does anyone know why it isn't working on windows 10? i mean it starts and works but i cant see the control panels, they're empty
Maybe you have an issue with the DPI awareness
The easiest way is to run the Enable External Manifest.reg file inside my .zip to enable <filename.exe>.manifest files to be read.
After that, you copy the file WorldEditor_MfcRelease_vc100_v24.exe.manifest beside the program, and then run the worldeditor.
Maybe you have an issue with the DPI awareness
The easiest way is to run the Enable External Manifest.reg file inside my .zip to enable <filename.exe>.manifest files to be read.
After that, you copy the file WorldEditor_MfcRelease_vc100_v24.exe.manifest beside the program, and then run the worldeditor.
I have problem with World Editor, i have a World Editor from Remix V24, when i create map (use F6 for generate shadowmaps) and i create server_attr of map (at server_attr i use Map Converter by BlackYuko) because WorldEditor server_attr not function (the Editor was ,,don't responding" and crash WHY ?!?), after i go to the map in klient (with character) no problem, (size on map is 1020x1090) when i go into map at coordinates + - 990x1020 map kick me from server and in the syserr of channel is this error
SYSERR: Jul 10 17:43:26 :: GetServerLocation: location error name [SA]Sendalone mapindex 0 1286547 x 1505073 empire 2
SYSERR: Jul 10 17:43:35 :: GetServerLocation: location error name [SA]Sendalone mapindex 0 1286547 x 1505073 empire 2
SYSERR: Jul 10 17:43:36 :: GetValidLocation: cannot find tree by 1286547 1505073 (map index 21)
SYSERR: Jul 10 17:43:36 :: PlayerLoad: InputDB::PlayerLoad : cannot find valid location 1286547 x 1505073 (name: [SA]Sendalone)
SYSERR: Jul 10 17:50:42 :: Sync: cannot find tree at 1078531 1152013 (name: [SA]Sendalone)
what is the problem ? pls help (sorry for my very bad english )
The WorldEditorRemix v26 is out! (after 5 years)
The v24 was compiled with vs2010, but the v26 is compiled with vs2019. If you find any regressions, report me all of them.
(for the download, check the mediafire folder)
Fixed <map>/regen.txt save/load/edit (very nice for "m" regens)
Fixed ./group.txt load
Added water texture change in msenv (you need additional client c++ code; ignore it for now)
Added wind strength change in msenv (for speedtree; you need additional client c++ code; ignore it for now)
Fixed some crashes
Added generation of logs/WorldEditorRemix_{target}_{date}.dmp in case of crashes
Updated some icons (logo, menus)
Updated granny to 2.11
Changed config file extension
Load from PACK is available if property/ is missing and pack/property is present! Be sure pack/Index exists! (textureset from PACK ignores textureset/ if the relative pack exists)
Added config flag SERVERATTR_REMOVE_WEIRD_FLAGS
Bugs to fix in the future releases:
ObjectList empty in PACK mode
SkyBox textures not cleared when switching maps
Some random asserts (if you get any, write me which ones, so that I at least suppress them)
I'll probably add some more config options
--------------------------------
V27 out! Here the changes:
Fixed multi-object-selection crash
Fixed the missing diffuse lighting in the objects
Fixed a crash when previewing a missing texture
New config options VIEW_OBJECT_LIGHTING, MOB_PROTO_PATH, VIEW_MONSTER_AREA_INFO
Default texture displaying count has been increased from 8 to 255 (aka lshift+0 by default)
--------------------------------
V29 out! Here the changes:
Load from PACK first only if pack/property exists, otherwise it loads from FILE first [v28]
Fixed multi-object-selection box display
Fixed creating new property folders in root tree
--------------------------------
V30 out!
Fixed object attachment in Model Tab
Fixed the names of the elements in Effect Tab
Fixed crash when saving a .mse script with no mesh model
Fixed crash when inserting a lower gradient
--------------------------------
V31 out!
Removed useless File Dialog options
Removed useless Toolbar options and added Redo
New config options:
RENDER_CURSOR_COLOR_{R|G|B}
OBJECT_HEIGHT_MAX
OBJECT_HEIGHT_SLIDER_MAX
ATTR_SLIDER_REMOVAL
--------------------------------
V32 out!
This is just a minor update. I simply disabled the DPI-awareness, so the app won't scale weirdly if you set your windows's scaling (over 150% kinda) at all.
Don't forget that, if you get crashes/asserts, you'll get a logs/{name}.dmp file. You can upload it and send it to me for debugging.
[Release] Old DarkOrbit Remix 08/03/2013 - DarkOrbit - 8 Replies Hi!!
I was boring so I decided to update Old DarkOrbit Remix.
Here are some screenshots:
http://darkorbitremix.tuars.com/images/header9.pn g
http://darkorbitremix.tuars.com/images/header8.pn g
[Release]Multishining like Remix. 03/30/2013 - Metin2 PServer Guides & Strategies - 30 Replies Servus leute,
da ich gerade irgentwie Lust habe Release ich euch hier
das Multishining like Remix.
Öffnet den Spoiler und ihr seht die Shinings.
http://img3.bilder-hochladen.tv/PTpixKMJ.jpg
http://img3.bilder-hochladen.tv/5ZYM7NvR.jpg
[WorldEditor-Review] Der WorldEditor, endlich! 05/30/2011 - Last Chaos - 64 Replies Seid gegrüßt, jahrelange Spieler von LastChaos,
Neulinge, und Veteranen!
Nun möchte ich euch meinen WorldEditor zeigen, ein einzigartiges Review, und bald als Download erhältlich.
Ich selbst muss sagen, ich bin sehr stolz auf mich, obwohl viele fehler kommen, darunter auch werden die Dateien nichtmal erkannt, aber dies werde ich noch beheben können.. das teil hat noch sehr viele probleme, aber als vorbild nehme ich mir das programm "NoggIt" sie haben es auch geschafft, auso werde ich es...