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[Release] - uNf Trainer
Discussion on [Release] - uNf Trainer within the GW2 Hacks, Bots, Cheats & Exploits forum part of the Guild Wars 2 category.
10/25/2015, 11:14
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#2266
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elite*gold: 0
Join Date: Jan 2014
Posts: 1
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It work perfectly for me, stay undetected (25/10/2015). The fly work but can you add a anti fall damage option 'cause I always die when I fly :P (exepted if I fly to a higher spot, then I don't take any damage). I would like to know how do you code these hack ? Because that's awesome bro
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10/25/2015, 13:02
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#2267
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elite*gold: 0
Join Date: Dec 2014
Posts: 1
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Quote:
Originally Posted by sam1902
It work perfectly for me, stay undetected (25/10/2015). The fly work but can you add a anti fall damage option 'cause I always die when I fly :P (exepted if I fly to a higher spot, then I don't take any damage). I would like to know how do you code these hack ? Because that's awesome bro
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he allready said that he won't be able to make a no-fall hack.
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10/25/2015, 16:17
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#2268
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elite*gold: 0
Join Date: Jan 2010
Posts: 32
Received Thanks: 14
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Hi Ploxasarus
can you code an update function for the trainer which pulls the latest version?
So that when you do an pointer update it updates automaticly.
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10/25/2015, 17:00
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#2269
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elite*gold: 0
Join Date: Apr 2014
Posts: 2
Received Thanks: 0
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the "on top" option for both unf and esp, doesnt work when guild wars (only) go fullscreen since i upgrate to windows 10. did i something wrong?
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10/25/2015, 17:05
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#2270
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elite*gold: 0
Join Date: Aug 2009
Posts: 106
Received Thanks: 7
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Quote:
Originally Posted by dimilicious
the "on top" option for both unf and esp, doesnt work when guild wars (only) go fullscreen since i upgrate to windows 10. did i something wrong?
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there can't be anything on top of a fullscreen window, oviously
run gw in borderless
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10/25/2015, 20:08
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#2271
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,654
Received Thanks: 2,440
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Quote:
Originally Posted by vasya139
Doesn't work for me at the moment. Is it due to patches?
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Working fine, already checked.
Quote:
Hi Ploxasarus
can you code an update function for the trainer which pulls the latest version?
So that when you do an pointer update it updates automaticly.
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Perhaps, but working on aproject in archeage at the moment ontop of tinkering on some new things with the HoT.
Quote:
the "on top" option for both unf and esp, doesnt work when guild wars (only) go fullscreen since i upgrate to windows 10. did i something wrong?
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As stated below, cannot be ran in fullscreen like that and is how windows is, not something I can do anything about really & the reason I'll refrain from upgrading to win10.
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10/25/2015, 21:16
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#2272
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elite*gold: 0
Join Date: Jan 2014
Posts: 30
Received Thanks: 0
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connection error on mini esp? unf connects just fine, esp worked last night, but i wasn't done with update dl. anyone else having this issue? funny now its working fine too. Sorry for the post, not sure what was up
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10/25/2015, 21:59
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#2273
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elite*gold: 0
Join Date: Oct 2015
Posts: 8
Received Thanks: 0
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Quote:
Originally Posted by stdevereux
connection error on mini esp? unf connects just fine, esp worked last night, but i wasn't done with update dl. anyone else having this issue? funny now its working fine too. Sorry for the post, not sure what was up
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same here with mini...
*edit*, sratch that... working again for me
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10/25/2015, 23:52
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#2274
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,654
Received Thanks: 2,440
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The host was having global issues, they should be resolved now - not much I can do when they are having as such other then waiting for them resolve on they're end.
My apologies
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10/26/2015, 12:37
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#2275
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elite*gold: 0
Join Date: Jan 2014
Posts: 24
Received Thanks: 7
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Quote:
Originally Posted by sam1902
It work perfectly for me, stay undetected (25/10/2015). The fly work but can you add a anti fall damage option 'cause I always die when I fly :P (exepted if I fly to a higher spot, then I don't take any damage). I would like to know how do you code these hack ? Because that's awesome bro
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To my understanding, it has to do with starting elevation versus ending elevation. If you would normally take fall damage from a difference in elevation (Z-axis), then you will take the same amount of fall damage regardless of how far you "fly" (X/Y-axis). I say "fly" because it seems that a more technical explanation of what is happening is that it's a "really long jump". Also to my understanding, the damage calculation is controlled server-side so there is not really anything to hack.
As for learning how to do this yourself, a strong working knowledge of Assembly language (preferably x86/ia64), C/C++ languages, and debuggers is required. You may wish to start by learning those first, and then ask again by way of a more specific question on "How to do _____?"
I would suggest the following reading materials:
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10/26/2015, 23:35
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#2276
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elite*gold: 0
Join Date: Jan 2012
Posts: 3
Received Thanks: 0
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Not working now
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10/27/2015, 01:03
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#2277
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,654
Received Thanks: 2,440
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Quote:
Originally Posted by 765kenh
Not working now
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Checked, working fine, make sure you've the updated version in the main post.
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10/27/2015, 02:11
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#2278
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elite*gold: 0
Join Date: Jan 2012
Posts: 3
Received Thanks: 0
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Working Thanks Plox
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10/27/2015, 21:33
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#2279
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elite*gold: 0
Join Date: Jan 2010
Posts: 32
Received Thanks: 14
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Needs an update. Latest patch (released a few minutes ago) broke it..
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10/27/2015, 21:55
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#2280
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elite*gold: 0
Join Date: Jul 2010
Posts: 15
Received Thanks: 0
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Clipping is working, but fly is not
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