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[RELEASE] KOM File Extractor and Compactor + Tutorial

Discussion on [RELEASE] KOM File Extractor and Compactor + Tutorial within the Grand Chase Hacks, Bots, Cheats & Exploits forum part of the Grand Chase category.

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Old 09/10/2009, 12:02   #46
 
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can you specify which files from the Script.kom archive will enable you to gain more EXP and GP in dungeons. I tried to edit some but it didn't work.
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Old 09/10/2009, 13:18   #47
 
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EXP and GP are server sided (so changing local files won't help). Far as I know, you can only change how your game looks, but the client will still check the server (though I've read in another thread/forum that changing mobs is possible...maybe that would give more GP).
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Old 09/11/2009, 03:03   #48
 
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Hmm What mods can u do to the files besides peacefull mobs and what not i wonder if u can make ur size bigger xD imma try it
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Old 09/11/2009, 04:36   #49
 
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i tried extracting file like:

AI


sounds;


after doing so...

files has estension names .dds....

and 1 .xml<-----this one will be edit???

just asking..
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Old 09/11/2009, 07:47   #50
 
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dds can be open with Photoshop.. but it will need a special plugin >> dds plugins

dds are the graphics.. or sprites on GC... same file as the one on Audition
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Old 09/11/2009, 08:04   #51
 
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hm,



ok,


how to edit then ?
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Old 09/11/2009, 08:21   #52
 
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para san o ba toh?
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Old 09/11/2009, 08:25   #53
 
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Better stick with Photoshop. Here's a link for the plugins:

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Old 09/11/2009, 08:27   #54
 
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you can change mobs with this... do want to have gaikoz to replace all the amon soldier? hahaha now that would be fun
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Old 09/11/2009, 09:37   #55
 
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is it not make the game un-updated???




by editing so..???



hmmmmmmmmm, this is a plugin for adobe Photoshop,


i need to install that software too..

whew,

got to download again,

currently no available here..


can this photoshop opens also the

file that has extension name .p3m???
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Old 09/11/2009, 09:47   #56
 
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? whats that again?


when changing or editing files you should consider the ff:
1. the file size will change
2. the checksum will change too

in crc.xml << the file must match (so you need to edit this)
>>byte and checksum<<


in my case i got the wrong checksum..

downloading checksum editor now.... ill update u guys later

(doin some exp and gp hack) if this works... then...yey!
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Old 09/11/2009, 09:51   #57
 
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~^^<

~Nice kuya Bri^^<

I'm Doing some strong Buff^^<
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Old 09/11/2009, 09:53   #58
 
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Wow this thread is really starting to go somewhere! ^^

P3M files have a separate editor. I think I saw one while googling...

A CRC editor eh. Question: Does nProtect check CRC? Or does it open the file and check the version?
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Old 09/11/2009, 09:53   #59
 
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whew,




got nose bleeding,

ha hahaha,

its hard to.................

share here the sum editor so that we can do experiment to,


now i got enough time..

while DL the need soft......


whew, that .p3m exist when i extract

the file "Model_Monster.kom"..

i will see others after doing the same..
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Old 09/11/2009, 10:03   #60
 
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hayzz always geeting the wrong checksum...

when i login gc say i got wrong version...

anybody knows how to get the checksums? mine changes

according to crc.xml:

<Item Name="monstertemplate.stg" Size="156143" Version="0" CheckSum="8dbb9835" />

but when i tried to verify it i get different checksum..


CheckSum="8dbb9835" it not on the list

i must first get the same checksum to know what type of checksum it is..

its in crc format too bad cant find the same result in 8, 16 nor 32 bit

@jameecutee
ur cute ... on topic gg bypasses it...
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