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NFS World - Offline Server
Discussion on NFS World - Offline Server within the Need for Speed World forum part of the Other Online Games category.
07/17/2015, 02:04
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#2536
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elite*gold: 0
Join Date: Jul 2015
Posts: 67
Received Thanks: 2
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It worked,I love you so much! thanks a lot !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!
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07/17/2015, 02:05
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#2537
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elite*gold: 0
Join Date: Mar 2015
Posts: 159
Received Thanks: 39
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Quote:
Originally Posted by Supremo7
So here is the modded CSL I posted earlier. Just thought I'd share it with you guys.
This mod turns your BMW 3.0 CSL Grade 5 into a killing machine.
Features:
1) Acceleration greatly improved.
2) Top Speed is 500km/h+ (though you'll probably need NOS to get that fast)
3) HAT values modified to reflect the new performance.
4) in S class events, and open events in which you drive the CSL or the Veyron, the AI will now drive the CSL instead of the Carrera GT (but will have lots of trouble driving it)
5) Comes with the Cosmic NOS for all cars mod by geonfsmw.
Issues:
1) Impossible to control if stock. Add 4 star+ brakes and tires to make it controllable. You can add a suspension too, but it will lower acceleration and top speed a little.
2) If you add any engine, induction or transmission upgrades, you will lose your superspeed, so stay away from those.
How to install:
1) Extract the .rar to anywhere.
2) Replace the attributes.bin in C:\ProgramData\Electronic Arts\Need For Speed World\Data\GLOBAL with the one from this archive.
3) Run the offline server.
4) Choose your BMW 3.0 CSL Grade 5 and remove all engine, Forced Induction, Transmission and (optional) Suspension upgrades. (Or buy a BMW 3.0 CSL, if you don't already own one. Buy the IGC version so that you don't have to remove the upgrades, just install the brake and tire upgrades.)
5) Go to Free Roam.
6) Enjoy.
How to uninstall:
1) Rename attributes.bak to attributes.bin (it's a backup of the original attributes.bin)
2) Replace the attributes.bin in C:\ProgramData\Electronic Arts\Need For Speed World\Data\GLOBAL with the one you just renamed.
3) There isn't a Step 3.
Credits:
EA - For making NFS World (and for closing it, you greedy bastards)
RENES1S - For GlobalEd, which made this possible.
Supremo7 - For making this mod.
geonfsmw - For giving every car Cosmic NOS and improving the experience.
berkay2578 & Nilzao - For creating the NFSW Offline Server and, quite literally, saving NFS World.
Enjoy!!
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Wow, this ride is sick  I love it  I wonder what you do in next release
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07/17/2015, 02:06
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#2538
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elite*gold: 0
Join Date: Apr 2013
Posts: 121
Received Thanks: 26
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Quote:
Originally Posted by poofyoudead
It worked,I love you so much! thanks a lot !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!
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What worked? You run game, or only install mitmproxy?
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07/17/2015, 02:07
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#2539
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elite*gold: 0
Join Date: Jul 2015
Posts: 67
Received Thanks: 2
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install the thing and im in the game
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07/17/2015, 02:11
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#2540
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elite*gold: 0
Join Date: Apr 2013
Posts: 121
Received Thanks: 26
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Quote:
Originally Posted by Mr Explosive
1 KB file size
All it says is, "<HeartBeat
xmlns="http://schemas.datacontract.org/2004/07/Victory.DataLayer.Serialization"
xmlns:i="http://www.w3.org/2001/XMLSchema-instance">
<MetagameFlags>2</MetagameFlags>
<enabledBitField>0</enabledBitField>
</HeartBeat>" all in a straight line.
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all good... hmm, **** =) do you have another account? or backuped your account? unpack archive with server in another folder, exchange persona and run the game - what happens? Do new server, i mean)
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07/17/2015, 02:12
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#2541
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elite*gold: 0
Join Date: Aug 2013
Posts: 4
Received Thanks: 0
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How get this Vinyls ?
