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[VS22] Flyff V15 Custom - Stable Base Source - Full Files
Discussion on [VS22] Flyff V15 Custom - Stable Base Source - Full Files within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.
12/26/2024, 15:38
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#1
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[VS22] Flyff V15 Custom - Stable Base Source - Full Files
What is this?
- Over the Lifespan of Flyff and countless forums, things got either deleted or are not up-to-date. With this, you can have either a stable base, that isn't just clean, or take out the things you want.
- While this is V15, you can easily, with a few small changes, implement everything in V16 and above (new format and such).
- Main goal was Quality of Life, not to put every tiny little feature in them, it just becomes garbage, as the bugs and issues increase.
Changes made that aren't initially visible:
- Massive adjustment of Monsteramounts and their respawn times (Giants too)
- Increase of Rates for Multiple things, Upgrade, Stated chance and so forth
- Increade of the effects and duration of Buffs and selfbuffs
- Lots of Cleanup of numerous files, such as propItem, propMover ..
- Peoperly made a Dungeons for CW + Alpha and the three Meteonykers and more!
- QoL Adjustment to Mars-, Ivilis-, Volcano- and Dreadful Cave Dungeon
- Hp and Damage increase of some Dungeonbosses + progression based
- Important Shopitmes added to the Npc's
- Dozen more that i forgot, but yeah, tons of changes and QoL things.
ServerCommon.h
Code:
// Essential & Quality of Life
#define __ADDITIONAL_TARGET_INFO //: Additional Target informations and Jobicons
#define __ADDSHOPITEM //: Add items to vendors - AddShopItem(SLOTNR, ITEMID, PRICE );
#define __AROUND_BUFF //: Around Buff command for Staff
#define __AUTO_PERIN_CONVERTER //: Auto Convert Penya to Perins - 2.100.000.000
#define __AUTO_SKILL_MAX //: Automatic Max Skills
#define __BETTER_ARMOR_BONUS //: Better + Armor Bonus (DST_ATKPOWER_RATE instead of DST_ADDMAGIC)
#define __BETTER_BERSERK //: Possible to use skills while Berserk is active
#define __BETTER_BUFF_DISPLAY //: Better and Clean Buffs with H/M/S
#define __BETTER_CLOCKWORK_ALPHA //: Better Clockwork Alpha
#define __BETTER_COUPLEBUFFS //: II_COUPLE_BUFF_MIRACLE_01, stats in propItem.txt
#define __BETTER_IMPOWERWEAPON //: Removes the Element dependency of the Skill
#define __BETTER_LINK_ATTACK //: Regardless of Partymember amount, all gain 1.8x Damage during Link Attack
#define __BETTER_MOVEMENT //: Continue Movement after Collision and Jumping
#define __BETTER_SAFE_UPGRADES //: Better Safe Upgrades
#define __BIGGER_POCKET //: Larger inventory bags
#define __BOWDMG_PROPJOB //: Bowdmg in Propjob
#define __BUFF_PANG_UPDATE //: Obtain buffs according to the class
#define __CLEAN_START_MENU //: Clean Start Menu
#define __DAMAGE_SPACE //: Damagespace after each 3 digits
#define __DARKVADOR //: Remove "Iam your Father" Shout with Vador Set
#define __DPS_METER //: Player Damagemeter
#define __DROP_AWAKED_ITEMS //: Itemdrops are Awaked
#define __EXP_STOP //: Experience Stop on HP Status
#define __FARM_BOT //: Farm Bot (R)
#define __FASTER_PROJECTILES //: Increase most projectiles speed
#define __FAST_JOBCHANGE //: Fast Jobchange
#define __FAST_LOGIN //: Fast Login
#define __FAST_NEUZ //: Fast Neuz
#define __FTOOL //: F-Tool (T)
#define __GAY_AND_LESBIAN //: Homosexual couples
#define __GUILD_BUFFS //: Guild Buffs based on Guilds Level
#define __GUILD_COLOR //: Guild Color changes based on level
#define __HEAL_OVER_TIME //: Heal over Time for DST_HEAL
#define __HIDE_FASHION //: Fashion hide system
#define __HIDE_PETS //: Option to hide pets and disable targeting.
