Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Nostale
You last visited: Today at 08:29

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Item.dat ? -> How it works ?

Discussion on Item.dat ? -> How it works ? within the Nostale forum part of the MMORPGs category.

Closed Thread
 
Old   #1
 
elite*gold: 0
Join Date: Nov 2014
Posts: 180
Received Thanks: 157
Item.dat ? -> How it works ?



Hello people, here is OMG speaking to you (no, i'm still not dead despite numerous requests by the most of you -- è.é !! )

Returning to the theme with the discussion, i wanted to open it here in order to know if anyone knows anything more about the file Item.dat..


I wrote a pretty tool that picks the items data from .NOS archives..
It works fine but there is a small problem, i don't know where to find the type's identifier (Equipe, Main, Etc..)..
Do you know where to find it ?
The same question applies to the class since it is a little bit weird (bulabulabula!!).

I analyzed the arguments of TYPE line for a few minutes but i didn't understand anything except which who made it was a drug addict.

0 1 = Adventurer
0 2 = Swordsman
1 4 = Archer
2 8 = Mage

I noticed that this rule doesn't apply to every item but vary item to item. Any toughts on that ?
Good heavens, it burned me a neuron \:

Warning: Not recommended reading without a medical certificate ! -- lol
*-OMG-* is offline  
Thanks
1 User
Old 04/06/2015, 01:21   #2
 
Bejine's Avatar
 
elite*gold: 0
Join Date: Jul 2014
Posts: 283
Received Thanks: 317
Quote:
Originally Posted by *-OMG-* View Post
0 1 = Adventurer
0 2 = Swordsman
1 4 = Archer
2 8 = Mage
0 - melee, 1 - range, 2 - magic
1, 2, 4, 8 - classes :D

<eq slot> :

INDEX <inventory type>
so, INDEX 0 is Equip, 1 is Main, and 2 is ETC. :D
There's no 6 (SP) and 7 (costumes) , cuz it can be stored in 0 inventory.

For specialist cards:
INDEX 0 4 1 12 2655 24
INDEX <inv. type> 4 1 <eq slot> <idk lol> <c_mode ID>
<c_mode ID> is from "c_mode 1 <char id> <c_mode ID>" XD

For fairies:
INDEX 0 3 3 10 425 9 - Azuris
INDEX 0 3 3 10 804 4 - Solaris
INDEX <inv. type> 3 3 <eq slot> <idk lol> <pairy ID>
<pairy ID> is last argument in 'pairy' packet

INDEX 0 0 6 0 32 0 - bow
INDEX 0 1 2 1 280 3 - armor archer
INDEX <inv> <type of item> <class/more type>
0 is weapon, 1 is armor in <type of item>
<class/more type> for weapons:
1 - sword
3 - knife (idk, archer secondary)
5 - crossbow
6 - bow
8 - magic gun (idk, mage secondary)
9 - staff
Bejine is offline  
Thanks
4 Users
Old 04/07/2015, 23:35   #3
 
elite*gold: 0
Join Date: Nov 2014
Posts: 180
Received Thanks: 157
Rapid & detailed as always. I thank you for the contribution


*-OMG-* is offline  
Old 05/25/2015, 20:39   #4
 
elite*gold: 0
Join Date: Aug 2013
Posts: 127
Received Thanks: 46
Generate in PHP ^^
iArtrix is offline  
Old 05/25/2015, 22:12   #5
 
ernilos's Avatar
 
elite*gold: 20
Join Date: Jan 2012
Posts: 766
Received Thanks: 645
Quote:
Originally Posted by iArtrix View Post
Generate in PHP ^^
Some table use would be nice
ernilos is offline  
Thanks
1 User
Old 05/25/2015, 22:14   #6
 
elite*gold: 0
Join Date: Aug 2013
Posts: 127
Received Thanks: 46
I know, this code is one big bullshit xd

In table ^^



i have rewrite php code :/
iArtrix is offline  
Thanks
1 User
Old 05/27/2015, 22:12   #7
 
elite*gold: 0
Join Date: Jun 2013
Posts: 29
Received Thanks: 9
could you share your php code please :3 ?
would be very nice
SlayZ85 is offline  
Old 05/28/2015, 13:55   #8
 
elite*gold: 0
Join Date: Nov 2014
Posts: 180
Received Thanks: 157
Quote:
Originally Posted by iArtrix View Post
I know, this code is one big bullshit xd

In table ^^



i have rewrite php code :/
Nice job, i thought to do the same but i'd prefer to make it as executable for matter of performance..

