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Minecraft Mods erstellen [ModLoader]
Discussion on Minecraft Mods erstellen [ModLoader] within the Minecraft Guides & Strategies forum part of the Minecraft category.
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Ja
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07/05/2012, 16:41
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#421
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Ja ich habe es angeschaut wird auch noch mit rein fliesen nur habe ich gerade leider keine zeit.
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07/07/2012, 13:41
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#422
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Hi.
Ich habe versucht mir ein eigenes Haus zu erstellen welches dann auch in der welt spawnen soll aber wenn ich eine neue welt generiere bekomme ich folgende errormeldung
Mods loaded: 2
ModLoader 1.2.5
mod_modname 1.2.5
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 28c5fd55 --------
Generated 07.07.12 13:39
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6700 Series version 4.2.11733 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NullPointerException
at net.minecraft.src.Chunk.setBlockIDWithMetadata(Chu nk.java:617)
at net.minecraft.src.Chunk.setBlockID(Chunk.java:532)
at net.minecraft.src.World.setBlock(World.java:709)
at net.minecraft.src.WorldGenStructure.generate(World GenStructure.java:73)
at net.minecraft.src.mod_modname.generateSurface(mod_ modname.java:31)
at net.minecraft.src.ModLoader.populateChunk(ModLoade r.java:1217)
at net.minecraft.src.ChunkProvider.populate(ChunkProv ider.java:196)
at net.minecraft.src.Chunk.populateChunk(Chunk.java:1 150)
at net.minecraft.src.ChunkProvider.loadChunk(ChunkPro vider.java:106)
at net.minecraft.src.ChunkProvider.provideChunk(Chunk Provider.java:119)
at net.minecraft.src.World.getChunkFromChunkCoords(Wo rld.java:654)
at net.minecraft.src.World.getBlockId(World.java:547)
at net.minecraft.src.SpawnerAnimals.canCreatureTypeSp awnAtLocation(SpawnerAnimals.java:204)
at net.minecraft.src.SpawnerAnimals.performSpawning(S pawnerAnimals.java:118)
at net.minecraft.src.World.tick(World.java:2850)
at net.minecraft.client.Minecraft.runTick(Minecraft.j ava:1903)
at net.minecraft.client.Minecraft.runGameLoop(Minecra ft.java:870)
at net.minecraft.client.Minecraft.run(Minecraft.java: 801)
at java.lang.Thread.run(Thread.java:722)
--- END ERROR REPORT 7438a122 ----------
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07/07/2012, 16:20
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#423
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Hmm zeig uns doch mal am besten bitte die 2 datein. An Hand der Fehler Meldung ist das nicht immer auf schlüssig
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07/07/2012, 16:54
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#424
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Join Date: Jan 2012
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Ok
mod_TestHaus :
Quote:
package net.minecraft.src;
import java.util.Random;
public class mod_TestHaus extends BaseMod{
public void load()
{
}
public void generateSurface(World world, Random rand, int y, int z)
{
for(int k = 0; k < 100; k++)
{
int RandPosX = y + rand.nextInt(16);
int RandPosY = rand.nextInt(128);
int RandPosZ = z + rand.nextInt(16);
(new WorldGenStructure()).generate(world, rand, RandPosX, RandPosY, RandPosZ);
}
}
public String getVersion()
{
return "1.2.5";
}
}
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unverändert bis auf den Namen
WorldGenStructure :
Quote:
/*
===== MADE BY HAXMAN2'S .SCHEMATIC TO JAVA CONVERTING TOOLv0.2 ====
There is a tutorial on the forum thread on how to use this tool.
NOTE: The Block limit is 19,500 at the moment, meaning if your file is bigger then 20,000 lines, it MIGHT crash...