#define __HOLYCROSS_SUPPORT_GW //: Holycross kills yiel Summport points in GW
#define __IGNORE_NPC_DIALOGUE //: Option to ignore the npc dialogue boxes
#define __IMPROVED_BLOCK_CALCULATION //: Better Block Calculation with max value
#define __IMPROVED_PETS //: Improvements to function and QoL
#define __IMPROVED_SPIRITBOMB //: No Mp value dependency
#define __IMPROVED_STATUS //: Statusbar with seperator and better format
#define __IMPROVED_STAT_SCROLL //: Increased Scroll chances and Stated Items Drop Chance
#define __IMPROVED_ULTI_GEMS //: Gems apply only Mainstats (Str, Sta, Dex & Int)
#define __INVENTORY_168 //: Increase Inventory to 168 Slots
#define __INVENTORY_SORTING //: Inventory Sort function
#define __ITEM_COUNT_TOOLTIP //: Display Itemamount in Tooltips
#define __MAGIC_STEAL_HP //: Lifesteal for Magic and Skills
#define __MAX_AWAKE_COLOR //: Max Awake Color - Red
#define __MODEL_VIEW //: Model Viewer (Right Click)
#define __MONSTER_BUFFS //: Buffs for the whole Party after Giant/ Special Monster defeat
#define __MULTIPLE_ITEM_PICKER //: Pick Multiple of the same item at once
#define __NAVIGATOR_INDICATOR //: Minimap Indicator for Special Monsters e.x. Bosses/ Giants
#define __NEW_FONT_COLOR //: Better visible Font Color (same as __BETTER_BUFF_DISPLAY)
#define __NEW_SKILL_ATTRIBUTE //: SI_RIG_MASTER_BLESSING provides a 50k Shield, within the party + self (DST_IGNORE_DMG)
#define __NO_ARROWS_POSTER //: Unlimited Arrows and Poster
#define __NO_ASAL_MP //: Removed the MP scaling of Asal
#define __NO_COUPLE_CD //: Remove the recouple cooldown of 1 day
#define __NO_GUIDESYSTEM //: Remove the guide pang
#define __NO_HOP_COST //: Removes the Penyacost of Hit of Penya
#define __NO_PARTY_GW_JOIN //: No Party while GW
#define __NO_PET_LIFE //: Removes Life/Health of Pets
#define __NO_QUAKE //: No Camerashake effect
#define __NO_QUEST_BUTTON //: No Quest Button function (Q)
#define __NO_YOYO_KNOCKBACK //: Remove Knockback of Yoyos
#define __PARTY_EXP_SOLO //: Solo party members contribute to party exp
#define __PARTY_FIND //: Partyfinder (Ü)
#define __PERM_EXTRABAGS //: Permanent extra bags for free
#define __PET_AUTO_LEVEL_UP //: Automatically level Pet up after "Blessing of the Pet Tamer"
#define __PET_FILTER //: Pet Filter (Y)
#define __PLAYER_LORDEVENT //: Allow Players To Do Lord Events
#define __PVP_POINTS_PER_KILL //: PvP points per kills in GW, 1on1 GW and Arena
#define __QUICK_SELL //: Quick Sell Items at Vendors
#define __RANDOMOPTION_RETRY //: Scroll of Augmentation
#define __REACTIVATE_EATPET //: Remove Pet before Teleport and activates it afterwards
#define __REMOVE_BT_EXP //: Remove BT Exp% from Character Status
#define __REMOVE_GUILD_COOLDOWN //: Remove Guild Cooldown
#define __REMOVE_MAX_RECOVER_RATE //: Remove max Recovery rate
#define __RM_HERO_SKILL //: Changes Rm hero skill to all Assist and Rm buffs at once
#define __RUN_ON_CHARSELECT //: Run, instead of Standing on Charselect
#define __SAVE_PASSWORD //: Option to Save Password upon Login
#define __SELECT_LORD //: Vote of the Lord
#define __SERVERS_AUTHORIZE //: Auth account/ip ini checking
#define __SHUFFLE_DROP //: Shuffle drop index to randomize order
#define __SPEED_CAST //: Castrate affects all skills
#define __SPLASH_AUTOATTACKS //: Splash Damage for Yo-Yo Auto Attacks
#define __STATISTICS //: Extra stats in the char window
