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[Release] Working Bypass + Packet Editor
Discussion on [Release] Working Bypass + Packet Editor within the Mabinogi Hacks, Bots, Cheats & Exploits forum part of the Mabinogi category.
11/16/2009, 03:10
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#181
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Join Date: Jan 2009
Posts: 274
Received Thanks: 44
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Quote:
Originally Posted by Twisterspi
Checkbox, i'm curious, do you always join modding/hacking forums to tell everyone that anything they've done is wrong, and then never contribute while instead showing off all the hacks/mods/edits or whatever you'd like to call them that you have?
Please, name the last thing you actually contributed to a forum instead of just ******** about what dons't work. Also this bypass works for me fine. Hackshield wont even update now (though that could be from a few things i'm doing.)
If your just going to up your post count with usless negativity please stop coming on any forum because as far as i've seen, all you do is **** people off and argue.
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that sir, was win. -hi5-
Quote:
Originally Posted by Infamy^^
As it stands, it takes about 20 seconds from aim to starting to send packets...
not very useful, unless you're going to magnum spam on a boss.
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THANK YOU, for being on topic. ^^;
so you got it automated? or is that just manual speed. either way even at 20 seconds it wouldn't work that well against a boss unless all it did was sit there and counter-spam or something.... anyways, keep up the good work :O
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11/16/2009, 03:30
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#182
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Join Date: Dec 2008
Posts: 159
Received Thanks: 98
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Read my posts on faucet, plzkthx. I do have constructive things to say when it isn't idiots posting placebo bypasses. Just lately more people are being stupid and less people posting worthwhile information.
The updater not running is likely from the work you're doing. If the files didn't update, see if you can log in, then check again whether the files updated. The updater is called from the client executable, not the hackshield files.
You should actually see what I'm arguing against before you say that. Prove me wrong, I'll stop.
If dropping those files in manages to fool the hackshield updater, does not get updated after the updater runs, and you're still able to fully log in and play the game, then I accept defeat.
All you have to do is check the loaded Nexon\Mabinogi\HShield\EHSvc.dll on a logged in client and confirm it's still the original 20kb "Process Status Helper" file (not the 1.4 meg "HackShield Interface DLL" file). I'll make it nice, prove it's the case and I'm done. I'll stop posting on these forums altogether if I'm wrong.
One more thing, dumb question, but did you actually stick the files in your HShield directory and not extracted them into your Mabinogi folder? They're useless unless you overwrote the files in your HShield folder. Files in the HackShield folder do nothing.
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11/16/2009, 03:44
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#183
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Join Date: Oct 2009
Posts: 89
Received Thanks: 22
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Quote:
Originally Posted by jets2fly2
so you got it automated? or is that just manual speed. either way even at 20 seconds it wouldn't work that well against a boss unless all it did was sit there and counter-spam or something.... anyways, keep up the good work :O
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I made a macro to modify the packet. But you still need to do:
Start rPE
Aim (not shoot)
Stop rPE
setup packet,
Start Sending.
So you can stay out of aggro while you do all that, since you never shoot until you start sending.
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11/16/2009, 04:12
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#184
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Quote:
Originally Posted by Infamy^^
I made a macro to modify the packet. But you still need to do:
Start rPE
Aim (not shoot)
Stop rPE
setup packet,
Start Sending.
So you can stay out of aggro while you do all that, since you never shoot until you start sending.
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it would be nice if you could make it so all you have to do is press a button, target and aim (click once) then it does the rest.. but like, really fast.
@Checkbox
you're being ignored, btw.
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11/16/2009, 04:18
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#185
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PROTIP: Don't tell people you're ignoring them if you are ignoring them.
Offer still stands. Easier to get rid of me than to ignore me.
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11/16/2009, 04:26
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#186
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Join Date: Aug 2007
Posts: 41
Received Thanks: 19
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Yes, i do use Mabinogi/Mabinogi, rPE is hooked, and it's still the other dll.
No registry files are written for EagleNT and hackshield basically dosn't initalize... There's no splash or anything. I use a method of skipping the launcher and going straight to client launching that spr posted once... I'm going to assume the combonation of these factors basically killed hackshield for good but i can attach cheat engines and everything.
Now, you were saying?
PS. Get the **** out, kthanx.