*/
package net.minecraft.src;
import java.util.Random;
public class WorldGenStructure extends WorldGenerator
{
public WorldGenStructure()
{
}
public boolean generate(World world, Random rand, int i, int j, int k)
{
int bID = 2; /*2 is the block id for grass, so the structure going to spawn on grass*/
if(world.getBlockId(i, j, k) != bID || world.getBlockId(i, j + 1, k) != 0 || world.getBlockId(i + 7, j, k) != bID || world.getBlockId(i + 7, j, k + 7) != bID || world.getBlockId(i, j, k + 7) != bID || world.getBlockId(i + 7, j + 1, k) != 0 || world.getBlockId(i + 7, j + 1, k + 7) != 0 || world.getBlockId(i, j + 1, k + 7) != 0)
{
return false;
}
world.setBlock(i + 0, j + 0, k + 5, 85);
world.setBlock(i + 0, j + 0, k + 3, 85);
world.setBlock(i + 1, j + 0, k + 7, 5);
world.setBlock(i + 1, j + 0, k + 6, 5);
world.setBlock(i + 1, j + 0, k + 5, 4);
world.setBlock(i + 1, j + 0, k + 4, 64);
world.setBlock(i + 1, j + 0, k + 3, 4);
world.setBlock(i + 1, j + 0, k + 2, 5);
world.setBlock(i + 1, j + 0, k + 1, 5);
world.setBlock(i + 2, j + 0, k + 7, 5);
world.setBlock(i + 2, j + 0, k + 6, 54);
world.setBlock(i + 2, j + 0, k + 2, 58);
world.setBlock(i + 2, j + 0, k + 1, 5);
world.setBlock(i + 3, j + 0, k + 7, 5);
world.setBlock(i + 3, j + 0, k + 6, 54);
world.setBlock(i + 3, j + 0, k + 2, 61);
world.setBlock(i + 3, j + 0, k + 1, 5);
world.setBlock(i + 4, j + 0, k + 7, 4);
world.setBlock(i + 4, j + 0, k + 6, 4);
world.setBlock(i + 4, j + 0, k + 5, 5);
world.setBlock(i + 4, j + 0, k + 4, 5);
world.setBlock(i + 4, j + 0, k + 3, 5);
world.setBlock(i + 4, j + 0, k + 2, 4);
world.setBlock(i + 4, j + 0, k + 1, 4);
world.setBlock(i + 0, j + 1, k + 5, 85);
world.setBlock(i + 0, j + 1, k + 3, 85);
world.setBlock(i + 1, j + 1, k + 7, 4);
world.setBlock(i + 1, j + 1, k + 6, 20);
world.setBlock(i + 1, j + 1, k + 5, 4);
world.setBlock(i + 1, j + 1, k + 4, 64);
world.setBlock(i + 1, j + 1, k + 3, 4);
world.setBlock(i + 1, j + 1, k + 2, 20);
world.setBlock(i + 1, j + 1, k + 1, 4);
world.setBlock(i + 2, j + 1, k + 7, 5);
world.setBlock(i + 2, j + 1, k + 6, 50);
world.setBlock(i + 2, j + 1, k + 5, 50);
world.setBlock(i + 2, j + 1, k + 3, 50);
world.setBlock(i + 2, j + 1, k + 2, 50);
world.setBlock(i + 2, j + 1, k + 1, 5);
world.setBlock(i + 3, j + 1, k + 7, 5);
world.setBlock(i + 3, j + 1, k + 6, 50);
world.setBlock(i + 3, j + 1, k + 5, 50);
world.setBlock(i + 3, j + 1, k + 3, 50);
world.setBlock(i + 3, j + 1, k + 2, 50);
world.setBlock(i + 3, j + 1, k + 1, 5);
world.setBlock(i + 4, j + 1, k + 7, 4);
world.setBlock(i + 4, j + 1, k + 6, 20);
world.setBlock(i + 4, j + 1, k + 5, 5);
world.setBlock(i + 4, j + 1, k + 4, 20);
world.setBlock(i + 4, j + 1, k + 3, 5);
world.setBlock(i + 4, j + 1, k + 2, 20);
world.setBlock(i + 4, j + 1, k + 1, 4);
world.setBlock(i + 0, j + 2, k + 7, 126);
world.setBlock(i + 0, j + 2, k + 6, 126);
world.setBlock(i + 0, j + 2, k + 5, 5);
world.setBlock(i + 0, j + 2, k + 4, 126);
world.setBlock(i + 0, j + 2, k + 3, 5);
world.setBlock(i + 0, j + 2, k + 2, 126);
world.setBlock(i + 0, j + 2, k + 1, 126);
