iArtrixSenior Member |
Last Activity: 09/23/2023 13:39
Mentions
08/31/2016 |
21:11 - WalrossGreat mentioned iArtrix in post [Release] NosMassacre iArtrix
Soon it will be here |
07/02/2016 |
11:18 - WalrossGreat mentioned iArtrix in post [Release] NosMassacre ...et has got 40%hp. So the max values will be differ from reality.
Download:
If you want to support me:
Download
Otherwise:
Download
Scan:
Scan
Thanks for: iArtrix & friends111 CE, ReClass 2013, x32dbg |
03/03/2016 |
16:33 - WalrossGreat mentioned iArtrix in post [BOT] NosBota by WarlossGreat Closed |
Quotes
08/29/2020 |
04:25 - Vain#8420 quoted iArtrix in post [GER/EN] NosTale Chit-Chat https://cdn.discordapp.com/attachments/434701912751996928/661000525197606933/nestle.png
Map (All 3D Models) exported with script made by Bejine and rendered by me
Pretty clean! |
02/12/2020 |
10:49 - ryuuzaki77 quoted iArtrix in post [OPEN SOURCE] Moonlight No, it's another shitty project without documentation. Sorry but you know how this use probably you can write own code.
I'm not even a C# / .NET developer and know how to use this ... |
02:36 - Roxeez quoted iArtrix in post [OPEN SOURCE] Moonlight Lack of documentation is the main problem, most people on this forum haven't experience with programming (like me XD).
Well that's not my problem, i'm not gonna teach them.
Everythi... |
02/11/2020 |
20:52 - Blowa quoted iArtrix in post [OPEN SOURCE] Moonlight Och I like argument ad personam and I know.
I don't except antything it's you project.
I can't in CPP and push only small changes. I don't evaluate your code, but the whole proj... |
19:40 - Blowa quoted iArtrix in post [OPEN SOURCE] Moonlight No, it's another shitty project without documentation. Sorry but you know how this use probably you can write own code.
Please give details, would like to understand your points to... |
19:35 - Roxeez quoted iArtrix in post [OPEN SOURCE] Moonlight No, it's another shitty project without documentation. Sorry but you know how this use probably you can write own code.
Well not as shitty as your english :notsureif:
Do you really e... |
01/08/2020 |
23:44 - https://cdn.discordapp.com/attachments/434701912751996928/661000525197606933/nestle.png
Map (All 3D Models) exported with script made by Bejine and rendered by me
work on a playabl... |
01/05/2020 |
00:24 - Akazamuix quoted iArtrix in post [GER/EN] NosTale Chit-Chat https://cdn.discordapp.com/attachments/434701912751996928/661000525197606933/nestle.png
Map (All 3D Models) exported with script made by Bejine and rendered by me
wow, looks qui... |
06/09/2016 |
16:46 - Entwell changes cryptography on login packet? Password is longer
535734463517533744
EE26B0DD4AF7E749AA1A8EE3C10AE9923F618980772E473F8819A5D4940E0DB27AC185F8A0E1D5F84F88BC887FD67B1... |
16:44 - Deleted Posts |
15:35 - Pumba98 quoted iArtrix in post [GER/EN] NosTale Chit-Chat Entwell changes cryptography on login packet? Password is longer
Yes...
My clientless bot doesnt work too... |
15:34 - Bombasticx3 quoted iArtrix in post [GER/EN] NosTale Chit-Chat Entwell changes cryptography on login packet? Password is longer
Could explain why login bots don't work. |
05/13/2016 |
19:32 - FI0w quoted iArtrix in post WBB Forum NosTale (Release) https://i.gyazo.com/af86dcfb8173e582215e75e9cde4f34e.png
Fixed just forgot to add English Name for that :P
Edit
http://i.artrix.eu/firefox_2016-05-13_18-42-42.png
for that i reinstal... |
14:00 - FI0w quoted iArtrix in post WBB Forum NosTale (Release) Better/orignal position search input
http://i.artrix.eu/firefox_2016-05-13_13-32-42.png
Thanks i will Change it
#fixed
If you dont see it right now Please Clean your Browser Cache. |
04/20/2016 |
02:26 - Not bad, this is ugly xD
Yeah, same for me :) |
04/02/2016 |
06:36 - MasterDomino quoted iArtrix in post [OPEN SOURCE PROJECT] NosOpen 18:42:41 CREATE TABLE `mapnpc`( `MapNpcId` int NOT NULL, `NpcVNum` smallint NOT NULL, `MapId` smallint NOT NULL, `MapX` smallint NOT NULL, `MapY` smallint NOT NULL, `Move` ... |
04/01/2016 |
23:12 - 0Lucifer0 quoted iArtrix in post [OPEN SOURCE PROJECT] NosOpen 18:42:41 CREATE TABLE `mapnpc`( `MapNpcId` int NOT NULL, `NpcVNum` smallint NOT NULL, `MapId` smallint NOT NULL, `MapX` smallint NOT NULL, `MapY` smallint NOT NULL, `Move` ... |
03/29/2016 |
23:10 - 0Lucifer0 quoted iArtrix in post [OPEN SOURCE PROJECT] NosOpen Use this for ` command
I think you miss the thread^^ |
03/27/2016 |
22:50 - 0Lucifer0 quoted iArtrix in post [OPEN SOURCE PROJECT] NosOpen Bug with warp tower?
http://i.artrix.eu/2016-03-27_22-35-49.gif
No you need to parse teleporter
Because its not hardcoded |
03/23/2016 |
21:58 - +/- 9k mobs on one map:
http://i.artrix.eu/2016-03-20_18-35-09.png
It doesn't reach, lets increment to 1gb per mob! :D:D:D |