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Visual Studio 2017 Source + Files
Discussion on Visual Studio 2017 Source + Files within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.
12/18/2017, 15:13
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#166
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Join Date: Nov 2014
Posts: 23
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Quote:
Originally Posted by Blouflash
Short InformationAs we already live in 2017 and a lot of people are still using Visual Studio 2003 so I decided to release my "clean" Visual Studio 2017 Source (including database and serverfiles). I suggest using the resource that is included in this release because most of the *.lua files required changes to be compatible with the latest Lua version.
What do i need to run this?
Changes- boost has been removed
- Lua was upgraded to version 5.3.3
- Unused projects within the source have been removed
- Cursors are no longer loaded from the project
- The Neuz IP is read from the start parameter of the Neuz.exe
What should I choose when installing Visual Studio?
Make sure you are also installing the MFC library.
Do not reupload this. I will keep the thread up to date!
Updates
Update 1
Update 2- Changed Worldserver port from 2000 to 3000 because of the Windows 10 Creators Update already using port 2101 (2000 + Key 101)
- Fixed a crash in the messenger (idk why this happens lul, but its fixed now)
- time_t is a 32 bit value again and won't cause trouble with wrong stacks anymore
Update 3- works with the latest version of Visual Studio 2017 (15.3)
- fixed Neuz shadow crash
Update 4:- Guild furniture log will not cause any errors anymore
- Ingame Guild ranking at Juria is working now
- Added a new DB script which includes public dupe fixes
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how can I compile with vs17, since I do not find the same options that in vs03 I am super lost, if you could illustrate how to make the compilation without problems would be very helpful.
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12/26/2017, 21:12
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#167
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Join Date: Mar 2013
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is it ok to install VS2017 even you have a VS2013? (if yes, is vs2013 can still be use, because my source is made on vs2013? )
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01/08/2018, 04:18
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#168
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Join Date: May 2011
Posts: 244
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Does the files include source public fixes too?
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01/08/2018, 07:45
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#169
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Join Date: Sep 2012
Posts: 4,462
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Quote:
Originally Posted by jeromerz
Does the files include source public fixes too?
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Nop.. This source is absolutly clean.. No public fixes..
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01/25/2018, 01:32
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#170
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Join Date: Dec 2014
Posts: 19
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password plss?!
Quote:
Originally Posted by Blouflash
Update 3- works with the latest version of Visual Studio 2017 (15.3)
- fixed Neuz shadow crash
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What is the update password to extract?
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01/25/2018, 20:45
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#171
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zickizacki
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02/05/2018, 11:57
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#172
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Join Date: Nov 2012
Posts: 21
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Sehr gute Arbeit ! Freut mich, dass jemand es mal aktualisiert hat ! Dank VS2017 gibt es wieder viele neue Möglichkeiten !
Vielen Dank !
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02/05/2018, 15:13
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#173
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Join Date: Dec 2013
Posts: 14
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In your source i see .git.
Why you don't share a public git ?
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02/05/2018, 16:09
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#174
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Join Date: Jan 2009
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Quote:
Originally Posted by xpeurbill
In your source i see .git.
Why you don't share a public git ?
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Because most people here never used git and will probably never use it.
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02/19/2018, 14:07
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#175
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Join Date: Feb 2018
Posts: 5
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i got encounter this., whats i need to fix this
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02/21/2018, 15:38
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#176
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Join Date: Jul 2015
Posts: 159
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Hi, I want to use AWS as database. So I created a AWS MSSQL Database with user sa and some password. I setup ODBC correctly and in ODBC connection to the AWS database is successfull, I selected the databases without problems. But when it comes to starting the servers i already fail on Account Server. Login failed for user 'log01'.
So ODBC works without problems, but Server Files cant connect, does someone know what the problem is?
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03/17/2018, 02:24
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#177
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Join Date: Mar 2018
Posts: 34
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Need help to fix __IMPROVE_MAP_SYSTEM
can open only once. If i want to open it again, i will need to re-login.
O_O never seen this in 2003 src
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03/26/2018, 15:00
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#178
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Join Date: Mar 2011
Posts: 129
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it is compatible with vs2015 ?
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03/26/2018, 17:46
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#179
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Join Date: Mar 2009
Posts: 477
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Quote:
Originally Posted by adeilson123
it is compatible with vs2015 ?
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Simply no.
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03/26/2018, 19:30
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#180
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Join Date: Mar 2011
Posts: 129
Received Thanks: 257
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Quote:
Originally Posted by Burdenz2007
Simply no.
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I imagined this
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