#define __SYS_PETLEVELING_MOBKILL //: Pet EXP while killing mobs and Automatic Hatch
#define __TARGETSAVE //: Target stays active (e.x. AoE's)
#define __TELEPORTATION_SYSTEM //: Teleportation System
#define __TRAILS //: Colorful Trails for M/F Characters
#define __UPDATE_TASKBAR //: Moves menu to center like taskbar
#define __V21_LEVELUP_SFX //: Different Levelup sfx
#define __WAND_AUTOATTACKS //: Proper Wand Autoattacks
#define __WELCOME_NOTICE //: Welcome notice to the chatbox on player login
//#define __ELEMENTAL_UPGRADE_BONUS //: Element upgrades yield additional stats
//#define __LOOTNAME_AND_AMOUNT //: Display Lootname and amount
//#define __MONSTER_RAID //: Auto Raid/Invasion System
//#define __NEW_BUFF_FORMAT //: Circle Bufficons
//#define __NO_BBAG //: No B-Bag
//#define __NO_PIERCING //: No Piercing on Items
//#define __ONLY_ARMOR_AWAKES //: Only awakeable parts: Helmet, Suit, Gloves and Boots
//#define __REMOVE_PVE_BLOCK //: Remove PvE Block
#define __AF_MAGIC_FIX
#define __ATTACK_RANGE_CODE
#define __DMGCORRECT
#define __ELEMENT_FIX
#define __FIX_GET_HP_MP_FP_POINT
#define __FIX_RANGER_ROLLER
#define __FIX_SETFST
#define __HOP_SCALING_FIX
#define __LOGIN_TEXT_FIX
#define __LONG_BUTTON_PRESS_FREEZE_FIX
#define __LORDNAME_FIX
#define __PATCHER_FOLDER_FIX
#define __TAX_FIX
#define __WND_BUTTONS
#define __WRONG_PW_FIX
#define __YOYO_MODEL_FIX
// Server settings
#define NEUZ_TITLE "[VS22] V15" //: Window title of the client
#define NEUZ_BHASH "" //: String to boot the client "sunkist"
#define NEUZ_IPSET "127.0.0.1" //: Ip of the server, must match AccountServer.ini & LoginServer.ini
#define NEUZ_CPORT "5400" //: Cache port, must match CacheServer.ini
#define NEUZ_PHASH "kikugalanet" //: Md5 password salt
#define NEUZ_MSGVR "20100412" //: Ver of the server, must match AccountServer.ini & LoginServer.ini
#define WEB_FIRST_PAGE "http://mycoolflyff.com/index.html"
#define SERVER_ROOT "/RESCLIENT/"
#define PATCHSEVER_URL "patcher.mycoolflyff.com"
#define HOME_LINK "http://mycoolflyff.com/"
#define REGISTER_LINK "http://mycoolflyff.com/register.html"
#define SERVER_AUTHS_FILE "..\\Program\\Authorization.ini"
#define COLOR_ADMINISTRATOR 0xFFFF4500 //: Name coloring of admin characters
#define TITLE_ADMINISTRATOR "[Admin]" //: Title for admin characters
#define COLOR_GAMEMASTER 0xFFFF4500 //: Name coloring of gm characters
#define TITLE_GAMEMASTER "[Gm]" //: Title for gm characters
#define WELCOME_NOTICE_01 "Welcome #1" //: (__WELCOME_NOTICE) Welcome notice on player login
#define WELCOME_NOTICE_02 "Welcome #2" //: (__WELCOME_NOTICE) Welcome notice on player login
#define __SHOUT_LEVEL 15 //: Required level to Shout
#define __INCREASED_SPAWN 1.0F //: Spawn Rate from all Monster
#define __MAX_PACK_ITEM 9999 //: Maximum Items in a Stack
#define __MAX_LORD_EVENT 2 //: Max lord events at the same time
#define __MIN_NAME_LETTERS 4 //: Minimum amount letter in name creation
#define __MAX_NAME_LETTERS 16 //: Maximum amount letter in name creation
enum { ENCHANT_TIME = 1 }; //: Adjust the time of upgrading
#define __GUILD_KILL_CONTRI 25 //: Guild members contribute to guild exp on kill
#define __COUPLE_RATE 200 //: Multiply the growth of Couple Levels
#define __GUILD_RATE 200 //: Multiply the growth of Guild Levels
#define __PET_BASE_EXP 50.0f //: (__SYS_PETLEVELING_MOBKILL) Pet EXP while killing mobs and Automatic Hatch