world.setBlock(i + 1, j + 2, k + 8, 126);
world.setBlock(i + 1, j + 2, k + 7, 4);
world.setBlock(i + 1, j + 2, k + 6, 4);
world.setBlock(i + 1, j + 2, k + 5, 4);
world.setBlock(i + 1, j + 2, k + 4, 4);
world.setBlock(i + 1, j + 2, k + 3, 4);
world.setBlock(i + 1, j + 2, k + 2, 4);
world.setBlock(i + 1, j + 2, k + 1, 4);
world.setBlock(i + 1, j + 2, k + 0, 126);
world.setBlock(i + 2, j + 2, k + 8, 126);
world.setBlock(i + 2, j + 2, k + 7, 4);
world.setBlock(i + 2, j + 2, k + 1, 4);
world.setBlock(i + 2, j + 2, k + 0, 126);
world.setBlock(i + 3, j + 2, k + 8, 126);
world.setBlock(i + 3, j + 2, k + 7, 4);
world.setBlock(i + 3, j + 2, k + 1, 4);
world.setBlock(i + 3, j + 2, k + 0, 126);
world.setBlock(i + 4, j + 2, k + 8, 126);
world.setBlock(i + 4, j + 2, k + 7, 4);
world.setBlock(i + 4, j + 2, k + 6, 4);
world.setBlock(i + 4, j + 2, k + 5, 4);
world.setBlock(i + 4, j + 2, k + 4, 4);
world.setBlock(i + 4, j + 2, k + 3, 4);
world.setBlock(i + 4, j + 2, k + 2, 4);
world.setBlock(i + 4, j + 2, k + 1, 4);
world.setBlock(i + 4, j + 2, k + 0, 126);
world.setBlock(i + 5, j + 2, k + 7, 126);
world.setBlock(i + 5, j + 2, k + 6, 126);
world.setBlock(i + 5, j + 2, k + 5, 126);
world.setBlock(i + 5, j + 2, k + 4, 126);
world.setBlock(i + 5, j + 2, k + 3, 126);
world.setBlock(i + 5, j + 2, k + 2, 126);
world.setBlock(i + 5, j + 2, k + 1, 126);
world.setBlock(i + 1, j + 3, k + 7, 126);
world.setBlock(i + 1, j + 3, k + 6, 126);
world.setBlock(i + 1, j + 3, k + 5, 126);
world.setBlock(i + 1, j + 3, k + 4, 126);
world.setBlock(i + 1, j + 3, k + 3, 126);
world.setBlock(i + 1, j + 3, k + 2, 126);
world.setBlock(i + 1, j + 3, k + 1, 126);
world.setBlock(i + 2, j + 3, k + 7, 126);
world.setBlock(i + 2, j + 3, k + 6, 125);
world.setBlock(i + 2, j + 3, k + 5, 125);
world.setBlock(i + 2, j + 3, k + 4, 125);
world.setBlock(i + 2, j + 3, k + 3, 125);
world.setBlock(i + 2, j + 3, k + 2, 125);
world.setBlock(i + 2, j + 3, k + 1, 126);
world.setBlock(i + 3, j + 3, k + 7, 126);
world.setBlock(i + 3, j + 3, k + 6, 125);
world.setBlock(i + 3, j + 3, k + 5, 125);
world.setBlock(i + 3, j + 3, k + 4, 125);
world.setBlock(i + 3, j + 3, k + 3, 125);
world.setBlock(i + 3, j + 3, k + 2, 125);
world.setBlock(i + 3, j + 3, k + 1, 126);
world.setBlock(i + 4, j + 3, k + 7, 126);
world.setBlock(i + 4, j + 3, k + 6, 126);
world.setBlock(i + 4, j + 3, k + 5, 126);
world.setBlock(i + 4, j + 3, k + 4, 126);
world.setBlock(i + 4, j + 3, k + 3, 126);
world.setBlock(i + 4, j + 3, k + 2, 126);
world.setBlock(i + 4, j + 3, k + 1, 126);
return true;
}
} /*=====End of Code=====*/
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Hat sich erledigt
Nun habe ich aber folgenden Fehler :
Das Haus habe ich so gebaut und mit MCE als schemativ gespeichert :
[IMG]  [/IMG]
Und so sieht es generiert aus :
[IMG]  [/IMG]
Ist alles Fixxed
Nun aber habe ich eine frage und zwar habe ich einen Tempel gebaut der geht auch etwas unter die Erde aber wenn ich ihn generieren lasse spawnt er vom tiefsten punkt sprich der Tempel schwebt in der luft. Wie kann ich dies Fixxen ?
