lollo_9_1
Kyoufu wo oshiete yarou! |
Quotes
05/09/2021 |
01:14 - PenguinLuna quoted lollo_9_1 in post [Release] WorldEditor ReMIX V33 out!
Fixed crash*if*TimeEventAlpha*is*empty*inside*the*.mse
Fixed lens flare
Enabled win10 style https://imgur.com/a/4Av7cM3 (it looks stable)
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08/19/2017 |
13:20 - ericblck quoted lollo_9_1 in post [Release] WorldEditor ReMIX Maybe you have an issue with the DPI awareness
The easiest way is to run the Enable External Manifest.reg file inside my .zip to enable <filename.exe>.manifest files to be read.
After... |
12/26/2016 |
19:16 - rollback quoted lollo_9_1 in post [How-To] Notepad++ Syntax Highlighting Metin2 Quests Lua Updated on github with the 40k functions as well. (and also others used by me)
https://github.com/martysama0134/how-to-mt2-general/tree/master/quest-syntax-highlighting
Note: Also... |
08/07/2016 |
14:29 - redryan quoted lollo_9_1 in post [C++] Stop collision with arguments [++ bonus ] Some people said the one from Alucardo is took from Great's OffShop code.
About the rest, it's clearly advertisement.
Dindt knew that.
Theres a clear pattern when a new thing app... |
08/06/2016 |
23:46 - .T4Ump quoted lollo_9_1 in post [C++] Increased gold Otherwise, people can implement the Won System, since it adds a new currency of it.
.T4Ump
1) Be sure to check the signness of the type and use it
Little example to make it cuter... |
06/04/2016 |
00:59 - -TÜRK- quoted lollo_9_1 in post [How-To] How to speed up the auth login in few seconds! Neither me nor the people I know have this bug. If it were to happen, I will debug it, and provide the relative fix. Easy. (probably, a matter of 2-3 minutes; just like the other hundre... |
06/02/2016 |
15:49 - Deleted Posts |
05/31/2016 |
13:30 - -TÜRK- quoted lollo_9_1 in post [How-To] How to speed up the auth login in few seconds! The point is that, using either "default" or "modded", the people I know never got weird issues like that even with 1k of players on, with or without the offline shop system.
I'm quite... |
09:06 - Marius Sorin quoted lollo_9_1 in post [How-To] How to speed up the auth login in few seconds! The point is that, using either "default" or "modded", the people I know never got weird issues like that even with 1k of players on, with or without the offline shop system.
I'm qui... |
03:21 - fcsk_aim quoted lollo_9_1 in post [How-To] How to speed up the auth login in few seconds! The point is that, using either "default" or "modded", the people I know never got weird issues like that even with 1k of players on, with or without the offline shop system.
I'm quite... |
05/30/2016 |
17:59 - fcsk_aim quoted lollo_9_1 in post [How-To] How to speed up the auth login in few seconds! I test it server about 300 players. I have overflow Bugs. And Enter Game Header failed.
Just 100? Tested with at least 600~1000 players on (real with /w) using default ymir files.
0 pr... |
17:48 - fcsk_aim quoted lollo_9_1 in post [How-To] How to speed up the auth login in few seconds! You what? Keep stealing work like you always do, but hide yourself before speaking again to me.
There's no way you tested it in 2014 if you were asking in 2015 how to compile the source... |
04/28/2016 |
13:38 - -Exploit quoted lollo_9_1 in post [How-To] How to speed up the auth login in few seconds! I tested changing
if app.GetTime() - self.startReservingTime > 3.0:
to (just to keep a valid block in there)
if True:
And the animation was still executed till the end, but wi... |