#define __MAX_BLOCK_VALUE 75 //: (__IMPROVED_BLOCK_CALCULATION) Set Max Block Value
#define __MAX_BLOCK_VALUE_GW 75 //: (__IMPROVED_BLOCK_CALCULATION) Set Max Block Value for Guild War
#define __SET_MAX_SPEED 150 //: Set Max Speed Value
#define __SET_MAX_CAST 100 //: Set Max Cast Speed Value
#define __SET_MAX_CRIT 100 //: Set Max Crit Value
#define __ALL_CS_PRICE 25000000 //: Set Price for Fashion parts (IK3_HAT, IK3_CLOTH, IK3_GLOVE, IK3_SHOES)
#define __ALL_PET_PRICE 25000000 //: Set Price for Pets (IK3_PET)
How to get started and play
- Install the required Programs, as described in the setup
- Setup OCDB, as described in the setup
- Create the Database (- Database\1. Database.sql) and Account (- Database\2. Account)
(Admin accounts are "test" and "test1", default created via the Database script for accounts. Can be changed in Program\Authorization.ini)
- Compile the source (Source\all\all.sln)
- Run merge, to receive data.res (Resource\- Merge)
- Place the .exe in their folder, run 2. Move Compiles.bat
- Boot up the .exe's with 3. Starter.bat by pressing "1" (Shutdown the server with "2")
- Start the client and have fun (Resource\Neuz.exe)
File structure - QoL shortcuts
This is my base folder with additional shortcuts, you can create them yourself to ease the use.
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12/29/2024, 08:11
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#2
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Thank you for your help.
I followed the procedure,
I can't seem to get the rebuild to fail.
Mostly due to syntax errors, etc., etc,
I have been trying to fix it, but errors keep popping up.
Did everyone else have normal rebuilds?
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12/29/2024, 11:46
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#3
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Join Date: Aug 2024
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Quote:
Originally Posted by jojoss2
Thank you for your help.
I followed the procedure,
I can't seem to get the rebuild to fail.
Mostly due to syntax errors, etc., etc,
I have been trying to fix it, but errors keep popping up.
Did everyone else have normal rebuilds?
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You use the wrong files, there is no "kCommin.h" in the ones, I did release.
However, the process should be the same, recheck the steps in the guide I posted.
There should be no issues with building the files, unless you made changes and potential mistakes yourself.
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12/29/2024, 15:53
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#4
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Join Date: May 2023
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Quote:
Originally Posted by Nocolicious
You use the wrong files, there is no "kCommin.h" in the ones, I did release.
However, the process should be the same, recheck the steps in the guide I posted.
There should be no issues with building the files, unless you made changes and potential mistakes yourself.
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Thank you for your reply.
This screenshot itself was indeed different though,
The same phenomenon occurs in various parts of this file.
Most notably in “FuncTextCmd.cpp, DPClient.cpp”, etc.
Windows 10 64bit
SQL Studio 18
VS2022 17.12.3
I was following the “Install Guide Flyff.