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11/16/2009, 04:37
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#187
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Join Date: Dec 2008
Posts: 159
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Quote:
Originally Posted by Checkbox
All you have to do is check the loaded Nexon\Mabinogi\HShield\EHSvc.dll on a logged in client and confirm it's still the original 20kb "Process Status Helper" file (not the 1.4 meg "HackShield Interface DLL" file). I'll make it nice, prove it's the case and I'm done. I'll stop posting on these forums altogether if I'm wrong.
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Hey, log in.
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11/16/2009, 04:38
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#188
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Join Date: Jan 2009
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Quote:
Originally Posted by Twisterspi
Yes, i do use Mabinogi/Mabinogi, rPE is hooked, and it's still the other dll.
No registry files are written for EagleNT and hackshield basically dosn't initalize... There's no splash or anything. I use a method of skipping the launcher and going straight to client launching that spr posted once... I'm going to assume the combonation of these factors basically killed hackshield for good but i can attach cheat engines and everything.
Now, you were saying?
PS. Get the **** out, kthanx.
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i don't think i could have said that any better myself, thank you.
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11/16/2009, 04:39
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#189
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Logged in fine, uploading picture after i black out my charnames.
Here you go, Anything else?
Added this just incase the other one wasn't proof enough.
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11/16/2009, 04:55
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#190
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Join Date: Dec 2008
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Quote:
Originally Posted by Twisterspi
No registry files are written for EagleNT and hackshield basically dosn't initalize... There's no splash or anything. I use a method of skipping the launcher and going straight to client launching that spr posted once... I'm going to assume the combonation of these factors basically killed hackshield for good but i can attach cheat engines and everything.
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You know that is a load of bull. None of those steps would stop the updater from loading and without the hackshield library loaded, you wouldn't even be able to log in.
You know what though? I'm satisfied. If it's legitimate, it was totally worth being proven wrong. If I'm not, someone will call you out on it and I will resume posting.
Anyways, I won't post here anymore until then. You win.
Farewell gift-
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11/16/2009, 05:00
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#191
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Join Date: Aug 2007
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Received Thanks: 19
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Quote:
Originally Posted by Checkbox
You know that is a load of bull. None of those steps would stop the updater from loading and without the hackshield library loaded, you wouldn't even be able to log in.
You know what though? I'm satisfied. If it's legitimate, it was totally worth being proven wrong. If I'm not, someone will call you out on it and I will resume posting.
Anyways, I won't post here anymore until then. You win.
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Im not kidding whatsoever, I can take a screenshot of my EagleNT registry files for you or anything else that would help prove my case, but hackshield is completely dead. But I do thank you for being fair about this, I know alot of other annoying ******** who would just keep posting after saying that everything i said is bullshit and dont provide any actual evidence against what i've shown.
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11/16/2009, 05:16
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#192
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Infamy would you mind posting more details about what your doing when you automate it? certain people would like to know
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11/16/2009, 06:11
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#193
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lol. all i'm doing is using AHK to
Code:
switch to rPE
Stop
Find 30-byte packet
Right click
Send
switch to Send a Packet
Packet Size increase by 4
Click in data area
Ctrl home
8822000000004A13F21F9FEE92F44E67A13CDAB4679AFECC
right 12
091E2C3c
Click send
Pasted from by "dev notes" rofl.
I'm sleepy and can't get the image search to find a "30". so lame.
The 30-Byte packet gets sent when you start aiming at a monster, the last 6 bytes of which is the target ID. (6 bytes, 12 hex digits)
you need to find it, and replace the first 24 bytes with
Code:
8822000000004A13F21F9FEE92F44E67A13CDAB4679AFECC
add this to the end
gnight 8D
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11/16/2009, 08:48
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#194
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o, thanks :o ill let him know xD
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11/16/2009, 14:15
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#195
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Join Date: Aug 2007
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After some more digging I decided to scrap the Standard.dll... all i ever get is the same 2 strings which do nothing. Instead I went digging in the skill.dll and found something interesting.
?IsAiming@ICharacter@core@@QAE_NXZ
?QueryCurrentHitRatio@ISkillMgr@core@@QBEMG_K0M0@Z
?SetAimingTime@ICharacter@core@@QAEX_K@Z
Anyone have any ideas on what to do with them? I've tried nulling points but it just crashes the client. I could be going in the totally wrong direction with this but they seem like fairly important strings considering what were trying to achieve.
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