duper too-much-time-on-your-hands complicated would be the teleport hack that Itburnz designed, with preset locations that you could warp to on each continent.
I can do all this in TMK right? What did itburnz code the complex teleporter in and if i could get some help on the matter (i know he used XML to store values. Very smart) ?

To add values to the Z I assume it would go like this:

Code:
MAIN
8D5000 Random code
8D5005 Z value &#40;EAX for example&#41;
8D5010 Random code


ON
Poke B75000 8D5000_value
Poke B75005 ADD EAX, 32 ??? &#40;add or mov? add/mov eax,-32 to subtract right?&#41;
Poke B75010 Z value &#40;EAX&#41;
Poke B75015 Jmp_to_Main
------------------
Poke 8D5000 Jmp_to_CC
------------------
Poke B75005 NOP &#40;So it wont keep adding 32&#41;
Is this the right way to do the teleporter?

Please tell me how detectable this is if I only do it when no one is watching? [/b][/quote]
Can anyone answer my questions?
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Old 06/15/2007, 06:13   #33
 
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Hrm.... So you'd suggest using the increase/decrease search vs using the /loc and searching for Z +/- 1?
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Old 06/16/2007, 01:18   #34
 
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Quote:
Originally posted by Itburnz+Jun 16 2007, 01:07--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Itburnz @ Jun 16 2007, 01:07)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--Realmy@Jun 15 2007, 06:13
Hrm.... So you'd suggest using the increase/decrease search vs using the /loc and searching for Z +/- 1?
That might work as well. I personally dont trust any values i cant confirm myself so i just do it in a way where i can confirm that it works. I dont know if the /loc value represents the correct coords of the offset you are searching for, it could be a truncated serverside value or be simply wrong due to lag. and 1 unit is extremly tiny when moving in planetside. [/b][/quote]
yes, it does
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Old 06/22/2007, 06:16   #35
 
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I Had a couple of questions.

1. How too i find the code for no chams or so i can see cloakers.

2. Is there a way too make the no fog,toggle z buffer, toggle lights works with planetside not being in window mode.When im in window mode my crosshairs are off.
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Old 06/24/2007, 02:32   #36
 
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I wish i knew C++ and direct3D hooking so i could make texture/wall hack and a nice aimbot all contained in a process hooked window which drops down with a hotkey .
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Old 06/25/2007, 08:12   #37
 
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Quote:
Originally posted by Realmy@Jun 14 2007, 10:27
On another interesting note, I found that you can modify the coordinates of the 3rd person view to center around an arbitrary point. I haven't looked into it too seriously, but I bet you could probably make a 'crystal ball' type of hack out of it if you know the /loc of an area (say an enemy-guarded cc or something) that would probably be fairly hard to detect
Or fly around and view the area ahead while remaining safely in a tower It works quite well.
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Old 07/16/2007, 18:38   #38
 
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Can someone pm me the 3 assembly codes i need too nop(test)please.I will make my own trainer/injector and i dont really have any freinds too test the X Y Z loc. Just pm me the code code i need for X Y Z.I can look the address or code in cheat engine thats no problem and make the trainer.

ps please pm me dont post in the public forums.I was portland1220 but forgot my email addy.Thanks guys
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Old 07/20/2007, 04:04   #39
 
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I was bored so I made a trainer template for noobs.
Attached Files
File Type: ibf post-140-1184897058.ibf (43.0 KB, 54 views)
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Old 08/08/2007, 06:17   #40
 
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Who's going to go on a hacking spree if reserves comes back?

/sign
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Old 08/08/2007, 08:14   #41
 
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Quote:
Originally posted by craby987@Aug 7 2007, 21:17
Who's going to go on a hacking spree if reserves comes back?

/sign
How could I resist?

I may have to resurrect

-red
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Old 08/08/2007, 10:49   #42
 
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HAHAH they know nothing! "Oh lets IP ban him" ! LOL!

One thing. Why on earth do you play on Werner?

If they do bring reserves back me and you (maybe itburnz) have to go hacking together on Emmy TR .

Also do you have any idea how to do this?

Quote:
Itburnz Nov 27 2006, 23:55

I just found the offsets for the reloading and rate_of_fire timers... 600 ammo for amp is NOT enough lol... lasts 30 secs...i took out a mosquito with my sniper rifle in 1 sec... ouch... nasty stuff. Not sure if that really should be implemented.

- I.
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Old 08/09/2007, 08:50   #43
 
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Quote:
Originally posted by craby987@Aug 8 2007, 01:49
HAHAH they know nothing! "Oh lets IP ban him" ! LOL!

One thing. Why on earth do you play on Werner?

If they do bring reserves back me and you (maybe itburnz) have to go hacking together on Emmy TR .

Also do you have any idea how to do this?

Quote:
Itburnz Nov 27 2006, 23:55

I just found the offsets for the reloading and rate_of_fire timers... 600 ammo for amp is NOT enough lol... lasts 30 secs...i took out a mosquito with my sniper rifle in 1 sec... ouch... nasty stuff. Not sure if that really should be implemented.

- I.
I was on Werner because I didn't want to ruin the fight where I actually played

For the reloading and ROF, I'd start by seeing what changes when I pulled different guns.
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Old 08/09/2007, 20:07   #44
 
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Quote:
Originally posted by redb00mer@Aug 9 2007, 08:50
For the reloading and ROF, I'd start by seeing what changes when I pulled different guns.
Hmm alright. thanks!
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Old 08/10/2007, 02:50   #45
 
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Redb00mer. A friend of mine and I have been working with Crab on trying to find the ROF and Reload. My friend and I found the reload but the bullets did no damage, and we could not find rate of fire. We looked at different sites and everything and tried eveything we could think of. Is it possible you could send Crab or I a PM on how to find ROF?
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