Hi guys ! I have a problem on my private server .
When the players play on server channel was down from connection refused in log ssh .
Problem concert - that I think - probaly DB because when the channel was down db show me concrete syslog .
SYSERR: Apr 4 23:13:14 :: Process: FDWATCH: peer null in event: ident 21
SYSERR: Apr 4 23:13:14 :: Process: FDWATCH: peer null in event: ident 21
SYSERR: Apr 4 23:13:14 :: Process: FDWATCH: peer null in event: ident 21
SYSERR: Apr 4 23:17:42 :: Process: FDWATCH: peer null in event: ident 27
SYSERR: Apr 5 00:49:37 :: Process: FDWATCH: peer null in event: ident 22
SYSERR: Apr 5 07:01:37 :: Process: FDWATCH: peer null in event: ident 21
SYSERR: Apr 5 07:01:37 :: Process: FDWATCH: peer null in event: ident 20
SYSERR: Apr 5 07:01:37 :: Process: FDWATCH: peer null in event: ident 24
SYSERR: Apr 5 07:01:37 :: Process: FDWATCH: peer null in event: ident 23
SYSERR: Apr 5 07:01:37 :: Process: FDWATCH: peer null in event: ident 26
SYSERR: Apr 5 07:01:37 :: Process: FDWATCH: peer null in event: ident 28
SYSERR: Apr 5 07:01:37 :: Process: FDWATCH: peer null in event: ident 25
SYSERR: Apr 5 07:01:37 :: Process: FDWATCH: peer null in event: ident 27
SYSERR: Apr 5 07:01:37 :: Process: FDWATCH: peer null in event: ident 22
Look at this . I repair the bug with ending "21" ( becasue I saw somewhere that I must delete in table mob_proto for new mobs position "folder" and leave clear) but you look, it isn't work ...
Please for advice ... Game 2089, client r25705.
Freebsd 9.1, own kernel .
Please for fast help, my players leave my server by this bug.
Greetings






