Hi, I have a problem with virtual machines. They are more and more places and at the end I do not have disk space. What do I do so to not happen?
Witam, Mam problem z wirtualnymi maszynami. Mają one coraz wiecej miejsca i na końcu nie mam miejsca na dysku . Co mam zrobić żeby się tak nie działo?
ok i recaptured the ingame images like ingame.bmp, time.png and time2.png
now the bots are movin but the host bot behaves like the player bots. just moves forward and doesnt capture objectives
PS: Using Chipsy's uploaded image makes the Bot work again like before.
In no case is it the bot update (which always breaks something new once it updates), huh?
Please, get a hang of yourself, kid.
If anyone has files of a fully working bot (both host and member work), I'd like if he could upload it. After trying out Chipsy's photo, none of my bots work, not even the ones that used to.
ok i recaptured the ingame images like ingame.bmp, time.png and time2.png
now the bots are movin but the host bot behaves like the player bots. just moves forward and doesnt capture objectives
Can confirm this is happening, quite problematic as I was just about to hit 100 refs.
same for me . Bots wont move in game and i get AFK message on all . I've checked res , game.cfg and HUD . Ive updtaed to v 1.5.2 : it change nothing.
Ok i found my problem.
When i update bot , i usually dont copy images folder (cuz ive done so many screenshots to solve the shop problem)
So i just copy ingame.bmp , time1.png and time2.png from 1.5.2 version on all my VM and all work fine !!!
My bad .....
Ok i found my problem.
When i update bot , i usually dont copy images folder (cuz ive done so many screenshots to solve the shop problem)
So i just copy ingame.bmp , time1.png and time2.png from 1.5.2 version on all my VM and all work fine !!!
My bad .....
Even the host bot?
I can confirm - you can fix this issue by taking a picture of your own ingame.png. Host and bots all work once you replace the ingame.png. If the host is not doing its thing, you need to replace time.png, as it fails to detect when it can move to the towers.
I can confirm - you can fix this issue by taking a picture of your own ingame.png. Host and bots all work once you replace the ingame.png. If the host is not doing its thing, you need to replace time.png, as it fails to detect when it can move to the towers.
Would you(or anyone really) mind uploading the working images?
I took my own but I'm afraid it's still not working.
Can some one help me please ? i got 15 machine every 5 got their own room the first 5 works quite well and the host doing his work pretty good but the other 10 the host acts like they are players not hosts they're just moving like them and not capture the turrets
For everyone having problems with the bot's functionality, copy and replace your images in the "images" folder with these (I tested them and they work completely)
Also, the reason there are 2 ingame's is because, for some weird reason, some bots use the .PNG, and some use the .BMP. That's why some bots worked, while others didn't. Ex. my bots on the laptop worked with the same files my PC didn't work with. I figured it out after I saw that GhostLoL is looking for ingame.BMP, instead of PNG.