Hello all,
I started learning programming using a clean V15 Flyff Source.
I'm currently working with VS2017 and the files released by Blouflash.
I implemented following the tutorial the monsterbuffs system and now wanted to extend it with probability and time for the buffs.
I basically don't want getting this buff everytime, but with a specific probability for about 30 Seconds to get a little bonus for leveling/grinding.
My idea was doing it like the randomoption.inc where i add 2 new colums for the probability and the duration for the buffs.
My Problem is that I don't really have a clue how to implement it in the source...
Can someone help me out?
Thanks in advance






