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[Release] LoLEtal v0.5 open beta
Discussion on [Release] LoLEtal v0.5 open beta within the League of Legends forum part of the Popular Games category.
06/23/2011, 16:48
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#91
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elite*gold: 4
Join Date: Jan 2008
Posts: 2,753
Received Thanks: 745
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Quote:
Originally Posted by Drekai
Its work!
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Dont answer to this ******. He wants to link his fake site.
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06/23/2011, 17:05
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#92
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elite*gold: 0
Join Date: May 2011
Posts: 10
Received Thanks: 0
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Just used the new version, the character picking is indefinitely better than just pressing lock in, in the old versions, very nice use of the filter in champion selection, this way we can even pick new champions if we type their name in the config. The screen detection is working as intended, no more issues. Improvements could be an automated referral account creator (and automatically add the accounts to the account list) and as already mentioned the bot needs to start winning games (my idea is using an ad champion with rally and heal for ultimate tower pushing).
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06/23/2011, 21:28
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#93
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elite*gold: 351
Join Date: Aug 2009
Posts: 557
Received Thanks: 512
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Wie kann ich die Auflösung denn umstellen?
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06/24/2011, 06:22
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#94
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elite*gold: 0
Join Date: May 2010
Posts: 111
Received Thanks: 127
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Quote:
Originally Posted by LordLightbringer
Just used the new version, the character picking is indefinitely better than just pressing lock in, in the old versions, very nice use of the filter in champion selection, this way we can even pick new champions if we type their name in the config. The screen detection is working as intended, no more issues. Improvements could be an automated referral account creator (and automatically add the accounts to the account list) and as already mentioned the bot needs to start winning games (my idea is using an ad champion with rally and heal for ultimate tower pushing).
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automated referral account creating is impossible unless some one tells me how i can get it to solve captchas and well pushing wont be done for quite a bit at least 0.61 maybe later 0.6 as i currently have it planned will be primary adding of all early features needed like hp monitoring and reading what area its supposed to be pushing.
0.57 should be out some time tonight or in a day or 2 and it might even jump to .58 because this is going to be a huge update when i get it done it should include summoner skills, account tracking so you can stop the bot whenever and it should start back up with the right amount of games to go, fail safes on alot of lobby screens, and ive been debating rewrighting a good chunk of the core to have the start of an api but this might be a project for the 0.7 series
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06/24/2011, 09:50
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#95
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elite*gold: 0
Join Date: May 2011
Posts: 14
Received Thanks: 1
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Quote:
Originally Posted by brettruls
automated referral account creating is impossible unless some one tells me how i can get it to solve captchas and well pushing wont be done for quite a bit at least 0.61 maybe later 0.6 as i currently have it planned will be primary adding of all early features needed like hp monitoring and reading what area its supposed to be pushing.
0.57 should be out some time tonight or in a day or 2 and it might even jump to .58 because this is going to be a huge update when i get it done it should include summoner skills, account tracking so you can stop the bot whenever and it should start back up with the right amount of games to go, fail safes on alot of lobby screens, and ive been debating rewrighting a good chunk of the core to have the start of an api but this might be a project for the 0.7 series
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Creating accounts isn't even that bad...
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06/24/2011, 10:01
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#96
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elite*gold: 18
Join Date: Jul 2007
Posts: 785
Received Thanks: 55
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problem:
i used the older version.. it was working FINE
now it starts LOL, login and i can see only at the top "WAITING FOR APROVAL"
what can i do?
he doesnt do more
/edit
i used the option for NEW accounts.. that was the problem and my acc already had a name
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06/24/2011, 14:11
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#97
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elite*gold: 0
Join Date: Apr 2011
Posts: 1
Received Thanks: 0
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make this join 5vs5 computer games... Will get exp ALOT quicker
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06/24/2011, 14:37
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#98
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elite*gold: 0
Join Date: Jul 2008
Posts: 94
Received Thanks: 5
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Hi,
First of all: Very nice work and thank you very much for your work.
I want to report some bugs:
- The bot stops when I get the message error:
Connection Failure: Unable to connect to PVP.net Server
- I got sometimes the problem, after clicking on defeat that my LoL
crashes / shuts down. Could you fix this, so that the bot automatically would restart it?
Thanks in advance!
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06/24/2011, 17:57
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#99
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elite*gold: 0
Join Date: May 2011
Posts: 10
Received Thanks: 0
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Quote:
Originally Posted by i6eaL
Hi,
First of all: Very nice work and thank you very much for your work.
I want to report some bugs:
- The bot stops when I get the message error:
Connection Failure: Unable to connect to PVP.net Server
- I got sometimes the problem, after clicking on defeat that my LoL
crashes / shuts down. Could you fix this, so that the bot automatically would restart it?
Thanks in advance!
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I believe it's an issue with you're connection or server (EU servers have been really buggy I've heard) rather then the program. The bot shouldn't be causing connection issues
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06/24/2011, 20:49
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#100
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elite*gold: 0
Join Date: May 2010
Posts: 111
Received Thanks: 127
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Quote:
Originally Posted by Grummidapimp
make this join 5vs5 computer games... Will get exp ALOT quicker
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uhh acctually it wont i did some testing with this 5v5 takes about an hour and at the end of it you only get about 70xp where as doing 1v1 takes about 20 mins and nets you 30xp 20x3 = an hour so this way we are acctually averaging ~20 xp more an hour
Quote:
Originally Posted by LordLightbringer
I believe it's an issue with you're connection or server (EU servers have been really buggy I've heard) rather then the program. The bot shouldn't be causing connection issues
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this is correct and not something i will ever be able to impliment a fix for unless i rewright the core to read packets and/or memory values
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06/24/2011, 22:45
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#101
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elite*gold: 0
Join Date: May 2011
Posts: 14
Received Thanks: 1
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why not just have it join co-op vs ai games?
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06/24/2011, 23:28
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#102
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elite*gold: 0
Join Date: Jul 2008
Posts: 94
Received Thanks: 5
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Quote:
Originally Posted by brettruls
this is correct and not something i will ever be able to impliment a fix for unless i rewright the core to read packets and/or memory values
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I know that the bug is not caused by the bot.
I play on North America but I got bad problems with the meant connection interruption. I would thank you very much if you could fix this, because I think I'm not the only one with this problem.
And the other thing - Could you make the bot check if the game still is active or if the bot failed somewhere?
Maybe you could solve the problem by restarting League of Legends every 22 minutes so it's a safe win/win situation for everyone who uses it (e.g. me).
Thanks for your answer!
Regards,
Ideal
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06/25/2011, 04:01
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#103
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elite*gold: 0
Join Date: May 2010
Posts: 111
Received Thanks: 127
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Quote:
Originally Posted by TonicStyle
why not just have it join co-op vs ai games?
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because that has a chance of getting you banned your playing with other players one of my main points of this was to be safe so you can run it on your mains
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06/25/2011, 11:04
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#104
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elite*gold: 0
Join Date: Jul 2009
Posts: 155
Received Thanks: 16
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great work , the bot works.
the game took about 20min.
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06/25/2011, 13:23
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#105
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elite*gold: 0
Join Date: Dec 2006
Posts: 876
Received Thanks: 86
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Nice tool!
Does not work to well when the servers are slow but apart form that, I love it!
Thank you
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