Hey all,
i wanted to ask why when i run this dll
from this source on int , the command window appears ( for 2 seconds) and dissapears what should i do to make it always open? ( sorry im kinda noob at this, but trying to understand all this packet hacking )
Well, there are few ways. But none of them I know, will help you much.
You can add some routines which will prevent hackshield from scanning this memory address. But I cannot help you with that, because I didn't bypassed hackshield yet. They added some new features to HShield, so it isn't as easy as it was before update.
AFAIK the Hackshield message for memory manipulation is 0x2000000B (I noticed that in the stack).
You are detected on those two functions, which replaces first 5 original bytes with JMP from RecvMain, the original kal function, to RecvHook, our modified function. Same for SendPacket.
HShield copy those bytes (from almost whole memory region) and generates hash/crc. If the CRC/hash doesn't match with original, then your game will close.
You can workaround like this:
Quote:
Originally Posted by Thiesius
But you use ws2_32 functions to sniff and calling SendPacketMain to send, right?
You will use ws2_32 recv to sniff what's recieved (clean) and ws2_32 send to sniff what's sent (encrypted) and call SendPacket to send your own packets.
There is more to explain, but I think - this should be enough for start.
But as I said, console can be useful in other ways. You can comment out the recv and send hook and use it for manipulating with Kal-Online memory space. Like modifying speed, Z-Coordinate, Cooldowns and Casttimes or everything which can't be under HShield memory check.
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Danke