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01/03/2025, 17:21
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#5
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Join Date: Aug 2024
Posts: 20
Received Thanks: 23
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Update to the Files
- Fixes, new additions and overall cleanup
Use Win Merge if you already did changes to yours
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01/07/2025, 13:11
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#6
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Posts: 67
Received Thanks: 3
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let me ty thankyou
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01/10/2025, 12:21
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#7
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Join Date: Dec 2024
Posts: 5
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Quote:
Originally Posted by Nocolicious
What is this?
- Over the Lifespan of Flyff and countless forums, things got either deleted or are not up-to-date. With this, you can have either a stable base, that isn't just clean, or take out the things you want.
- While this is V15, you can easily, with a few small changes, implement everything in V16 and above (new format and such).
- Main goal was Quality of Life, not to put every tiny little feature in them, it just becomes garbage, as the bugs and issues increase.
Changes made that aren't initially visible:
- Spawns increased manually, about 2x everywhere (except dungeons)
- Chance for Stated items increased, 10% chance to obtain a (+) item
- Duration of Buffs and their effects changed into stronger versions, less powerup reliance
- Cleanup of numerous files, such as propItem, propMover ..
- Probably dozen more that i forgot
ServerCommon.h
Code:
#define __ADDITIONAL_TARGET_INFO //: Additional Target informations and Jobicons
#define __ADDSHOPITEM //: Add items to vendors - AddShopItem(SLOTNR, ITEMID, PRICE );
#define __AUTO_PERIN_CONVERTER //: Auto Convert Penya to Perins - 2.100.000.000
#define __AUTO_SKILL_MAX //: Automatic Max Skills
#define __BETTER_ARMOR_BONUS //: Better + Armor Bonus (DST_ATKPOWER_RATE instead of DST_ADDMAGIC)
#define __BETTER_BERSERK //: Possible to use skills while Berserk is active
#define __BETTER_BUFF_DISPLAY //: Better and Clean Buffs with H/M/S
#define __BETTER_IMPOWERWEAPON //: Removes the Element dependency of the Skill
#define __BETTER_MOVEMENT //: Continue Movement after Collision and Jumping
#define __BIGGER_POCKET //: Larger inventory bags
#define __BOWDMG_PROPJOB //: Bowdmg in Propjob
#define __BUFF_PANG_UPDATE //: Obtain buffs according to the class
#define __CLEAN_START_MENU //: Clean Start Menu
#define __DAMAGE_SPACE //: Damagespace after each 3 digits
#define __DARKVADOR //: Remove "Iam your Father" Shout with Vador Set
#define __DROP_AWAKED_ITEMS //: Itemdrops are Awaked
#define __EXP_STOP //: Experience Stop on HP Status
#define __FARM_BOT //: Farm Bot (R)
#define __FASTER_PROJECTILES //: Increase most projectiles speed
#define __FAST_JOBCHANGE //: Fast Jobchange
#define __FAST_LOGIN //: Fast Login
#define __FAST_NEUZ //: Fast Neuz
#define __FTOOL //: F-Tool (T)
#define __GAY_AND_LESBIAN //: Homosexual couples
#define __GUILD_BUFFS //: Guild Buffs based on Guilds Level
#define __GUILD_COLOR //: Guild Color changes based on level
#define __HEAL_OVER_TIME //: Heal over Time for DST_HEAL
#define __HIDE_FASHION //: Fashion hide system
#define __HIDE_PETS //: Option to hide pets and disable targeting.