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07/08/2012, 17:47
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#425
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elite*gold: 7
Join Date: Oct 2009
Posts: 1,817
Received Thanks: 369
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Wann kommt der Part "Items erstellen"? Bin totaler Fan deines Tutorials. :O
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07/08/2012, 18:26
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#426
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elite*gold: 0
Join Date: Feb 2011
Posts: 454
Received Thanks: 345
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Ich mach das gleich wenn ich fertig bin mit dem sch**ß group Manager -.-
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07/08/2012, 19:06
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#427
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elite*gold: 0
Join Date: Jan 2012
Posts: 41
Received Thanks: 1
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Hab noch ein Problem :/
Habe einen neuen Block erstellt (ohne Modloader) und wenn ich jetzt recompile kommt folgende Errormeldung :
constructor Block.Block(int,int,Material) is not applicable
(actual and formal argument lists differ in length)
constructor Block.Block(int,Material) is not applicable
(actual argument int cannot be converted to Material by method invocation
conversion)
1 error
Ich hoffe du kannst mir Helfen !!
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07/08/2012, 20:27
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#428
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elite*gold: 0
Join Date: Feb 2011
Posts: 454
Received Thanks: 345
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Hast du es mit Eclipse gemacht ja oder nein ????
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07/08/2012, 21:11
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#429
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elite*gold: 0
Join Date: Jan 2012
Posts: 41
Received Thanks: 1
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Nee. Ich kann Eclipse nicht installieren ich bekomm da immer ne errormeldung
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07/08/2012, 21:14
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#430
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elite*gold: 7
Join Date: Oct 2009
Posts: 1,817
Received Thanks: 369
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Hab mal eine (vermutlich) ganz simple Frage - ich bin ein kompletter Neueinsteiger in Java - ich habe nun mal versucht, einen Block zu machen (habe einfach schnell Copy & Paste gemacht). Habe danach in eclipse bei File auf Save all gedrückt und habe mittlerweile die .java Datei sowie die .class Datei meines Blocks gefunden (mod_ersterblock.java, mod_ersterblock.class) - Doch wie bringe ich die nun ins Spiel?
/e: Hab mal versucht, die mod_ersterblock.class einfach in die minecraft.jar zu legen. Folgender Error:
Mods loaded: 1
ModLoader 1.2.5
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 9f578458 --------
Generated 08.07.12 21:19
Minecraft: Minecraft 1.2.5
OS: Windows Vista (x86) version 6.0
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 3400 Series version 2.1.7414 Release, ATI Technologies Inc.
java.lang.NoClassDefFoundError: mod_ersterblock (wrong name: net/minecraft/src/mod_ersterblock)
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknow n Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:289)
at ModLoader.readFromClassPath(ModLoader.java:1210)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(SourceFile:273)
at net.minecraft.client.Minecraft.run(SourceFile:657)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 352ad702 ----------
edit numbero 2: Habs nun recompiled - der Mod ist anscheinend drin, aber wo genau muss ich die *.png Datei hintun, die in die terrain.png injected werden soll? Heißt bei mir rainbow_erz.png und dieses Bild findet Minecraft nicht, gibt mir wieder einen Error aus.
