atom0s
Senior Member |
Last Activity: 10/27/2022 22:42
Mentions
02/01/2021 |
20:44 - Hatz~ mentioned atom0s in post [Release] Phoenix Bot ...im using for the recv function: https://github.com/Gilgames000/nostale-packet-logger
Thanks to atom0s for the NostaleString class.
Thanks to romdrak for the attack function.
Thanks to all the peopl... |
12/08/2017 |
15:24 - gmslave mentioned atom0s in post NosHacks - NosHook Plugin atom0s
may i ask if i can use another instance of noshook to another nostale (2nd account) |
10/13/2017 |
20:49 - gmslave mentioned atom0s in post NosHacks - NosHook Plugin atom0s
any chance to work on steam version? thank you.. i always use the zoom and teleport because it was helpful tool |
09/28/2017 |
20:32 - Deleted Posts |
11/14/2016 |
20:07 - Cryless~ mentioned atom0s in post [SOURCE] Remove Nostale Splash Screen atom0s stop lie! You can also NOP the call to function loading SplashScreen but you will not notice 1-2ms difference. |
Quotes
05/23/2018 |
11:07 - kit980416 quoted atom0s in post NosHook - Direct3D Hook / Plugins / Addons Make sure you have all the requirements installed.
Yes I've installed the requirement.But the problem still appear. Is it unable to use in HK server? |
05/10/2018 |
14:27 - cardlordb quoted atom0s in post NosHacks - NosHook Plugin it has been so long :(
It wont be right away since I am busy with some other projects but I'll try to get this updated soon.
Hope you will be back soon :handsdown: |
14:27 - Deleted Posts |
03/29/2018 |
08:15 - cardlordb quoted atom0s in post NosHacks - NosHook Plugin It wont be right away since I am busy with some other projects but I'll try to get this updated soon.
Thanks for your help :D |
03/28/2018 |
17:58 - cardlordb quoted atom0s in post NosHacks - NosHook Plugin As Sirvador pointed out, the launcher includes the option to allow multiple clients to be launched at once if you enable the 'Allow Multi-Client' option.
There was a great update ... |
11/23/2017 |
18:19 - Sirvador quoted atom0s in post NosHacks - NosHook Plugin As said in the main post and other threads for the project, this is designed and made for the latest retail client on official servers. If the server you play on is using an older cl... |
11/06/2017 |
18:32 - patro55 quoted atom0s in post NosHook - Direct3D Hook / Plugins / Addons Make sure you are using the newer launcher that was revised for the updated game:
NosHook Injector v1.0.0.2 - atom0s.com
If you are unsure of the defaults to use, go into the config folder and delete the noshook.xml.
It will recreate it the next time you open the launcher.
Other inje... |
11/05/2017 |
16:57 - patro55 quoted atom0s in post NosHook - Direct3D Hook / Plugins / Addons Outside of that make sure that:
- That you are running the injector as admin. (Right-click > Run as Administrator)
- The correct game exe/dat file is selected to inject into.
- Al... |
11/04/2017 |
20:57 - patro55 quoted atom0s in post NosHook - Direct3D Hook / Plugins / Addons Make sure you installed everything listed in the readme that is required.
Yes i did, i always do. |
10/15/2017 |
06:27 - gmslave quoted atom0s in post NosHook - Direct3D Hook / Plugins / Addons Long as you point it to the proper exe/dat to launch it should work with Steams version. I doubt the game is any different on Steam than the regular non-Steam client.
it was worki... |
10/09/2017 |
12:41 - StormoffuryX quoted atom0s in post NosHacks - NosHook Plugin Make sure the path to the boot file for Nostale is valid. By default, it points to where I had Nostale installed to. So be sure to correctly point to your own file.
Boot file for No... |
07/12/2017 |
20:37 - Cryless~ quoted atom0s in post [Source Code] AutoInjection "no one's thought of" lol.. this is nothing new and is commonly done with dinput.dll for various games for the same purpose.
With what courage do you say that after you did post a g... |
20:29 - Deleted Posts |
10:14 - ssamko quoted atom0s in post Searchng libs You can use percentage based matching then allowing for parts of the image to be validated in one thread and then ensuring the rest is matched in another thread. There are different ... |
07/11/2017 |
12:51 - DarkyZShadow quoted atom0s in post [Source Code] AutoInjection "no one's thought of" lol.. this is nothing new and is commonly done with dinput.dll for various games for the same purpose.
Of course, that's a basic technique (the proxy DLL) but ... |
07/08/2017 |
22:33 - ssamko quoted atom0s in post Searchng libs If you want to impove the speed, use a good c++ lib or write the implementation by your own and reduce the code/complexity/runtime to fit your minimum needs.
OpenCV is written in ... |
06/23/2017 |
08:23 - 0Lucifer0 quoted atom0s in post [Official] NosTale Vendetta - A new age Cheers to you guys and your server. :) Glad to see official files made their way out finally and that a competent team landed up with them. Your beta thread was a great read with all... |
06/18/2017 |
09:53 - R3p quoted atom0s in post need some help with including lua into my c++ dll nvm fixed it.... had to place the lua.dll inside the path where the process is located i am injecting to
._.
For the easiest method of binding Lua I'd suggest Luabind. This will re... |
06/12/2017 |
17:55 - HeavenlyUser quoted atom0s in post Help data mining a game? (java) There is nothing in the games 3 jar files that hint towards this skill existing. You sure it is in the game and not just a rumor? Or is there a second 'developer mode' version of the... |
05/22/2017 |
20:57 - .Scy quoted atom0s in post welche C-Entwicklungsumgebung empfehlenswert? *sigh* By opening a console window yourself, that has literally nothing to do with what was being discussed. We were discussing how an IDE behaves (default) when a console applicatio... |