#define __HOLYCROSS_SUPPORT_GW //: Holycross kills yiel Summport points in GW
#define __IMPROVED_BLOCK_CALCULATION //: Better Block Calculation with max value
#define __IMPROVED_PETS //: Improvements to function and QoL
#define __IMPROVED_SPIRITBOMB //: No Mp value dependency
#define __IMPROVED_STATUS //: Statusbar with seperator and better format
#define __IMPROVED_STAT_SCROLL //: Increased Scroll chances and Stated Items Drop Chance
#define __INVENTORY_168 //: Increase Inventory to 168 Slots
#define __INVENTORY_SORTING //: Inventory Sort function
#define __ITEM_COUNT_TOOLTIP //: Display Itemamount in Tooltips
#define __MAGIC_STEAL_HP //: Lifesteal for Magic and Skills
#define __MAX_AWAKE_COLOR //: Max Awake Color - Red
#define __MONSTER_BUFFS //: Buffs for the whole Party after Giant/ Special Monster defeat
#define __MULTIPLE_ITEM_PICKER //: Pick Multiple of the same item at once
#define __NAVIGATOR_INDICATOR //: Minimap Indicator for Special Monsters e.x. Bosses/ Giants
#define __NEW_FONT_COLOR //: Better visible Font Color (same as __BETTER_BUFF_DISPLAY)
#define __NO_ARROWS_POSTER //: Unlimited Arrows and Poster
#define __NO_ASAL_MP //: Removed the MP scaling of Asal
#define __NO_GUIDESYSTEM //: Remove the guide pang
#define __NO_HOP_COST //: Removes the Penyacost of Hit of Penya
#define __NO_PARTY_GW_JOIN //: No Party while GW
#define __NO_PET_LIFE //: Removes Life/Health of Pets
#define __NO_QUAKE //: No Camerashake effect
#define __NO_QUEST_BUTTON //: No Quest Button function (Q)
#define __NO_YOYO_KNOCKBACK //: Remove Knockback of Yoyos
#define __PARTY_EXP_SOLO //: Solo party members contribute to party exp
#define __PARTY_FIND //: Partyfinder (Ü)
#define __PERM_EXTRABAGS //: Permanent extra bags for free
#define __PET_AUTO_LEVEL_UP //: Automatically level Pet up after "Blessing of the Pet Tamer"
#define __PET_FILTER //: Pet Filter (Y)
#define __QUICK_SELL //: Quick Sell Items at Vendors
#define __RANDOMOPTION_RETRY //: Scroll of Augmentation
#define __REACTIVATE_EATPET //: Remove Pet before Teleport and activates it afterwards
#define __REMOVE_BT_EXP //: Remove BT Exp% from Character Status
#define __REMOVE_GUILD_COOLDOWN //: Remove Guild Cooldown
#define __REMOVE_MAX_RECOVER_RATE //: Remove max Recovery rate
#define __RM_HERO_SKILL //: Changes Rm hero skill to all Assist and Rm buffs at once
#define __RUN_ON_CHARSELECT //: Run, instead of Standing on Charselect
#define __SAVE_PASSWORD //: Option to Save Password upon Login
#define __SELECT_LORD //: Vote of the Lord
#define __SERVERS_AUTHORIZE //: Auth account/ip ini checking
#define __SHUFFLE_DROP //: Shuffle drop index to randomize order
#define __SPEED_CAST //: Castrate affects all skills
#define __SPLASH_AUTOATTACKS //: Splash Damage for Yo-Yo Auto Attacks
#define __STATISTICS //: Extra stats in the char window
#define __SYS_PETLEVELING_MOBKILL //: Pet EXP while killing mobs and Automatic Hatch
#define __TARGETSAVE //: Target stays active (e.x. AoE's)
#define __TELEPORTATION_SYSTEM //: Teleportation System
#define __TRAILS //: Colorful Trails for M/F Characters
#define __V21_LEVELUP_SFX //: Different Levelup sfx
#define __WAND_AUTOATTACKS //: Proper Wand Autoattacks
#define __WELCOME_NOTICE //: Welcome notice to the chatbox on player login
//#define __AROUND_BUFF //: Around Buff command for Staff
//#define __ELEMENTAL_UPGRADE_BONUS //: Element upgrades yield additional stats
//#define __LOOTNAME_AND_AMOUNT //: Display Lootname and amount
//#define __MONSTER_RAID //: Auto Raid/Invasion System
//#define __NEW_BUFF_FORMAT //: Circle Bufficons
//#define __NO_BBAG //: No B-Bag
//#define __NO_PIERCING //: No Piercing on Items
//#define __ONLY_ARMOR_AWAKES //: Only awakeable parts: Helmet, Suit, Gloves and Boots
