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(Question) Bypass

Discussion on (Question) Bypass within the Mabinogi forum part of the MMORPGs category.

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Old 04/30/2010, 06:14   #16
 
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Quote:
Originally Posted by Huynh. View Post
Watch it be his cousin.
He has no relation to me other than you guys assuming it was me when I had purposely avoided this topic. Oh well. Guess I have to respond.

I don't know why this topic got to real bypasses when all he cared about was getting Fantasia's bypass working. Someone should have just asked him to post a log and people could have talked about that instead of going off on this pointless tangent.

But I'll feed this pointless topic now that I've been brought up:

Quote:
Originally Posted by shadowsforu View Post
Actually Emulation still works, but it's very VERY painstaking to do. That's why I just mentioned it as a sucky alternative. I already mentioned another method, it's "proven fact" that the simple bypass of NOPing the Error message in EHSVC.dll and JMP'ing the code that freezes gameplay works. All you do is move it out of the way. Why do you think nao timer works?
HackShield emulation is a ridiculously pointless hint seeing how all he wants is to get memory modifications to work. I also disagree with your "proven fact" of freezing the error message- you'll just get kicked back to the login screen after HackShield detects your modification. I mentioned something like this in greater detail in the other thread you mentioned those methods.

Quote:
Originally Posted by byte[] View Post
One tip I'd give you is to try and steer away from seemingly smart people's retarded advice, when they think they know something. Not everything said here is proven fact.

And yeah, I don't know of anyone willing to give out information for developing a bypass.
Whenever people ask for help developing a bypass, I've usually linked to this topic-


It's a long thread where people have discussed how [older versions of] HackShield worked and offered code samples that are worthless to people who aren't willing to put in the effort to make sense out of it. Although the thread covered an older version of HackShield, the information presented is still valuable in learning how HackShield works and made a great reference when I did the preliminary research for my bypass.

Quote:
Originally Posted by shadowsforu View Post
Sound's alot like Checkbox. You wouldn't be him under another alias would you?
Why would I have to make another account to call you guys retarded when I never had much trouble doing it under this one? If byte[] has any ties with me, I wouldn't know about it. I do agree with the post though.

Anyways, rather than give out a lot of information that has no value to anyone, you guys should just help the OP get noginogi party working.
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Old 05/01/2010, 01:28   #17
 
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Well alright Guys and Gals.
Thanks for the help then, I suppose.
I'm not trying to make a bypass to do anything illegal because I am "Against" Actually "hacking" At a game.

Thanks for the explanation Checkbox.
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Old 05/01/2010, 06:38   #18
 
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I would love to rip character models from this game, but the only way I know to do it is through an external program, and HS detects the client hook 3 seconds in... so I've often thought about bypasses. Unfortunately, the ripping would be for a hobby, and learning how to cripple HS on my own for such a trivial thing is pointless, isn't it?

Still, one day I might...
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Old 05/01/2010, 08:26   #19
 
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Quote:
Originally Posted by Aruin View Post
I would love to rip character models from this game, but the only way I know to do it is through an external program, and HS detects the client hook 3 seconds in... so I've often thought about bypasses. Unfortunately, the ripping would be for a hobby, and learning how to cripple HS on my own for such a trivial thing is pointless, isn't it?

Still, one day I might...
Mabiunpacker, every model should be in the package files.
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Old 05/02/2010, 04:37   #20
 
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Thanks, but...

...eh, you're right. Given that HS is in the way, that'd probably be the next best thing. Fun~
Aruin is offline  
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