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[Release] LoLEtal v0.5 open beta
Discussion on [Release] LoLEtal v0.5 open beta within the League of Legends forum part of the Popular Games category.
06/25/2011, 14:54
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#106
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Join Date: Jan 2009
Posts: 25
Received Thanks: 1
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Quote:
Originally Posted by i6eaL
Maybe you could solve the problem by restarting League of Legends every 22 minutes so it's a safe win/win situation for everyone who uses it (e.g. me).
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Not that radically, but indeed, a couple of checks would be nice. Take estimated time for each action, and if after that time program doesn't want to continue just restart. Check for server is busy at login screen, session closed, connection interrupted, waiting for stats screen freezing, etc etc.
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06/25/2011, 20:05
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#107
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Join Date: Jul 2008
Posts: 94
Received Thanks: 5
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Quote:
Originally Posted by Ghost Ripper
Not that radically, but indeed, a couple of checks would be nice. Take estimated time for each action, and if after that time program doesn't want to continue just restart. Check for server is busy at login screen, session closed, connection interrupted, waiting for stats screen freezing, etc etc.
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Thats exactly what I was meant to say. My english isnt the best, thank you!
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06/25/2011, 22:09
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#108
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Join Date: May 2011
Posts: 14
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Quote:
Originally Posted by brettruls
because that has a chance of getting you banned your playing with other players one of my main points of this was to be safe so you can run it on your mains
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But you're playing on referral accounts. Wouldn't the referral account just get banned?
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06/26/2011, 03:57
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#109
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Join Date: Jul 2008
Posts: 94
Received Thanks: 5
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Nah, it's pretty ok, that the bot is doing custom games.
You will get banned after one or two games idling and than for a whole day..
Just fix the mentioned bugs I did some posts before:
Quote:
Zitat von i6eaL
Maybe you could solve the problem by restarting League of Legends every 22 minutes so it's a safe win/win situation for everyone who uses it (e.g. me).
Not that radically, but indeed, a couple of checks would be nice. Take estimated time for each action, and if after that time program doesn't want to continue just restart. Check for server is busy at login screen, session closed, connection interrupted, waiting for stats screen freezing, etc etc.
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Regards,
Ideal
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06/26/2011, 05:02
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#110
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Join Date: May 2010
Posts: 111
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v0.57 is out with
Account game completed tracking
Summoner skill selection added
Eula check on login for new patches
the extra fails safes didnt make it into this update it was taking to long to get this one out the door and i didnt wanna spend another few hours testing those
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06/26/2011, 05:02
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#111
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elite*gold: 0
Join Date: May 2010
Posts: 111
Received Thanks: 127
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v0.57 is out with
Account game completed tracking
Summoner skill selection added
Eula check on login for new patches
the extra fails safes didnt make it into this update it was taking to long to get this one out the door and i didnt wanna spend another few hours testing those
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06/26/2011, 07:47
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#112
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Join Date: Dec 2006
Posts: 876
Received Thanks: 86
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hey brettlus, thank you for the update!
I have another suggestion:
When you first log in with an account, you have to specify a summoner name and an avatar. At the Moment LoLEtal is not able to handle this request and just stops.
Could you add this feature? It's a little bit disturbing that I first have to log in with every account I created.
Would be great! 
EDIT: Okay the "Account game completed tracking" feature is bugged, once the Accountname is in the "status.ini" the bot will skip the Acc, no matter if the desired number of matches is reached or not.
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06/26/2011, 15:30
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#113
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Join Date: Sep 2010
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can any mod-like person confirm if its safe, cuz i dont trust him >.>
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06/26/2011, 16:02
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#114
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Join Date: Dec 2006
Posts: 876
Received Thanks: 86
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Okay a bugreport to the new version:
- Tooltip is not there anymore
- When the bot saves the progress of an account in the "status.ini" it marks it as completed, whether or not the maximum amount of matches is reached
- when there are completed accounts in the account.txt, the bot logs in with every acc until he reaches a not completed one - thats senseless, the checking should be in the beginning (before he logs in etc.)
that's it so far =)
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06/26/2011, 19:27
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#115
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elite*gold: 0
Join Date: May 2010
Posts: 111
Received Thanks: 127
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Quote:
Originally Posted by Smexer
hey brettlus, thank you for the update!