//#define __REMOVE_PVE_BLOCK //: Remove PvE Block
#define __AF_MAGIC_FIX
#define __ATTACK_RANGE_CODE
#define __DMGCORRECT
#define __FIX_GET_HP_MP_FP_POINT
#define __FIX_RANGER_ROLLER
#define __FIX_SETFST
#define __LOGIN_TEXT_FIX
#define __LONG_BUTTON_PRESS_FREEZE_FIX
#define __LORDNAME_FIX
#define __PATCHER_FOLDER_FIX
#define __TAX_FIX
#define __WND_BUTTONS
#define __WRONG_PW_FIX
#define __YOYO_MODEL_FIX
// Server settings
#define NEUZ_TITLE "[VS22] V15" //: Window title of the client
#define NEUZ_BHASH "" //: String to boot the client "sunkist"
#define NEUZ_IPSET "127.0.0.1" //: Ip of the server, must match AccountServer.ini & LoginServer.ini
#define NEUZ_CPORT "5400" //: Cache port, must match CacheServer.ini
#define NEUZ_PHASH "kikugalanet" //: Md5 password salt
#define NEUZ_MSGVR "20100412" //: Ver of the server, must match AccountServer.ini & LoginServer.ini
#define WEB_FIRST_PAGE "http://mycoolflyff.com/index.html"
#define SERVER_ROOT "/RESCLIENT/"
#define PATCHSEVER_URL "patcher.mycoolflyff.com"
#define HOME_LINK "http://mycoolflyff.com/"
#define REGISTER_LINK "http://mycoolflyff.com/register.html"
#define SERVER_AUTHS_FILE "..\\Program\\Authorization.ini"
#define COLOR_ADMINISTRATOR 0xFFFF4500 //: Name coloring of admin characters
#define TITLE_ADMINISTRATOR "[Admin]" //: Title for admin characters
#define COLOR_GAMEMASTER 0xFFFF4500 //: Name coloring of gm characters
#define TITLE_GAMEMASTER "[Gm]" //: Title for gm characters
#define WELCOME_NOTICE_01 "Welcome #1" //: (__WELCOME_NOTICE) Welcome notice on player login
#define WELCOME_NOTICE_02 "Welcome #2" //: (__WELCOME_NOTICE) Welcome notice on player login
#define __SHOUT_LEVEL 15 //: Required level to Shout
#define __INCREASED_SPAWN 1.0F //: Spawn Rate from all Monster
#define __MAX_PACK_ITEM 9999 //: Maximum Items in a Stack
#define __MIN_NAME_LETTERS 4 //: Minimum amount letter in name creation
#define __MAX_NAME_LETTERS 16 //: Maximum amount letter in name creation
enum { ENCHANT_TIME = 1 }; //: Adjust the time of upgrading
#define __GUILD_KILL_CONTRI 25 //: Guild members contribute to guild exp on kill
#define __COUPLE_RATE 100 //: Multiply the growth of Couple Levels
#define __GUILD_RATE 25 //: Multiply the growth of Guild Levels
#define __PET_BASE_EXP 50.0f //: (__SYS_PETLEVELING_MOBKILL) Pet EXP while killing mobs and Automatic Hatch
#define __MAX_BLOCK_VALUE 75 //: (__IMPROVED_BLOCK_CALCULATION) Set Max Block Value
#define __MAX_BLOCK_VALUE_GW 75 //: (__IMPROVED_BLOCK_CALCULATION) Set Max Block Value for Guild War
#define __SET_MAX_SPEED 150 //: Set Max Speed Value
#define __SET_MAX_CAST 100 //: Set Max Cast Speed Value
#define __ALL_CS_PRICE 25000000 //: Set Price for Fashion parts (IK3_HAT, IK3_CLOTH, IK3_GLOVE, IK3_SHOES)
#define __ALL_PET_PRICE 50000000 //: Set Price for Pets (IK3_PET)
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where can change model
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01/12/2025, 20:45
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#8
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Join Date: Aug 2024
Posts: 20
Received Thanks: 23
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Update ~♥
Overview of changes this time:
- Amount of Monsters, Spawn times further adjusted (and Giants ofc)
- Portals and Dungeons for Meteonykers and Cws
- Dreadful Cave is much less annoying now, actually became fun to run in my tests
- Cleanup and stuff on certain files, small adjustments and stuff, u know
- New Systems to improve Gameplay and the overall experience
- Small changes to skills, duration/ scaling to some
There's probably lots more, but i'm bad at keeping track of all changes. As always use Win merge, if you want a precise overview.
