Quote:
Originally Posted by *-OMG-*
0 1 = Adventurer
0 2 = Swordsman
1 4 = Archer
2 8 = Mage
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0 - melee, 1 - range, 2 - magic
1, 2, 4, 8 - classes :D
<eq slot> :
INDEX <inventory type>
so, INDEX 0 is Equip, 1 is Main, and 2 is ETC. :D
There's no 6 (SP) and 7 (costumes) , cuz it can be stored in 0 inventory.
For specialist cards:
INDEX 0 4 1 12 2655 24
INDEX <inv. type> 4 1 <eq slot> <idk lol> <c_mode ID>
<c_mode ID> is from "c_mode 1 <char id> <c_mode ID>" XD
For fairies:
INDEX 0 3 3 10 425 9 - Azuris
INDEX 0 3 3 10 804 4 - Solaris
INDEX <inv. type> 3 3 <eq slot> <idk lol> <pairy ID>
<pairy ID> is last argument in 'pairy' packet
INDEX 0 0 6 0 32 0 - bow
INDEX 0 1 2 1 280 3 - armor archer
INDEX <inv> <type of item> <class/more type>
0 is weapon, 1 is armor in <type of item>
<class/more type> for weapons:
1 - sword
3 - knife (idk, archer secondary)
5 - crossbow
6 - bow
8 - magic gun (idk, mage secondary)
9 - staff