Quote:
Originally Posted by bisztriz
You can "put" things on your car. But you have to code them onto it. In carslots.xml find your car (yeah it's a bit difiicult) and put the things between <VisualParts></VisualParts> (if you have <VisualParts/> then replace it).
You can find the parts in www/nfsw/Engine.svc/catalog. For example if you want a bodykit then open productsInCategory_STORE_VANITY_BODYKIT. And then you have to search for your car and choose the desired bodykit. Now copy the hash code of the kit.
Now put this in carslots.xml (the red part is where the copied hash goes):
The blue part is the hash of the "slot".
Some visual part slot codes:
lowering kit: <SlotHash>-2126743923</SlotHash>
rim: <SlotHash>-1505530948</SlotHash>
bodykit: <SlotHash>-966088147</SlotHash>
spoiler: <SlotHash>-918850563</SlotHash>
hood: <SlotHash>1490249</SlotHash>
I made a few cars with this method
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this works well with me ive even inserted some SB widebodykits in audi urquattro 20v and 240zg (sorry for no screenshots coz carslot with these modification is gone while adding SB bodykits into other cars coz i forgot to backup it)
btw
i found something
when using this tuto above
i concluded that carslotxml file notes only the car that you have bought in offline version of nfsw only and doesnt note the cars that we have bought in online version before the update of nfsw offline (wich we can buy IGC cars) i mean its last update
and its happened with me today
for example tried to add SB bodykits to M3E30 and AE86 but couldnt find them in carslotsxml because i bought them in online version of nfsw since one or 2 years
and after rebuying the E30 and AE86 in offline version then reopening the carslotxml i found those vehicules
so i hope berkay and his team of coders and testers will take this thing in consideration