Discussion on [Release] FlyFF PC v21.2 Official Source Code within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.
I share the V21.2 source link with an upgrade under Visual Studio 2013 and is currently upgrading missing libs to make it compilable.
I do no support on set source Regards.
stupid why ?, I already took several filer in which this system is not working, unlike you who should not be able to answer because at least you should know what is to set up a private server
stupid why ?, I already took several filer in which this system is not working, unlike you who should not be able to answer because at least you should know what is to set up a private server
Dude you are posting in the thread of the official v21 files. How the hell is this not a stupid question?
Dude you are posting in the thread of the official v21 files. How the hell is this not a stupid question?
I just asked a question, because I wanted to know if you have any BUGs or if they are working 100%, that's all because there are so many server files available here that not one of them is working on the baruna system, but unfortunately every year elitepvpers joins so much trash talk that it is even difficult to seek help
already the source is not compilable yet for the moment it misses the database part which will be complicated for a person without competence to exploit this source I just provided some missing lib but not all the lib I would continue to complete the missing libs but not in the immediate future more it will be necessary to make modifications for the Client and server for the connection because as coding its will not be exploitable because we do not use gameguard!
already the source is not compilable yet for the moment it misses the database part which will be complicated for a person without competence to exploit this source I just provided some missing lib but not all the lib I would continue to complete the missing libs but not in the immediate future more it will be necessary to make modifications for the Client and server for the connection because as coding its will not be exploitable because we do not use gameguard!
Finding boost, Bugtrap, google-test, Lua, vld and zlib isn't that hard.
The only challenge to find might be miles, but it seems that the mss32 lib and header file that have been released with v15 source code are working with v21 source code.