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[Release] FlyFF PC v21.2 Official Source Code

Discussion on [Release] FlyFF PC v21.2 Official Source Code within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.

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Old 08/31/2020, 10:05   #91
 
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What version of your lua? Can you tell me?
5.1.4
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Old 09/01/2020, 03:35   #92
 
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What version of your lua? Can you tell me?
Using 5.3.4 here, no issues.
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Old 09/01/2020, 18:00   #93
 
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Originally Posted by yarinil View Post
Well could you provide me more information ?

1) Could you create a character successfully ?
2) Could you connect to the server ?
3) Does WorldServer receive the packet after connecting ?
4) Checked OnJoin after logging in?
InstanceDungeonBase.cpp ---> CInstanceDungeonHelper::GetInstance()->SetDungeonType( dwWorldId, GetType() );

kill it!!!
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Old 09/01/2020, 20:36   #94
 
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And I just watch ...

Also watching on my Custom
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Old 09/11/2020, 09:34   #95
 
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InstanceDungeonBase.cpp ---> CInstanceDungeonHelper::GetInstance()->SetDungeonType( dwWorldId, GetType() );

kill it!!!
not a great solution, move the "CInstanceDungeonParty::GetInstance()->LoadScript( "PartyDungeon.lua" );" outside of the constructor, put it with the rest of the the script loading routine
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Old 10/16/2020, 05:12   #96
 
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And I just watch ...



me manda PM porfavor
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Old 10/21/2020, 21:38   #97
 
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what visual studio use to compile this source ???
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Old 10/22/2020, 12:29   #98
 
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Its made for/with VS2003.
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Old 10/22/2020, 22:38   #99



 
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what visual studio use to compile this source ???
Latest 2019 version
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Old 10/22/2020, 22:40   #100
 
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Originally Posted by ilyaslord36 View Post
what visual studio use to compile this source ???
Visual Studio is just the IDE. You can use Visual Studio 2019 and still use the MSVC from 2017 for compilation.

Gala probably uses 2003.net or even 2005, but it can easily be built on a up2date 2019 toolset.
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Old 10/27/2020, 20:38   #101
 
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ich kann die souce nicht compl -.- hab 2012 Drauf und auf Deutsch ... v2003 hab ich auch aber bei beiden find ich das VC zeug nicht und in dieser Source gibt es auch keinen BOOST!
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Old 10/27/2020, 22:49   #102
 
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ich kann die souce nicht compl -.- hab 2012 Drauf und auf Deutsch ... v2003 hab ich auch aber bei beiden find ich das VC zeug nicht und in dieser Source gibt es auch keinen BOOST!
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Old 10/28/2020, 01:55   #103
 
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Hilft mir immer noch nicht mit meinem Problem beim Compil der Source ...

bekomme keinen Program Ordner
Neuz.exe
Source Ordner
Resource Odner
die tuts sind alle auf English darin bin ich nicht so gut ..und mein 2013-2019 is Deutsch
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Old 11/04/2020, 23:48   #104
 
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Originally Posted by DarkeSnake View Post
Hilft mir immer noch nicht mit meinem Problem beim Compil der Source ...

bekomme keinen Program Ordner
Neuz.exe
Source Ordner
Resource Odner
die tuts sind alle auf English darin bin ich nicht so gut ..und mein 2013-2019 is Deutsch
Dann lass es doch einfach sein.
Wenn es schon an Projekteinstellungen und Abhängigkeiten hängt, dann wird es auch nach erfolgreichem Compilen noch genügend Stolpersteine geben.

Außerdem verstehe ich deine Problematik nicht einmal. Was ist mit "bekomme keinen Ordner" gemeint? Wenn man das Archiv entpackt, ist bis auf die ThirdParty Libs alles enthalten was man zum Compilen braucht. Die Include-Verzeichnisse muss man seit VS 2010 oder so sowieso immer pro Projekt setzen und nicht mehr Global - und das Prinzip hat sich seitdem auch nicht geändert.
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Old 12/22/2020, 22:38   #105
 
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Anyone willing to share compiled source?
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