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[Release] Working Bypass + Packet Editor

Discussion on [Release] Working Bypass + Packet Editor within the Mabinogi Hacks, Bots, Cheats & Exploits forum part of the Mabinogi category.

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Old 11/15/2009, 02:19   #151
 
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uh no, never let it hit 100% >>

go read the guide on the first page, thoroughly.
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Old 11/15/2009, 07:00   #152
 
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I'm stuck at 1 point. On step 2 when it says select Client.exe, when i clicked it, it says cant inject dll. why does it says that?
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Old 11/15/2009, 07:40   #153
 
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yet again, inject it as soon as you click "start game" on the launcher ;-;.
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Old 11/15/2009, 17:45   #154
 
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Do i have to do this everytime i fight a monster?
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Old 11/15/2009, 17:53   #155
 
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Quote:
Originally Posted by marvinody View Post
Ok In depth guide for the 99% range hit

1) Open the mabinogi start-up page and rPE
2) Hit game start and go back to rPE-> Select Process-> Open Process-> select Client.exe
3) Log in normally
4) Select your target, whether it be a monster or another player
5) Go back to rPE and hit start
6) Hit them once with range
7) Go back to rPE and hit stop
8) Now scroll through the box that SHOULD have opened up in rPE looking for "34" in size and "WS2.0 SEND" in function
9) Right click it, and hit send
10) Now another box should have opened up
11) Hit continuously, and then, in the timer box put anything from about 150-300 depending on your latency. Click get ID in the socket ID box and hit send
12) You can either load range or arrow revolver. If you chose a person, you'll hit them as soon as they get up. You can also use magic or melee and again, you'll hit them as soon as they get up. If you chose a monster, I suggest to switch between mag and range or use magic.


For Multi-targetting
Basically, just do the same thing except instead of hitting send on the "Send a Packet" page, hit add to sendlist and do the same thing. You can put multiple of them, check them off and done.

Shutting down
If Mabi closes or rPE closes while the other is still open, you have to close the other and open it again. No idea why, just do it
when i do the multi target, it causes rPE to freeze up and not do anything
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Old 11/15/2009, 20:28   #156
 
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Quote:
Originally Posted by valtierra View Post
Do i have to do this everytime i fight a monster?
yes.

Quote:
Originally Posted by bobbycee View Post
when i do the multi target, it causes rPE to freeze up and not do anything
make sure you check them before you press send, and that your not sending it insanely fast.
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Old 11/15/2009, 20:37   #157
 
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"aim" packet =o

I found the "aim" packet, and it has the same 3-byte monster code. (obv).

If we could automate the process of listening for a aim packet to be sent, then finding the target ID, and inserting that into the "shoot" packet, that would be ideal ._.;

During AR on a Black Aardvark
Code:
88[COLOR="Red"]2000000000AA490A3A19A2D767FDA5045D1CA90B80[/COLOR]FECC4A9876[COLOR="Blue"]52160C[/COLOR][COLOR="Red"]0E1E[/COLOR]
8822000000004A13F21F9FEE92F44E67A13CDAB4679AFECC4A9876[COLOR="Blue"]52160C[/COLOR]091E2C3C
882000000000AA490A3A19A2D767FDA5045D1CA90B80FECC4A987652160C0E1E
8822000000004A13F21F9FEE92F44E67A13CDAB4679AFECC4A987652160C091E2C3C
Aim
Shoot
Aim
Shoot

EDIT: It works.
Aim to get Target ID, edit the packet to become "shoot", then send.

Now to automate o-o;
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Old 11/15/2009, 20:55   #158
 
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go for it, but ima keep working on getting the dll edits to work, cause that's basically what they do :v
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Old 11/15/2009, 21:22   #159
 
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Hmm.. the built in filter can't change the 32 byte aim packet to a 34 byte shoot packet...
It cuts off the last 2 bytes. Any one know a way around that?
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Old 11/15/2009, 21:24   #160
 
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Quote:
Originally Posted by Infamy^^ View Post

EDIT: It works.
Aim to get Target ID, edit the packet to become "shoot", then send.

Now to automate o-o;
good job, yes please automate it, we shall love you. :3
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Old 11/15/2009, 22:45   #161
 
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Quote:
Originally Posted by Infamy^^ View Post
Hmm.. the built in filter can't change the 32 byte aim packet to a 34 byte shoot packet...
It cuts off the last 2 bytes. Any one know a way around that?
If anyone would know, it'd be jets... I cant help you here, sorry
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Old 11/15/2009, 22:47   #162
 
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I talked to jet and he says that some people with vista are having problems on the bypass. (so am i) is there another way around FailShield for vista?
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Old 11/15/2009, 22:51   #163
 
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Quote:
Originally Posted by skyflame11 View Post
I talked to jet and he says that some people with vista are having problems on the bypass. (so am i) is there another way around FailShield for vista?
all i know is the aforementioned way about explorer.exe.. its helped some, but tbh vista just sucks epic *****. go get xp like normal people (cept, i have w2kp, lol.)
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Old 11/15/2009, 22:53   #164
 
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I have vista o-o works fine.
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Old 11/15/2009, 22:56   #165
 
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Quote:
Originally Posted by Infamy^^ View Post
I have vista o-o works fine.
-points down-

Quote:
Originally Posted by skyflame11 View Post
I talked to jet and he says that some people with vista are having problems on the bypass. (so am i) is there another way around FailShield for vista?

some people. idk why its wierd o-O
especially since i can inject it whenever i want, and im pretty sure no one else on here uses win 2k pro (like me)
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Tags
bypass, edit, editing, packet, packet editor


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