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[Release]Teleportsystem Lite-Version [Gui+Quest+Code]

Discussion on [Release]Teleportsystem Lite-Version [Gui+Quest+Code] within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.

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Old 09/11/2014, 16:44   #76
 
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Quote:
Passwort?
Crono1999,

kannst du lesen ?
Oder schaust du dir überhaupt alles an ?

Archive Passwort: Nur per Email an
(Das ist kein Responsor oder wie man es nennt. Ich schick nur denn Leuten die da nicht
einfach nur ne Spam nachricht schicken).
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Old 09/11/2014, 22:31   #77
 
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Full version done :-)

Thx CryPrime!

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Old 09/12/2014, 01:11   #78
 
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Quote:
Originally Posted by Capella2009 View Post
Full version done :-)

Thx CryPrime!

Thanks go to Yoshi for Code
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Old 09/12/2014, 01:51   #79
 
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I make myself the code (quest part), all is working fine, thank you!
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Old 09/12/2014, 12:52   #80
 
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schönes releas hab sowas früher mal auf nem server gesehen war echt cool

aber was du hier machst ist eigentlich kein release da du es ja nicht jedem zur verfügung stellst da du ein passwort drauf geknallt hast was du nur an die leute verschickst die dich nicht zu spammen somit machst du es nicht der ganzen comunity zugänglich was wiederum gegen die regeln verstöst

also bitte änder das mal
bis dahin sehe ich keinen anderen weg als diesen hier

#reported
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Old 09/12/2014, 14:10   #81
 
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Ich beende meine Teleport ', bevor sie senden Sie mir das Passwort ein. Sie müssen nicht die Datei.

#fake (6thHokage)
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Old 09/12/2014, 14:12   #82



 
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Super!! Release!
Danke fürs teilen!
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Old 09/12/2014, 18:35   #83
 
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Erro

Quote:
Originally Posted by Zipp0x View Post
Well, who can tell me what I did wrong?
I'm having the same problem mentioned above !!!

Can anyone help me or tell how to fix please?
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Old 09/12/2014, 18:48   #84
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#reported

Das Passwort ist lediglich per Email an dich erhältlich.

Resultat = verstößt gegen die Regeln.
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Old 09/12/2014, 18:56   #85
 
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Quote:
Originally Posted by .ʛᶉɑҹғох™ View Post
#reported

Das Passwort ist lediglich per Email an dich erhältlich.

Resultat = verstößt gegen die Regeln.
Nagut, aber 52 User hats nicht gestoert, dass es was umsonst gibt.
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Old 09/12/2014, 19:09   #86
 
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Quote:
Originally Posted by .ʛᶉɑҹғох™ View Post
#reported

Das Passwort ist lediglich per Email an dich erhältlich.

Resultat = verstößt gegen die Regeln.
#Reported wegen Falsches Report
Die user haben alles was sie für denn Release brauchen
das was ich nur Per Email gebe ist Ledeglich eine erweiterung.


Das sagt alles.
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Old 09/12/2014, 19:17   #87
 
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garofolo, you put the right coords in warp_kords() ?
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Old 09/12/2014, 19:32   #88
 
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I tried all kind


Ex : {4598,9539},
{459800,953900},

Can you post an example of their warps working? or your quest?
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Old 09/12/2014, 20:57   #89
 
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quest_functions
Add: warp_kords

questlib.lua

Quote:
function warp_kords()
return {
{10,20},
{11,20},
{12,20},
{13,20},
{14,20},
}
end
I put only 5 in this example, you should put 30.. just continue the numbers.

Quest:

Quote:
when info or button begin
local i = tonumber(input(cmdchat("Teleport GetInfo")))
if type(i) != "number" then return end
local warp = warp_kords()
if warp[i] == nil then return end
local get_first_number = warp[i][1]
chat("Your result of click: "..get_first_number.."")
end
Try'it

P.S. Then you must control de maps .. the conditions .. so you will use always "get_first_number"

like: if get_first_number == 11 then pc.warp(XXXX00,XXXX00) end
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Old 09/12/2014, 21:29   #90
 
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Erro

Quote:
Originally Posted by Capella2009 View Post
quest_functions
Add: warp_kords

questlib.lua



I put only 5 in this example, you should put 30.. just continue the numbers.

Quest:



Try'it

P.S. Then you must control de maps .. the conditions .. so you will use always "get_first_number"

like: if get_first_number == 11 then pc.warp(XXXX00,XXXX00) end

I added the way you spoke

Add : warp_kords - quest_functions
Add :
Code:
function warp_kords()
return {
{459800,953900},	--Dt
{459800,953900},	--Tempel
{459800,953900},	--Donner
{459800,953900},	--Roter Wald
{459800,953900},	--Kap
{459800,953900},	--AD
{459800,953900},	--Lungsam
{459800,953900},	--NW
{459800,953900},	--Berg Sohan
{459800,953900},	--Bakra
{459800,953900},	--OT
{459800,953900},	--DC
{459800,953900},	--Bokjung
{459800,953900},	--AD
{459800,953900},	--Chunjo
{459800,953900},	--Nephritibucht
{459800,953900},	--Grotte1
{459800,953900},	--Grotte2
{459800,953900},	--Grotte Boss
{459800,953900},	--Sd2
{459800,953900},	--Sd3
{459800,953900},	--Sd Boss
{459800,953900},	--Yayang
{459800,953900},	--Shinsoo
{459800,953900},	--AD
{459800,953900},	--Wüste
{459800,953900},	--Schlangenfeld
{459800,953900},	--Jinno
{459800,953900},	--Feuerland
{459800,953900},	--Gautamarkliff
}
end
- questlib.lua
Add :
Code:
when info or button begin	
local i = tonumber(input(cmdchat("Teleport GetInfo")))
if type(i) != "number" then return end
local warp = warp_kords()
if warp[i] == nil then return end
local get_first_number = warp[i][1]
chat("Your result of click: "..get_first_number.."")
end

- teleport.lua
And Still did not work, I would be grateful if it were possible you level up your files as Explos.
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