Quote:
Originally Posted by .Arco
Why are you using a 5165 packet struct for 5290?
the Hero Packet is the one that changes the most, so of course the structure is gonna be different. Bas posted the packet struct here.

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thankyou ! You release the connection, it's only Contain login packets and Hero packet, two packets because Until now,No one Release 5290 Source.
I only use 5180 Source Modify Packet.
and I use 5290 Client can login game. but can't see other players in game
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Final,i found the wrong in the packet;
I Tested many times, the wrong is :
(in version 5200)
Entity Spawn packet X,Y is not the same with
(in version 5290)
Entity Spawn packet X,Y point
when I Modify the char Spawn Packet , I can see other players in the game;