I have another suggestion:
When you first log in with an account, you have to specify a summoner name and an avatar. At the Moment LoLEtal is not able to handle this request and just stops.
Could you add this feature? It's a little bit disturbing that I first have to log in with every account I created.
Would be great! 
EDIT: Okay the "Account game completed tracking" feature is bugged, once the Accountname is in the "status.ini" the bot will skip the Acc, no matter if the desired number of matches is reached or not.
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setname=False will handle your setting the name and avatar im working on the status bug should be fixed sometime today
Quote:
Originally Posted by Smexer
Okay a bugreport to the new version:
- Tooltip is not there anymore
- When the bot saves the progress of an account in the "status.ini" it marks it as completed, whether or not the maximum amount of matches is reached
- when there are completed accounts in the account.txt, the bot logs in with every acc until he reaches a not completed one - thats senseless, the checking should be in the beginning (before he logs in etc.)
that's it so far =)
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tool tip is set via the debug mode option in the config the completed accounts is checked at the start but the status ini is bugging out im working on a fix
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06/26/2011, 19:48
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#116
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Join Date: Dec 2006
Posts: 876
Received Thanks: 86
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Quote:
Originally Posted by brettruls
the completed accounts is checked at the start
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No it's not. The bot will first log in, go to the game creation screen and THEN it checks if the acc has finished enough matches.
If yes, the acc is marked as completed, the bot closes the client and tries the next one (it restarts the client, logs in etc.). So if you have 3 accounts in your accounts.txt that are ready, the bot logs in 3 times meaning you have to wait 3 times in the waiting loop.
Try it, I did
Dont get me wrong, I love your programm, just want to help you to improve it
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06/26/2011, 19:51
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#117
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Join Date: Jan 2009
Posts: 25
Received Thanks: 1
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Would be nice, if riot servers were up all the time  Other than that, I'm nearing my 975 rp reward
Quote:
Originally Posted by nubcandy
can any mod-like person confirm if its safe, cuz i dont trust him >.>
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Well, as far as I checked, it's not doing any internet requests or anything dangerous other than emulating keyboard and mouse, but eh, it's what it's supposed to do.
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06/26/2011, 19:58
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#118
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Join Date: Dec 2006
Posts: 876
Received Thanks: 86
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Quote:
Originally Posted by Ghost Ripper
Would be nice, if riot servers were up all the time  Other than that, I'm nearing my 975 rp reward
Well, as far as I checked, it's not doing any internet requests or anything dangerous other than emulating keyboard and mouse, but eh, it's what it's supposed to do.
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In the beginning it performs an update check, so yes, there are "internet requests"
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06/26/2011, 20:23
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#119
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Join Date: Jan 2009
Posts: 25
Received Thanks: 1
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Quote:
Originally Posted by Smexer
In the beginning it performs an update check, so yes, there are "internet requests" 
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Update check is obvious.
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06/26/2011, 21:10
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#120
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elite*gold: 0
Join Date: May 2010
Posts: 111
Received Thanks: 127
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Quote:
Originally Posted by Smexer
No it's not. The bot will first log in, go to the game creation screen and THEN it checks if the acc has finished enough matches.
If yes, the acc is marked as completed, the bot closes the client and tries the next one (it restarts the client, logs in etc.). So if you have 3 accounts in your accounts.txt that are ready, the bot logs in 3 times meaning you have to wait 3 times in the waiting loop.
Try it, I did
Dont get me wrong, I love your programm, just want to help you to improve it
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i just spent the last few hours testing it will skip the account if its in the Compleated accs.txt it how ever will log on if it isnt but is at the max games in the status.ini
tonight update should be better with the summoner skills so it only sets it first game per account and a few fail safes and bugs nothing too major
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