J change it but nothing.. :/
Help
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07/17/2015, 02:12
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#2542
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elite*gold: 0
Join Date: Apr 2013
Posts: 121
Received Thanks: 26
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Quote:
Originally Posted by poofyoudead
install the thing and im in the game
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fooh... its good =)
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07/17/2015, 02:34
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#2543
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elite*gold: 0
Join Date: Dec 2014
Posts: 58
Received Thanks: 8
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Whn I first started the offline server with a random account it provided me with, I had 110 power ups. All were 110. When I used one, there were infinite. But then when I logged in next time I had 0. So I have been racing in single player without powerups. How to fix it?
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07/17/2015, 02:36
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#2544
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elite*gold: 0
Join Date: Aug 2012
Posts: 92
Received Thanks: 45
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I really hope the ability to properly sell cars gets added soon.
I tried to get the Bugatti at one point, and for some reason it took 3 times to get it. 2 car slots duplicated the RX-7 and Monaro that I already owned. Now apparently anytime I switch cars, a car goes missing. What do?
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07/17/2015, 03:21
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#2545
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elite*gold: 0
Join Date: Jul 2015
Posts: 4
Received Thanks: 0
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So i got this error... suspect it's the thing that causes my "server not online" issues.
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07/17/2015, 03:22
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#2546
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elite*gold: 0
Join Date: Jul 2015
Posts: 114
Received Thanks: 17
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Quote:
Originally Posted by m3dad
all good... hmm, **** =) do you have another account? or backuped your account? unpack archive with server in another folder, exchange persona and run the game - what happens? Do new server, i mean)
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Like I said before, it works with a crappy test driver, but my main driver which has TONS of cars I worked really hard on vinyling doesn't work.
I tried it with an unused everything, but I put in the files from the folders DriverPersona, personas, and User so that I could have my progress back. Of course, it didn't like it. It took many f*cking hours to paint those 63 cars on the online server and a little less to paint the 75 on the offline server, and now the offline version goes back to hating my hard work . . . again. Did you know that Exceed would never let me log in to back up my driver? I had to get someone else to do it. And when I got it, it took me a few days to realize that ServerEditor wouldn't accept my cars because the XML had a bunch of useless sh*t in it. I have been playing offline for about a week, and all of a sudden offline just refuses to let the game go past the loading screen possibly because my hard work might be corrupted . . . what a bunch of bull p*zzle.
Well, here it is after a ten minute period.
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07/17/2015, 05:36
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#2547
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elite*gold: 0
Join Date: May 2011
Posts: 53
Received Thanks: 22
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Quote:
Originally Posted by gn110
2013.09.11 data folder with porsche 918 and dodge charger srt folder adf. ly/1Kv77k
sorry for adfly link need money for gta v 
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Can you just upload the folder without the torrent? Not everyone here have a fast internet. Downloading the whole game just for the 918 and srt folder....
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07/17/2015, 05:48
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#2548
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elite*gold: 0
Join Date: Feb 2015
Posts: 170
Received Thanks: 61
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Quote:
Originally Posted by Mr Explosive
Like I said before, it works with a crappy test driver, but my main driver which has TONS of cars I worked really hard on vinyling doesn't work.
I tried it with an unused everything, but I put in the files from the folders DriverPersona, personas, and User so that I could have my progress back. Of course, it didn't like it. It took many f*cking hours to paint those 63 cars on the online server and a little less to paint the 75 on the offline server, and now the offline version goes back to hating my hard work . . . again. Did you know that Exceed would never let me log in to back up my driver? I had to get someone else to do it. And when I got it, it took me a few days to realize that ServerEditor wouldn't accept my cars because the XML had a bunch of useless sh*t in it. I have been playing offline for about a weak, and all of a sudden offline just refuses to let the game go past the loading screen possibly because my hard work might be corrupted . . . what a bunch of bull p*zzle.
Well, here it is after a ten minute period.

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Relax a little its not healthy.
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07/17/2015, 05:53
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#2549
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elite*gold: 0
Join Date: Jul 2015
Posts: 114
Received Thanks: 17
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Quote:
Originally Posted by flameswild
Relax a little its not healthy.
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Can you help with fixing it? I don't want to start over.
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07/17/2015, 06:05
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#2550
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elite*gold: 0
Join Date: Feb 2015
Posts: 170
Received Thanks: 61
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Quote:
Originally Posted by Mr Explosive
Can you help with fixing it? I don't want to start over.
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I'll check it out for you a bit later heading out now.
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