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iArtrix iArtrix is offline

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Visitor Messages

Showing Visitor Messages 1 to 1 of 1
  1. Mukizawa•
    06/18/2014 16:47 - permalink
    Mukizawa•
    can you add me on skype? Please :\
    it's for the parasite... :c

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  • Last Activity: 09/23/2023 13:39
  • Join Date: 08/01/2013

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Mentions

08/31/2016
21:11 - WalrossGreat mentioned iArtrix in post [Release] NosMassacre
iArtrix Soon it will be here
07/02/2016
11:18 - WalrossGreat mentioned iArtrix in post [Release] NosMassacre
...et has got 40%hp. So the max values will be differ from reality. Download: If you want to support me: Download Otherwise: Download Scan: Scan Thanks for: iArtrix & friends111 CE, ReClass 2013, x32dbg
03/03/2016
16:33 - WalrossGreat mentioned iArtrix in post [BOT] NosBota by WarlossGreat
Closed

Quotes

08/29/2020
04:25 - Vain#8420 quoted iArtrix in post [GER/EN] NosTale Chit-Chat
https://cdn.discordapp.com/attachments/434701912751996928/661000525197606933/nestle.png Map (All 3D Models) exported with script made by Bejine and rendered by me Pretty clean!
02/12/2020
10:49 - ryuuzaki77 quoted iArtrix in post [OPEN SOURCE] Moonlight
No, it's another shitty project without documentation. Sorry but you know how this use probably you can write own code. I'm not even a C# / .NET developer and know how to use this ...
02:36 - Roxeez quoted iArtrix in post [OPEN SOURCE] Moonlight
Lack of documentation is the main problem, most people on this forum haven't experience with programming (like me XD). Well that's not my problem, i'm not gonna teach them. Everythi...
02/11/2020
20:52 - Blowa quoted iArtrix in post [OPEN SOURCE] Moonlight
Och I like argument ad personam and I know. I don't except antything it's you project. I can't in CPP and push only small changes. I don't evaluate your code, but the whole proj...
19:40 - Blowa quoted iArtrix in post [OPEN SOURCE] Moonlight
No, it's another shitty project without documentation. Sorry but you know how this use probably you can write own code. Please give details, would like to understand your points to...
19:35 - Roxeez quoted iArtrix in post [OPEN SOURCE] Moonlight
No, it's another shitty project without documentation. Sorry but you know how this use probably you can write own code. Well not as shitty as your english :notsureif: Do you really e...
01/08/2020
23:44 - Bücherwurm quoted iArtrix in post [GER/EN] NosTale Chit-Chat
https://cdn.discordapp.com/attachments/434701912751996928/661000525197606933/nestle.png Map (All 3D Models) exported with script made by Bejine and rendered by me work on a playabl...
01/05/2020
00:24 - Akazamuix quoted iArtrix in post [GER/EN] NosTale Chit-Chat
https://cdn.discordapp.com/attachments/434701912751996928/661000525197606933/nestle.png Map (All 3D Models) exported with script made by Bejine and rendered by me wow, looks qui...
06/09/2016
16:46 - 0xH4RC0D3D quoted iArtrix in post [GER/EN] NosTale Chit-Chat
Entwell changes cryptography on login packet? Password is longer 535734463517533744 EE26B0DD4AF7E749AA1A8EE3C10AE9923F618980772E473F8819A5D4940E0DB27AC185F8A0E1D5F84F88BC887FD67B1...
16:44 - Deleted Posts
15:35 - Pumba98 quoted iArtrix in post [GER/EN] NosTale Chit-Chat
Entwell changes cryptography on login packet? Password is longer Yes... My clientless bot doesnt work too...
15:34 - Bombasticx3 quoted iArtrix in post [GER/EN] NosTale Chit-Chat
Entwell changes cryptography on login packet? Password is longer Could explain why login bots don't work.
05/13/2016
19:32 - FI0w quoted iArtrix in post WBB Forum NosTale (Release)
https://i.gyazo.com/af86dcfb8173e582215e75e9cde4f34e.png Fixed just forgot to add English Name for that :P Edit http://i.artrix.eu/firefox_2016-05-13_18-42-42.png for that i reinstal...
14:00 - FI0w quoted iArtrix in post WBB Forum NosTale (Release)
Better/orignal position search input http://i.artrix.eu/firefox_2016-05-13_13-32-42.png Thanks i will Change it #fixed If you dont see it right now Please Clean your Browser Cache.
04/20/2016
02:26 - YouAreTarded quoted iArtrix in post [GER/EN] NosTale Chit-Chat
Not bad, this is ugly xD Yeah, same for me :)
04/02/2016
06:36 - MasterDomino quoted iArtrix in post [OPEN SOURCE PROJECT] NosOpen
18:42:41 CREATE TABLE `mapnpc`( `MapNpcId` int NOT NULL, `NpcVNum` smallint NOT NULL, `MapId` smallint NOT NULL, `MapX` smallint NOT NULL, `MapY` smallint NOT NULL, `Move` ...
04/01/2016
23:12 - 0Lucifer0 quoted iArtrix in post [OPEN SOURCE PROJECT] NosOpen
18:42:41 CREATE TABLE `mapnpc`( `MapNpcId` int NOT NULL, `NpcVNum` smallint NOT NULL, `MapId` smallint NOT NULL, `MapX` smallint NOT NULL, `MapY` smallint NOT NULL, `Move` ...
03/29/2016
23:10 - 0Lucifer0 quoted iArtrix in post [OPEN SOURCE PROJECT] NosOpen
Use this for ` command I think you miss the thread^^
03/27/2016
22:50 - 0Lucifer0 quoted iArtrix in post [OPEN SOURCE PROJECT] NosOpen
Bug with warp tower? http://i.artrix.eu/2016-03-27_22-35-49.gif No you need to parse teleporter Because its not hardcoded
03/23/2016
21:58 - Cryless™ quoted iArtrix in post [OPEN SOURCE PROJECT] NosOpen
+/- 9k mobs on one map: http://i.artrix.eu/2016-03-20_18-35-09.png It doesn't reach, lets increment to 1gb per mob! :D:D:D

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