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[BOT]GhostLoL (reff bot)
Discussion on [BOT]GhostLoL (reff bot) within the League of Legends Hacks, Bots, Cheats & Exploits forum part of the League of Legends category.
10/10/2014, 07:22
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#2851
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elite*gold: 0
Join Date: Nov 2012
Posts: 86
Received Thanks: 9
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But you know what's strange guys? My anti afk works for bots, but my HOST doesn't work at all (except anti afk) O.o
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10/10/2014, 07:26
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#2852
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elite*gold: 0
Join Date: Oct 2013
Posts: 41
Received Thanks: 0
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Thats not strange, u just did something wrong.
PS: Using Chipsy's uploaded image makes the Bot work again like before.
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10/10/2014, 08:29
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#2853
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elite*gold: 0
Join Date: Aug 2014
Posts: 6
Received Thanks: 0
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Hi, I have a problem with virtual machines. They are more and more places and at the end I do not have disk space. What do I do so to not happen?
Witam, Mam problem z wirtualnymi maszynami. Mają one coraz wiecej miejsca i na końcu nie mam miejsca na dysku . Co mam zrobić żeby się tak nie działo?
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10/10/2014, 11:19
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#2854
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elite*gold: 0
Join Date: Mar 2006
Posts: 66
Received Thanks: 1
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ok i recaptured the ingame images like ingame.bmp, time.png and time2.png
now the bots are movin but the host bot behaves like the player bots. just moves forward and doesnt capture objectives
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10/10/2014, 15:19
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#2855
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elite*gold: 0
Join Date: Nov 2012
Posts: 86
Received Thanks: 9
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Quote:
Originally Posted by EmoFred
Thats not strange, u just did something wrong.
PS: Using Chipsy's uploaded image makes the Bot work again like before.
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In no case is it the bot update (which always breaks something new once it updates), huh?
Please, get a hang of yourself, kid.
If anyone has files of a fully working bot (both host and member work), I'd like if he could upload it. After trying out Chipsy's photo, none of my bots work, not even the ones that used to.
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10/10/2014, 23:39
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#2856
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elite*gold: 0
Join Date: Dec 2012
Posts: 6
Received Thanks: 0
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Quote:
Originally Posted by schabba
ok i recaptured the ingame images like ingame.bmp, time.png and time2.png
now the bots are movin but the host bot behaves like the player bots. just moves forward and doesnt capture objectives
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Can confirm this is happening, quite problematic as I was just about to hit 100 refs.
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10/11/2014, 00:19
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#2857
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elite*gold: 0
Join Date: Mar 2013
Posts: 343
Received Thanks: 24
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Can someone help me ? So after starting windows i go on comouter and the i look which CD#s are there but there is only a Tiny 7 can someone help me ?
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10/11/2014, 09:19
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#2858
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elite*gold: 0
Join Date: Sep 2014
Posts: 1,192
Received Thanks: 54
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Can some one tell me if ghost lol still works on windows xp 2003 experience edition october 2011 or no please :S ?
Ghost lol is working quite well on tiny7 no problemino till now
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10/11/2014, 13:05
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#2859
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elite*gold: 0
Join Date: Oct 2013
Posts: 41
Received Thanks: 0
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I wanna make 3 Bots of mine play against 3 real human players on 3v3.
Did someone already create the necessary images for this ?
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10/11/2014, 13:17
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#2860
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elite*gold: 0
Join Date: Mar 2014
Posts: 10
Received Thanks: 0
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Quote:
Originally Posted by hiddenpork
same for me . Bots wont move in game and i get AFK message on all . I've checked res , game.cfg and HUD . Ive updtaed to v 1.5.2 : it change nothing.
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Ok i found my problem.
When i update bot , i usually dont copy images folder (cuz ive done so many screenshots to solve the shop problem)
So i just copy ingame.bmp , time1.png and time2.png from 1.5.2 version on all my VM and all work fine !!!
My bad .....
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10/11/2014, 17:02
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#2861
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elite*gold: 0
Join Date: Nov 2012
Posts: 86
Received Thanks: 9
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Quote:
Originally Posted by hiddenpork
Ok i found my problem.
When i update bot , i usually dont copy images folder (cuz ive done so many screenshots to solve the shop problem)
So i just copy ingame.bmp , time1.png and time2.png from 1.5.2 version on all my VM and all work fine !!!
My bad .....
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Even the host bot?
I can confirm - you can fix this issue by taking a picture of your own ingame.png. Host and bots all work once you replace the ingame.png. If the host is not doing its thing, you need to replace time.png, as it fails to detect when it can move to the towers.
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10/11/2014, 23:40
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#2862
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elite*gold: 0
Join Date: Dec 2012
Posts: 6
Received Thanks: 0
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Quote:
Originally Posted by Milecar12
Even the host bot?
I can confirm - you can fix this issue by taking a picture of your own ingame.png. Host and bots all work once you replace the ingame.png. If the host is not doing its thing, you need to replace time.png, as it fails to detect when it can move to the towers.
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Would you(or anyone really) mind uploading the working images?
I took my own but I'm afraid it's still not working.
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10/11/2014, 23:59
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#2863
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elite*gold: 0
Join Date: Nov 2012
Posts: 86
Received Thanks: 9
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Quote:
Originally Posted by Murdock343
Would you(or anyone really) mind uploading the working images?
I took my own but I'm afraid it's still not working.
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I'll upload em tomorrow here
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10/12/2014, 02:54
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#2864
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elite*gold: 0
Join Date: Sep 2014
Posts: 1,192
Received Thanks: 54
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Can some one help me please ? i got 15 machine every 5 got their own room the first 5 works quite well and the host doing his work pretty good but the other 10 the host acts like they are players not hosts they're just moving like them and not capture the turrets
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10/12/2014, 11:07
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#2865
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elite*gold: 0
Join Date: Nov 2012
Posts: 86
Received Thanks: 9
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For everyone having problems with the bot's functionality, copy and replace your images in the "images" folder with these (I tested them and they work completely)
Also, the reason there are 2 ingame's is because, for some weird reason, some bots use the .PNG, and some use the .BMP. That's why some bots worked, while others didn't. Ex. my bots on the laptop worked with the same files my PC didn't work with. I figured it out after I saw that GhostLoL is looking for ingame.BMP, instead of PNG.
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