(This will most likely be the last update for a while, due to RL things commig up)
Small Note:
- (Guild Buffs and Guild contribution is messy, each time you kill a monster = contribution = reapply buffs = you loose for a second the buffs until it's reapplied)
Quote:
Originally Posted by wsb4zbl
where can change model
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I didn't add the Modelchange/Lookchange System, it's a V15 Base. Might add it at some point tho
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01/14/2025, 11:06
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#9
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elite*gold: 0
Join Date: Aug 2024
Posts: 20
Received Thanks: 23
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New Dl links added
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01/23/2025, 21:23
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#10
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elite*gold: 0
Join Date: Mar 2013
Posts: 8
Received Thanks: 0
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Many thanks for the release. Any client i can use?
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01/24/2025, 03:52
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#11
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elite*gold: 0
Join Date: Dec 2024
Posts: 5
Received Thanks: 1
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the client inside folder resource
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01/27/2025, 10:36
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#12
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elite*gold: 0
Join Date: Aug 2024
Posts: 20
Received Thanks: 23
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Quote:
Originally Posted by weevazi
Many thanks for the release. Any client i can use?
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You don't need a client, unless you want to host the files in order to play with others. Use the Database, compile the source, use the bat to move the files, where they need to be and start the server + neuz.
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01/28/2025, 18:18
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#13
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elite*gold: 0
Join Date: Mar 2013
Posts: 8
Received Thanks: 0
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Quote:
Originally Posted by Nocolicious
You don't need a client, unless you want to host the files in order to play with others. Use the Database, compile the source, use the bat to move the files, where they need to be and start the server + neuz.
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would like to play also. But thanks for the answer! Is Azuriom recommended as website tool?
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02/04/2025, 11:31
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#14
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elite*gold: 0
Join Date: Aug 2024
Posts: 20
Received Thanks: 23
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Code:
Update:
Systems/ Features:
__BETTER_CLOCKWORK_ALPHA
__BETTER_SAFE_UPGRADES
__DPS_METER
__ELEMENT_FIX
__IGNORE_NPC_DIALOGUE
__IMPROVED_ULTI_GEMS
__MODEL_VIEW+
__NEW_SKILL_ATTRIBUTE
__PLAYER_LORDEVENT
__UPDATE_TASKBAR
Changes/ Adjustments:
Bilposter received a new selfbuff
Hero skill changes for a couple of characters
Increase of Skill durations from 10 min to 30 min
Ivillis Dungeon added to the Teleporter, new Boss area too
Mars Dungeon added to the Teleporter, new level area
Monster Drop adjustments to the new changes
Monster Skill adjustments
Overhaul of the Honor Titles
PropItem adjustments to the new changes
Ultimate Rates and Stats
Volcano area changes
Lots of Cleanup, fixes and adjustment of things here and there
This will most likely be the last update, unless something major is broken. As always, if you've made changes to your Files, use Win Merge.
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02/06/2025, 12:36
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#15
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elite*gold: 0
Join Date: Mar 2023
Posts: 4
Received Thanks: 1
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Thank you for your wonderful release, it helps a lot! One question: do you got any Rarity system that works with scrolls? maybe you can implement it?
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