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07/08/2012, 21:58
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#431
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elite*gold: 0
Join Date: Jun 2011
Posts: 379
Received Thanks: 56
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Entweder muss ide .png direkt in die Minecraft.jar, oder wenn du da z.b.
Code:
/block/rainbow_erz.png
steht muss du in der Minecraft.jar ein Ordner erstellen de block heißt.
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07/08/2012, 22:10
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#432
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elite*gold: 7
Join Date: Oct 2009
Posts: 1,817
Received Thanks: 369
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Nächstes Problem. Habe nun versucht aus meinem Ordner mcp/jars alles rauszukopieren in mienen normalen Minecraft ordner (in Roaming). Jetzt erhalte ich beim Starten allerdings folgenden Fehler:
Mods loaded: 1
ModLoader 1.2.5
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 9f578458 --------
Generated 08.07.12 22:27
Minecraft: Minecraft 1.2.5
OS: Windows Vista (x86) version 6.0
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 3400 Series version 2.1.7414 Release, ATI Technologies Inc.
java.lang.NoClassDefFoundError: mod_ersterblock (wrong name: net/minecraft/src/mod_ersterblock)
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknow n Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:289)
at ModLoader.readFromClassPath(ModLoader.java:1210)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(SourceFile:273)
at net.minecraft.client.Minecraft.run(SourceFile:657)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 49a2417e ----------
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07/08/2012, 23:07
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#433
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elite*gold: 0
Join Date: Jan 2012
Posts: 31
Received Thanks: 20
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Hilfe, ich finde Path nicht :/
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07/09/2012, 09:33
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#434
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elite*gold: 0
Join Date: Apr 2012
Posts: 23
Received Thanks: 2
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Wann kommt nun endlich das neue? Du hast geschrieben "morgen", doch das war vor einer Woche.
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07/09/2012, 14:41
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#435
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elite*gold: 0
Join Date: Jan 2012
Posts: 41
Received Thanks: 1
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Quote:
Originally Posted by k0thaufen!
Nächstes Problem. Habe nun versucht aus meinem Ordner mcp/jars alles rauszukopieren in mienen normalen Minecraft ordner (in Roaming). Jetzt erhalte ich beim Starten allerdings folgenden Fehler:
Mods loaded: 1
ModLoader 1.2.5
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 9f578458 --------
Generated 08.07.12 22:27
Minecraft: Minecraft 1.2.5
OS: Windows Vista (x86) version 6.0
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 3400 Series version 2.1.7414 Release, ATI Technologies Inc.
java.lang.NoClassDefFoundError: mod_ersterblock (wrong name: net/minecraft/src/mod_ersterblock)
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknow n Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:289)
at ModLoader.readFromClassPath(ModLoader.java:1210)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(SourceFile:273)
at net.minecraft.client.Minecraft.run(SourceFile:657)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 49a2417e ----------
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Du darfst auch nicht alles aus den jars rausnehmen ^^ du musst erst auf recompile dann auf reobfuscation und dann sind die sachen die du modifiziert hast im reobf ordner. Die musst du in deine minecraft.jar ziehen
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Similar Threads
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Minecraft Mods selber erstellen
10/26/2011 - Minecraft - 6 Replies
Vorab: Ich weiß folgende Frage wurde schon oft gestellt:
Wie mache ich eigene Mods? Hab keine Java Kentnisse.
Bei mir ist der Fall ähnlich ich habe im Internet gesucht und folgendes gefunden:
Minecraft Mod Maker - Minecraft Forum
Jedoch funktioniert der bei mir nicht :(
Meine Frage an euch gibt e einei alternative oder gibt es eine andere Möglichkeit? Es muss nichts großes sein. Ich möchte jedoch nur zb. einen
Block erstellen der kwinw besonderen Funktionen hat wie der Grassblock
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