Quote:
Originally Posted by SlayZ85 View Post
could you share your php code please :3 ?
would be very nice
I have no words to express my tremendous amount of sadness to you.
*-OMG-* is offline  
Old 05/28/2015, 14:39   #9
 
elite*gold: 0
Join Date: Aug 2013
Posts: 127
Received Thanks: 46
My friend made the whole new code and added information into mysql for better performance.
iArtrix is offline  
Old 05/28/2015, 16:17   #10
 
elite*gold: 0
Join Date: Sep 2013
Posts: 35
Received Thanks: 4
any source code?
ctyjason2 is offline  
Old 05/28/2015, 22:21   #11
 
Bejine's Avatar
 
elite*gold: 0
Join Date: Jul 2014
Posts: 283
Received Thanks: 317
Quote:
Originally Posted by ctyjason2 View Post
any source code?
Nope.
Bejine is offline  
Old 05/29/2015, 19:50   #12
 
elite*gold: 0
Join Date: Nov 2014
Posts: 180
Received Thanks: 157
Quote:
Originally Posted by iArtrix View Post
My friend made the whole new code and added information into mysql for better performance.
Yeah but what when them update the archive, you have to reset database and reload it with new data.. It is not hard to do as it is not low to load from archive directly but i found .exe better than php for reasons that i told you in previous post
*-OMG-* is offline  
Old 05/30/2015, 02:50   #13
 
elite*gold: 0
Join Date: May 2015
Posts: 1
Received Thanks: 0


It's code for exporting data from NosTale meta items files. Written in Python 3 () and uses mysql.connector ().

WARNING: script imports data properly only for weapons, but it won't crash if you import all items, it will just show strange things, like armor's attack etc.

Item.txt -- should contain all data about items except their names and descriptions
desc.txt -- should contain items names and descriptions

Of course you need MySQL database for it to work . It can be obtained with XAMP package on Windows.


As you may have already noticed, plain data stored in MySQL DB is kinda useless without proper front-end. I highly recommend you to write your own in PHP or Python with Tkinter.
Elzeph is offline  
Old 05/31/2015, 21:23   #14

 
FI0w's Avatar
 
elite*gold: 50
Join Date: Jul 2014
Posts: 1,700
Received Thanks: 1,165
Quote:
Originally Posted by Elzeph View Post


It's code for exporting data from NosTale meta items files. Written in Python 3 () and uses mysql.connector ().

WARNING: script imports data properly only for weapons, but it won't crash if you import all items, it will just show strange things, like armor's attack etc.

Item.txt -- should contain all data about items except their names and descriptions
desc.txt -- should contain items names and descriptions

Of course you need MySQL database for it to work . It can be obtained with XAMP package on Windows.


As you may have already noticed, plain data stored in MySQL DB is kinda useless without proper front-end. I highly recommend you to write your own in PHP or Python with Tkinter.
easy to do in C++,VB, AutoIt ~
FI0w is offline  
Closed Thread


Similar Threads Similar Threads
Item Hack works
07/15/2015 - Aion Hacks, Bots, Cheats & Exploits - 12 Replies
Item Hack works but not 100% ^^ So Leute, wenn es keine Hacks gibt muss man selber ran oder besser gesagt müssen wir al Com ran. Kommen wir zum Hack: Item Hack Was braucht ihr dafür: Aion und Cheatengine sowie de.aiondatabase.com Lasst uns beginnen: In Poeta Rüstungshändler könnt ihr folgendes Kaufen: Söldner-Lederwams nun sucht auf de.aiondatabase.com nach Söldner-Lederwams, kopiert euch die Item Nummer: 110300016, nun öffnet Cheatengine.
any item hack in works?
08/07/2011 - S4 League - 4 Replies
so is anyone working on any item hack ? dont really need the stats just to look cool :mofo:



All times are GMT +1. The time now is 08:31.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.